1 /*************************************************************************/
2 /* y_sort.cpp */
3 /*************************************************************************/
4 /* This file is part of: */
5 /* GODOT ENGINE */
6 /* https://godotengine.org */
7 /*************************************************************************/
8 /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
9 /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
10 /* */
11 /* Permission is hereby granted, free of charge, to any person obtaining */
12 /* a copy of this software and associated documentation files (the */
13 /* "Software"), to deal in the Software without restriction, including */
14 /* without limitation the rights to use, copy, modify, merge, publish, */
15 /* distribute, sublicense, and/or sell copies of the Software, and to */
16 /* permit persons to whom the Software is furnished to do so, subject to */
17 /* the following conditions: */
18 /* */
19 /* The above copyright notice and this permission notice shall be */
20 /* included in all copies or substantial portions of the Software. */
21 /* */
22 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23 /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24 /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
25 /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26 /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29 /*************************************************************************/
30 #include "y_sort.h"
31
set_sort_enabled(bool p_enabled)32 void YSort::set_sort_enabled(bool p_enabled) {
33
34 sort_enabled = p_enabled;
35 VS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), sort_enabled);
36 }
37
is_sort_enabled() const38 bool YSort::is_sort_enabled() const {
39
40 return sort_enabled;
41 }
42
_bind_methods()43 void YSort::_bind_methods() {
44
45 ObjectTypeDB::bind_method(_MD("set_sort_enabled", "enabled"), &YSort::set_sort_enabled);
46 ObjectTypeDB::bind_method(_MD("is_sort_enabled"), &YSort::is_sort_enabled);
47
48 ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sort/enabled"), _SCS("set_sort_enabled"), _SCS("is_sort_enabled"));
49 }
50
YSort()51 YSort::YSort() {
52
53 sort_enabled = true;
54 VS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), true);
55 }
56