1 /*************************************************************************/
2 /*  stream_player.cpp                                                    */
3 /*************************************************************************/
4 /*                       This file is part of:                           */
5 /*                           GODOT ENGINE                                */
6 /*                      https://godotengine.org                          */
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8 /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
9 /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
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29 /*************************************************************************/
30 #include "stream_player.h"
31 
get_channel_count() const32 int StreamPlayer::InternalStream::get_channel_count() const {
33 
34 	return player->sp_get_channel_count();
35 }
set_mix_rate(int p_rate)36 void StreamPlayer::InternalStream::set_mix_rate(int p_rate) {
37 
38 	return player->sp_set_mix_rate(p_rate);
39 }
mix(int32_t * p_buffer,int p_frames)40 bool StreamPlayer::InternalStream::mix(int32_t *p_buffer, int p_frames) {
41 
42 	return player->sp_mix(p_buffer, p_frames);
43 }
update()44 void StreamPlayer::InternalStream::update() {
45 
46 	player->sp_update();
47 }
48 
sp_get_channel_count() const49 int StreamPlayer::sp_get_channel_count() const {
50 
51 	return playback->get_channels();
52 }
53 
sp_set_mix_rate(int p_rate)54 void StreamPlayer::sp_set_mix_rate(int p_rate) {
55 
56 	server_mix_rate = p_rate;
57 }
58 
sp_mix(int32_t * p_buffer,int p_frames)59 bool StreamPlayer::sp_mix(int32_t *p_buffer, int p_frames) {
60 
61 	if (resampler.is_ready() && !paused) {
62 		return resampler.mix(p_buffer, p_frames);
63 	}
64 
65 	return false;
66 }
67 
sp_update()68 void StreamPlayer::sp_update() {
69 
70 	//_THREAD_SAFE_METHOD_
71 	if (!paused && resampler.is_ready() && playback.is_valid()) {
72 
73 		if (!playback->is_playing()) {
74 			//stream depleted data, but there's still audio in the ringbuffer
75 			//check that all this audio has been flushed before stopping the stream
76 			int to_mix = resampler.get_total() - resampler.get_todo();
77 			if (to_mix == 0) {
78 				if (!stop_request) {
79 					stop_request = true;
80 					call_deferred("_do_stop");
81 				}
82 				return;
83 			}
84 
85 			return;
86 		}
87 
88 		int todo = resampler.get_todo();
89 		int wrote = playback->mix(resampler.get_write_buffer(), todo);
90 		resampler.write(wrote);
91 	}
92 }
93 
_do_stop()94 void StreamPlayer::_do_stop() {
95 	stop();
96 	emit_signal("finished");
97 }
98 
_notification(int p_what)99 void StreamPlayer::_notification(int p_what) {
100 
101 	switch (p_what) {
102 
103 		case NOTIFICATION_ENTER_TREE: {
104 
105 			//set_idle_process(false); //don't annoy
106 			if (stream.is_valid() && !get_tree()->is_editor_hint()) {
107 				if (resume_pos >= 0) {
108 					play(resume_pos);
109 					resume_pos = -1;
110 				} else if (autoplay) {
111 					play();
112 					autoplay = false; //this line fix autoplay issues
113 				}
114 			}
115 
116 		} break;
117 		case NOTIFICATION_EXIT_TREE: {
118 
119 			if (is_playing()) {
120 				resume_pos = get_pos();
121 			}
122 			stop(); //wathever it may be doing, stop
123 		} break;
124 	}
125 }
126 
set_stream(const Ref<AudioStream> & p_stream)127 void StreamPlayer::set_stream(const Ref<AudioStream> &p_stream) {
128 
129 	stop();
130 
131 	stream = p_stream;
132 
133 	if (!stream.is_null()) {
134 		playback = stream->instance_playback();
135 		playback->set_loop(loops);
136 		playback->set_loop_restart_time(loop_point);
137 		AudioServer::get_singleton()->lock();
138 		resampler.setup(playback->get_channels(), playback->get_mix_rate(), server_mix_rate, buffering_ms, playback->get_minimum_buffer_size());
139 		AudioServer::get_singleton()->unlock();
140 	} else {
141 		AudioServer::get_singleton()->lock();
142 		resampler.clear();
143 		playback.unref();
144 		AudioServer::get_singleton()->unlock();
145 	}
146 }
147 
get_stream() const148 Ref<AudioStream> StreamPlayer::get_stream() const {
149 
150 	return stream;
151 }
152 
play(float p_from_offset)153 void StreamPlayer::play(float p_from_offset) {
154 
155 	ERR_FAIL_COND(!is_inside_tree());
156 	if (playback.is_null())
157 		return;
158 	//if (is_playing())
159 	stop();
160 
161 	//_THREAD_SAFE_METHOD_
162 	playback->play(p_from_offset);
163 	//feed the ringbuffer as long as no update callback is going on
164 	sp_update();
165 	AudioServer::get_singleton()->stream_set_active(stream_rid, true);
166 	AudioServer::get_singleton()->stream_set_volume_scale(stream_rid, volume);
167 	//	if (stream->get_update_mode()!=AudioStream::UPDATE_NONE)
168 	//		set_idle_process(true);
169 }
170 
stop()171 void StreamPlayer::stop() {
172 
173 	if (!is_inside_tree())
174 		return;
175 	if (playback.is_null())
176 		return;
177 
178 	//_THREAD_SAFE_METHOD_
179 	AudioServer::get_singleton()->stream_set_active(stream_rid, false);
180 	stop_request = false;
181 	playback->stop();
182 	resampler.flush();
183 
184 	//set_idle_process(false);
185 }
186 
is_playing() const187 bool StreamPlayer::is_playing() const {
188 
189 	if (playback.is_null())
190 		return false;
191 
192 	return playback->is_playing() || resampler.has_data();
193 }
194 
set_loop(bool p_enable)195 void StreamPlayer::set_loop(bool p_enable) {
196 
197 	loops = p_enable;
198 	if (playback.is_null())
199 		return;
200 	playback->set_loop(loops);
201 }
has_loop() const202 bool StreamPlayer::has_loop() const {
203 
204 	return loops;
205 }
206 
set_volume(float p_vol)207 void StreamPlayer::set_volume(float p_vol) {
208 
209 	volume = p_vol;
210 	if (stream_rid.is_valid())
211 		AudioServer::get_singleton()->stream_set_volume_scale(stream_rid, volume);
212 }
213 
get_volume() const214 float StreamPlayer::get_volume() const {
215 
216 	return volume;
217 }
218 
set_loop_restart_time(float p_secs)219 void StreamPlayer::set_loop_restart_time(float p_secs) {
220 
221 	loop_point = p_secs;
222 	if (playback.is_valid())
223 		playback->set_loop_restart_time(p_secs);
224 }
225 
get_loop_restart_time() const226 float StreamPlayer::get_loop_restart_time() const {
227 
228 	return loop_point;
229 }
230 
set_volume_db(float p_db)231 void StreamPlayer::set_volume_db(float p_db) {
232 
233 	if (p_db < -79)
234 		set_volume(0);
235 	else
236 		set_volume(Math::db2linear(p_db));
237 }
238 
get_volume_db() const239 float StreamPlayer::get_volume_db() const {
240 
241 	if (volume == 0)
242 		return -80;
243 	else
244 		return Math::linear2db(volume);
245 }
246 
get_stream_name() const247 String StreamPlayer::get_stream_name() const {
248 
249 	if (stream.is_null())
250 		return "<No Stream>";
251 	return stream->get_name();
252 }
253 
get_loop_count() const254 int StreamPlayer::get_loop_count() const {
255 
256 	if (playback.is_null())
257 		return 0;
258 	return playback->get_loop_count();
259 }
260 
get_pos() const261 float StreamPlayer::get_pos() const {
262 
263 	if (playback.is_null())
264 		return 0;
265 	return playback->get_pos();
266 }
267 
get_length() const268 float StreamPlayer::get_length() const {
269 
270 	if (playback.is_null())
271 		return 0;
272 	return playback->get_length();
273 }
seek_pos(float p_time)274 void StreamPlayer::seek_pos(float p_time) {
275 
276 	if (playback.is_null())
277 		return;
278 	//works better...
279 	stop();
280 	playback->play(p_time);
281 }
282 
set_autoplay(bool p_enable)283 void StreamPlayer::set_autoplay(bool p_enable) {
284 
285 	autoplay = p_enable;
286 }
287 
has_autoplay() const288 bool StreamPlayer::has_autoplay() const {
289 
290 	return autoplay;
291 }
292 
set_paused(bool p_paused)293 void StreamPlayer::set_paused(bool p_paused) {
294 
295 	paused = p_paused;
296 	//if (stream.is_valid())
297 	//	stream->set_paused(p_paused);
298 }
299 
is_paused() const300 bool StreamPlayer::is_paused() const {
301 
302 	return paused;
303 }
304 
_set_play(bool p_play)305 void StreamPlayer::_set_play(bool p_play) {
306 
307 	_play = p_play;
308 	if (is_inside_tree()) {
309 		if (_play)
310 			play();
311 		else
312 			stop();
313 	}
314 }
315 
_get_play() const316 bool StreamPlayer::_get_play() const {
317 
318 	return _play;
319 }
320 
set_buffering_msec(int p_msec)321 void StreamPlayer::set_buffering_msec(int p_msec) {
322 
323 	buffering_ms = p_msec;
324 }
325 
get_buffering_msec() const326 int StreamPlayer::get_buffering_msec() const {
327 
328 	return buffering_ms;
329 }
330 
_bind_methods()331 void StreamPlayer::_bind_methods() {
332 
333 	ObjectTypeDB::bind_method(_MD("set_stream", "stream:AudioStream"), &StreamPlayer::set_stream);
334 	ObjectTypeDB::bind_method(_MD("get_stream:AudioStream"), &StreamPlayer::get_stream);
335 
336 	ObjectTypeDB::bind_method(_MD("play", "offset"), &StreamPlayer::play, DEFVAL(0));
337 	ObjectTypeDB::bind_method(_MD("stop"), &StreamPlayer::stop);
338 
339 	ObjectTypeDB::bind_method(_MD("is_playing"), &StreamPlayer::is_playing);
340 
341 	ObjectTypeDB::bind_method(_MD("set_paused", "paused"), &StreamPlayer::set_paused);
342 	ObjectTypeDB::bind_method(_MD("is_paused"), &StreamPlayer::is_paused);
343 
344 	ObjectTypeDB::bind_method(_MD("set_loop", "enabled"), &StreamPlayer::set_loop);
345 	ObjectTypeDB::bind_method(_MD("has_loop"), &StreamPlayer::has_loop);
346 
347 	ObjectTypeDB::bind_method(_MD("set_volume", "volume"), &StreamPlayer::set_volume);
348 	ObjectTypeDB::bind_method(_MD("get_volume"), &StreamPlayer::get_volume);
349 
350 	ObjectTypeDB::bind_method(_MD("set_volume_db", "db"), &StreamPlayer::set_volume_db);
351 	ObjectTypeDB::bind_method(_MD("get_volume_db"), &StreamPlayer::get_volume_db);
352 
353 	ObjectTypeDB::bind_method(_MD("set_buffering_msec", "msec"), &StreamPlayer::set_buffering_msec);
354 	ObjectTypeDB::bind_method(_MD("get_buffering_msec"), &StreamPlayer::get_buffering_msec);
355 
356 	ObjectTypeDB::bind_method(_MD("set_loop_restart_time", "secs"), &StreamPlayer::set_loop_restart_time);
357 	ObjectTypeDB::bind_method(_MD("get_loop_restart_time"), &StreamPlayer::get_loop_restart_time);
358 
359 	ObjectTypeDB::bind_method(_MD("get_stream_name"), &StreamPlayer::get_stream_name);
360 	ObjectTypeDB::bind_method(_MD("get_loop_count"), &StreamPlayer::get_loop_count);
361 
362 	ObjectTypeDB::bind_method(_MD("get_pos"), &StreamPlayer::get_pos);
363 	ObjectTypeDB::bind_method(_MD("seek_pos", "time"), &StreamPlayer::seek_pos);
364 
365 	ObjectTypeDB::bind_method(_MD("set_autoplay", "enabled"), &StreamPlayer::set_autoplay);
366 	ObjectTypeDB::bind_method(_MD("has_autoplay"), &StreamPlayer::has_autoplay);
367 
368 	ObjectTypeDB::bind_method(_MD("get_length"), &StreamPlayer::get_length);
369 
370 	ObjectTypeDB::bind_method(_MD("_set_play", "play"), &StreamPlayer::_set_play);
371 	ObjectTypeDB::bind_method(_MD("_get_play"), &StreamPlayer::_get_play);
372 	ObjectTypeDB::bind_method(_MD("_do_stop"), &StreamPlayer::_do_stop);
373 
374 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), _SCS("set_stream"), _SCS("get_stream"));
375 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream/play"), _SCS("_set_play"), _SCS("_get_play"));
376 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop"));
377 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db"));
378 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay"));
379 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused"));
380 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time"));
381 	ADD_PROPERTY(PropertyInfo(Variant::INT, "stream/buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec"));
382 
383 	ADD_SIGNAL(MethodInfo("finished"));
384 }
385 
StreamPlayer()386 StreamPlayer::StreamPlayer() {
387 
388 	volume = 1;
389 	loops = false;
390 	paused = false;
391 	autoplay = false;
392 	_play = false;
393 	server_mix_rate = 1;
394 	internal_stream.player = this;
395 	stream_rid = AudioServer::get_singleton()->audio_stream_create(&internal_stream);
396 	buffering_ms = 500;
397 	loop_point = 0;
398 	stop_request = false;
399 	resume_pos = -1;
400 }
401 
~StreamPlayer()402 StreamPlayer::~StreamPlayer() {
403 	AudioServer::get_singleton()->free(stream_rid);
404 	resampler.clear();
405 }
406