1 /*
2  *
3  * Copyright 2018 gRPC authors.
4  *
5  * Licensed under the Apache License, Version 2.0 (the "License");
6  * you may not use this file except in compliance with the License.
7  * You may obtain a copy of the License at
8  *
9  *     http://www.apache.org/licenses/LICENSE-2.0
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the License is distributed on an "AS IS" BASIS,
13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  * See the License for the specific language governing permissions and
15  * limitations under the License.
16  *
17  */
18 
19 #include <iostream>
20 #include <memory>
21 #include <string>
22 
23 #include <grpcpp/grpcpp.h>
24 
25 #ifdef BAZEL_BUILD
26 #include "examples/protos/helloworld.grpc.pb.h"
27 #else
28 #include "helloworld.grpc.pb.h"
29 #endif
30 
31 using grpc::Channel;
32 using grpc::ChannelArguments;
33 using grpc::ClientContext;
34 using grpc::Status;
35 using helloworld::Greeter;
36 using helloworld::HelloReply;
37 using helloworld::HelloRequest;
38 
39 class GreeterClient {
40  public:
GreeterClient(std::shared_ptr<Channel> channel)41   GreeterClient(std::shared_ptr<Channel> channel)
42       : stub_(Greeter::NewStub(channel)) {}
43 
44   // Assembles the client's payload, sends it and presents the response back
45   // from the server.
SayHello(const std::string & user)46   std::string SayHello(const std::string& user) {
47     // Data we are sending to the server.
48     HelloRequest request;
49     request.set_name(user);
50 
51     // Container for the data we expect from the server.
52     HelloReply reply;
53 
54     // Context for the client. It could be used to convey extra information to
55     // the server and/or tweak certain RPC behaviors.
56     ClientContext context;
57 
58     // Overwrite the call's compression algorithm to DEFLATE.
59     context.set_compression_algorithm(GRPC_COMPRESS_DEFLATE);
60 
61     // The actual RPC.
62     Status status = stub_->SayHello(&context, request, &reply);
63 
64     // Act upon its status.
65     if (status.ok()) {
66       return reply.message();
67     } else {
68       std::cout << status.error_code() << ": " << status.error_message()
69                 << std::endl;
70       return "RPC failed";
71     }
72   }
73 
74  private:
75   std::unique_ptr<Greeter::Stub> stub_;
76 };
77 
main(int argc,char ** argv)78 int main(int argc, char** argv) {
79   // Instantiate the client. It requires a channel, out of which the actual RPCs
80   // are created. This channel models a connection to an endpoint (in this case,
81   // localhost at port 50051). We indicate that the channel isn't authenticated
82   // (use of InsecureChannelCredentials()).
83   ChannelArguments args;
84   // Set the default compression algorithm for the channel.
85   args.SetCompressionAlgorithm(GRPC_COMPRESS_GZIP);
86   GreeterClient greeter(grpc::CreateCustomChannel(
87       "localhost:50051", grpc::InsecureChannelCredentials(), args));
88   std::string user("world world world world");
89   std::string reply = greeter.SayHello(user);
90   std::cout << "Greeter received: " << reply << std::endl;
91 
92   return 0;
93 }
94