1 /*************************************************************************/
2 /*  popup_menu.h                                                         */
3 /*************************************************************************/
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30 
31 #ifndef POPUP_MENU_H
32 #define POPUP_MENU_H
33 
34 #include "scene/gui/popup.h"
35 
36 class PopupMenu : public Popup {
37 
38 	GDCLASS(PopupMenu, Popup);
39 
40 	struct Item {
41 		Ref<Texture> icon;
42 		String text;
43 		String xl_text;
44 		bool checked;
45 		enum {
46 			CHECKABLE_TYPE_NONE,
47 			CHECKABLE_TYPE_CHECK_BOX,
48 			CHECKABLE_TYPE_RADIO_BUTTON,
49 		} checkable_type;
50 		int max_states;
51 		int state;
52 		bool separator;
53 		bool disabled;
54 		int id;
55 		Variant metadata;
56 		String submenu;
57 		String tooltip;
58 		uint32_t accel;
59 		int _ofs_cache;
60 		int h_ofs;
61 		Ref<ShortCut> shortcut;
62 		bool shortcut_is_global;
63 		bool shortcut_is_disabled;
64 
ItemItem65 		Item() {
66 			checked = false;
67 			checkable_type = CHECKABLE_TYPE_NONE;
68 			separator = false;
69 			max_states = 0;
70 			state = 0;
71 			accel = 0;
72 			disabled = false;
73 			_ofs_cache = 0;
74 			h_ofs = 0;
75 			shortcut_is_global = false;
76 			shortcut_is_disabled = false;
77 		}
78 	};
79 
80 	Timer *submenu_timer;
81 	List<Rect2> autohide_areas;
82 	Vector<Item> items;
83 	int initial_button_mask;
84 	bool during_grabbed_click;
85 	int mouse_over;
86 	int submenu_over;
87 	Rect2 parent_rect;
88 	String _get_accel_text(int p_item) const;
89 	int _get_mouse_over(const Point2 &p_over) const;
90 	virtual Size2 get_minimum_size() const;
91 	void _scroll(float p_factor, const Point2 &p_over);
92 	void _gui_input(const Ref<InputEvent> &p_event);
93 	void _activate_submenu(int over);
94 	void _submenu_timeout();
95 
96 	bool invalidated_click;
97 	bool hide_on_item_selection;
98 	bool hide_on_checkable_item_selection;
99 	bool hide_on_multistate_item_selection;
100 	bool hide_on_window_lose_focus;
101 	Vector2 moved;
102 
103 	Array _get_items() const;
104 	void _set_items(const Array &p_items);
105 
106 	Map<Ref<ShortCut>, int> shortcut_refcount;
107 
108 	void _ref_shortcut(Ref<ShortCut> p_sc);
109 	void _unref_shortcut(Ref<ShortCut> p_sc);
110 
111 	bool allow_search;
112 	uint64_t search_time_msec;
113 	String search_string;
114 
115 protected:
116 	virtual bool has_point(const Point2 &p_point) const;
117 
118 	friend class MenuButton;
119 	void _notification(int p_what);
120 	static void _bind_methods();
121 
122 public:
123 	void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
124 	void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
125 	void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
126 	void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
127 	void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
128 	void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
129 
130 	void add_multistate_item(const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, uint32_t p_accel = 0);
131 
132 	void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
133 	void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
134 	void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
135 	void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
136 	void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
137 	void add_icon_radio_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
138 
139 	void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1);
140 
141 	void set_item_text(int p_idx, const String &p_text);
142 	void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
143 	void set_item_checked(int p_idx, bool p_checked);
144 	void set_item_id(int p_idx, int p_id);
145 	void set_item_accelerator(int p_idx, uint32_t p_accel);
146 	void set_item_metadata(int p_idx, const Variant &p_meta);
147 	void set_item_disabled(int p_idx, bool p_disabled);
148 	void set_item_submenu(int p_idx, const String &p_submenu);
149 	void set_item_as_separator(int p_idx, bool p_separator);
150 	void set_item_as_checkable(int p_idx, bool p_checkable);
151 	void set_item_as_radio_checkable(int p_idx, bool p_radio_checkable);
152 	void set_item_tooltip(int p_idx, const String &p_tooltip);
153 	void set_item_shortcut(int p_idx, const Ref<ShortCut> &p_shortcut, bool p_global = false);
154 	void set_item_h_offset(int p_idx, int p_offset);
155 	void set_item_multistate(int p_idx, int p_state);
156 	void toggle_item_multistate(int p_idx);
157 	void set_item_shortcut_disabled(int p_idx, bool p_disabled);
158 
159 	void toggle_item_checked(int p_idx);
160 
161 	String get_item_text(int p_idx) const;
162 	int get_item_idx_from_text(const String &text) const;
163 	Ref<Texture> get_item_icon(int p_idx) const;
164 	bool is_item_checked(int p_idx) const;
165 	int get_item_id(int p_idx) const;
166 	int get_item_index(int p_id) const;
167 	uint32_t get_item_accelerator(int p_idx) const;
168 	Variant get_item_metadata(int p_idx) const;
169 	bool is_item_disabled(int p_idx) const;
170 	String get_item_submenu(int p_idx) const;
171 	bool is_item_separator(int p_idx) const;
172 	bool is_item_checkable(int p_idx) const;
173 	bool is_item_radio_checkable(int p_idx) const;
174 	bool is_item_shortcut_disabled(int p_idx) const;
175 	String get_item_tooltip(int p_idx) const;
176 	Ref<ShortCut> get_item_shortcut(int p_idx) const;
177 	int get_item_state(int p_idx) const;
178 
179 	int get_current_index() const;
180 	int get_item_count() const;
181 
182 	bool activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only = false);
183 	void activate_item(int p_item);
184 
185 	void remove_item(int p_idx);
186 
187 	void add_separator(const String &p_text = String());
188 
189 	void clear();
190 
191 	void set_parent_rect(const Rect2 &p_rect);
192 
193 	virtual String get_tooltip(const Point2 &p_pos) const;
194 
195 	virtual void get_translatable_strings(List<String> *p_strings) const;
196 
197 	void add_autohide_area(const Rect2 &p_area);
198 	void clear_autohide_areas();
199 
200 	void set_hide_on_item_selection(bool p_enabled);
201 	bool is_hide_on_item_selection() const;
202 
203 	void set_hide_on_checkable_item_selection(bool p_enabled);
204 	bool is_hide_on_checkable_item_selection() const;
205 
206 	void set_hide_on_multistate_item_selection(bool p_enabled);
207 	bool is_hide_on_multistate_item_selection() const;
208 
209 	void set_submenu_popup_delay(float p_time);
210 	float get_submenu_popup_delay() const;
211 
212 	void set_allow_search(bool p_allow);
213 	bool get_allow_search() const;
214 
215 	virtual void popup(const Rect2 &p_bounds = Rect2());
216 
217 	void set_hide_on_window_lose_focus(bool p_enabled);
218 	bool is_hide_on_window_lose_focus() const;
219 
220 	PopupMenu();
221 	~PopupMenu();
222 };
223 
224 #endif
225