1 /*************************************************************************/
2 /*  convex_polygon_shape.cpp                                             */
3 /*************************************************************************/
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30 #include "convex_polygon_shape.h"
31 #include "quick_hull.h"
32 #include "servers/physics_server.h"
33 
_gen_debug_mesh_lines()34 Vector<Vector3> ConvexPolygonShape::_gen_debug_mesh_lines() {
35 
36 	DVector<Vector3> points = get_points();
37 
38 	if (points.size() > 3) {
39 
40 		QuickHull qh;
41 		Vector<Vector3> varr = Variant(points);
42 		Geometry::MeshData md;
43 		Error err = qh.build(varr, md);
44 		if (err == OK) {
45 			Vector<Vector3> lines;
46 			lines.resize(md.edges.size() * 2);
47 			for (int i = 0; i < md.edges.size(); i++) {
48 				lines[i * 2 + 0] = md.vertices[md.edges[i].a];
49 				lines[i * 2 + 1] = md.vertices[md.edges[i].b];
50 			}
51 			return lines;
52 		}
53 	}
54 
55 	return Vector<Vector3>();
56 }
57 
_update_shape()58 void ConvexPolygonShape::_update_shape() {
59 
60 	PhysicsServer::get_singleton()->shape_set_data(get_shape(), points);
61 	emit_changed();
62 }
63 
set_points(const DVector<Vector3> & p_points)64 void ConvexPolygonShape::set_points(const DVector<Vector3> &p_points) {
65 
66 	points = p_points;
67 	_update_shape();
68 	notify_change_to_owners();
69 }
70 
get_points() const71 DVector<Vector3> ConvexPolygonShape::get_points() const {
72 
73 	return points;
74 }
75 
_bind_methods()76 void ConvexPolygonShape::_bind_methods() {
77 
78 	ObjectTypeDB::bind_method(_MD("set_points", "points"), &ConvexPolygonShape::set_points);
79 	ObjectTypeDB::bind_method(_MD("get_points"), &ConvexPolygonShape::get_points);
80 
81 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "points"), _SCS("set_points"), _SCS("get_points"));
82 }
83 
ConvexPolygonShape()84 ConvexPolygonShape::ConvexPolygonShape() :
85 		Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON)) {
86 
87 	//set_points(Vector3(1,1,1));
88 }
89