1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 *******************************************************************************
5 *   Copyright (C) 2010-2012,2014, International Business Machines
6 *   Corporation and others.  All Rights Reserved.
7 *******************************************************************************
8 *   file name:  stringtriebuilder.h
9 *   encoding:   UTF-8
10 *   tab size:   8 (not used)
11 *   indentation:4
12 *
13 *   created on: 2010dec24
14 *   created by: Markus W. Scherer
15 */
16 
17 #ifndef __STRINGTRIEBUILDER_H__
18 #define __STRINGTRIEBUILDER_H__
19 
20 #include "unicode/utypes.h"
21 
22 #if U_SHOW_CPLUSPLUS_API
23 
24 #include "unicode/uobject.h"
25 
26 /**
27  * \file
28  * \brief C++ API: Builder API for trie builders
29  */
30 
31 // Forward declaration.
32 /// \cond
33 struct UHashtable;
34 typedef struct UHashtable UHashtable;
35 /// \endcond
36 
37 /**
38  * Build options for BytesTrieBuilder and CharsTrieBuilder.
39  * @stable ICU 4.8
40  */
41 enum UStringTrieBuildOption {
42     /**
43      * Builds a trie quickly.
44      * @stable ICU 4.8
45      */
46     USTRINGTRIE_BUILD_FAST,
47     /**
48      * Builds a trie more slowly, attempting to generate
49      * a shorter but equivalent serialization.
50      * This build option also uses more memory.
51      *
52      * This option can be effective when many integer values are the same
53      * and string/byte sequence suffixes can be shared.
54      * Runtime speed is not expected to improve.
55      * @stable ICU 4.8
56      */
57     USTRINGTRIE_BUILD_SMALL
58 };
59 
60 U_NAMESPACE_BEGIN
61 
62 /**
63  * Base class for string trie builder classes.
64  *
65  * This class is not intended for public subclassing.
66  * @stable ICU 4.8
67  */
68 class U_COMMON_API StringTrieBuilder : public UObject {
69 public:
70 #ifndef U_HIDE_INTERNAL_API
71     /** @internal */
72     static int32_t hashNode(const void *node);
73     /** @internal */
74     static UBool equalNodes(const void *left, const void *right);
75 #endif  /* U_HIDE_INTERNAL_API */
76 
77 protected:
78     // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API
79     // or else the compiler will create a public default constructor.
80     /** @internal */
81     StringTrieBuilder();
82     /** @internal */
83     virtual ~StringTrieBuilder();
84 
85 #ifndef U_HIDE_INTERNAL_API
86     /** @internal */
87     void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode);
88     /** @internal */
89     void deleteCompactBuilder();
90 
91     /** @internal */
92     void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode);
93 
94     /** @internal */
95     int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex);
96     /** @internal */
97     int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length);
98 #endif  /* U_HIDE_INTERNAL_API */
99 
100     class Node;
101 
102 #ifndef U_HIDE_INTERNAL_API
103     /** @internal */
104     Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode);
105     /** @internal */
106     Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex,
107                             int32_t length, UErrorCode &errorCode);
108 #endif  /* U_HIDE_INTERNAL_API */
109 
110     /** @internal */
111     virtual int32_t getElementStringLength(int32_t i) const = 0;
112     /** @internal */
113     virtual char16_t getElementUnit(int32_t i, int32_t unitIndex) const = 0;
114     /** @internal */
115     virtual int32_t getElementValue(int32_t i) const = 0;
116 
117     // Finds the first unit index after this one where
118     // the first and last element have different units again.
119     /** @internal */
120     virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0;
121 
122     // Number of different units at unitIndex.
123     /** @internal */
124     virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0;
125     /** @internal */
126     virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0;
127     /** @internal */
128     virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t unitIndex, char16_t unit) const = 0;
129 
130     /** @internal */
131     virtual UBool matchNodesCanHaveValues() const = 0;
132 
133     /** @internal */
134     virtual int32_t getMaxBranchLinearSubNodeLength() const = 0;
135     /** @internal */
136     virtual int32_t getMinLinearMatch() const = 0;
137     /** @internal */
138     virtual int32_t getMaxLinearMatchLength() const = 0;
139 
140 #ifndef U_HIDE_INTERNAL_API
141     // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength).
142     /** @internal */
143     static const int32_t kMaxBranchLinearSubNodeLength=5;
144 
145     // Maximum number of nested split-branch levels for a branch on all 2^16 possible char16_t units.
146     // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up.
147     /** @internal */
148     static const int32_t kMaxSplitBranchLevels=14;
149 
150     /**
151      * Makes sure that there is only one unique node registered that is
152      * equivalent to newNode.
153      * @param newNode Input node. The builder takes ownership.
154      * @param errorCode ICU in/out UErrorCode.
155                         Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
156      * @return newNode if it is the first of its kind, or
157      *         an equivalent node if newNode is a duplicate.
158      * @internal
159      */
160     Node *registerNode(Node *newNode, UErrorCode &errorCode);
161     /**
162      * Makes sure that there is only one unique FinalValueNode registered
163      * with this value.
164      * Avoids creating a node if the value is a duplicate.
165      * @param value A final value.
166      * @param errorCode ICU in/out UErrorCode.
167                         Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
168      * @return A FinalValueNode with the given value.
169      * @internal
170      */
171     Node *registerFinalValue(int32_t value, UErrorCode &errorCode);
172 #endif  /* U_HIDE_INTERNAL_API */
173 
174     /*
175      * C++ note:
176      * registerNode() and registerFinalValue() take ownership of their input nodes,
177      * and only return owned nodes.
178      * If they see a failure UErrorCode, they will delete the input node.
179      * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR.
180      * If there is a failure, they return NULL.
181      *
182      * NULL Node pointers can be safely passed into other Nodes because
183      * they call the static Node::hashCode() which checks for a NULL pointer first.
184      *
185      * Therefore, as long as builder functions register a new node,
186      * they need to check for failures only before explicitly dereferencing
187      * a Node pointer, or before setting a new UErrorCode.
188      */
189 
190     // Hash set of nodes, maps from nodes to integer 1.
191     /** @internal */
192     UHashtable *nodes;
193 
194     // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
195     // it is needed for layout of other objects.
196     /**
197      * @internal
198      * \cond
199      */
200     class Node : public UObject {
201     public:
Node(int32_t initialHash)202         Node(int32_t initialHash) : hash(initialHash), offset(0) {}
hashCode()203         inline int32_t hashCode() const { return hash; }
204         // Handles node==NULL.
hashCode(const Node * node)205         static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); }
206         // Base class operator==() compares the actual class types.
207         virtual bool operator==(const Node &other) const;
208         inline bool operator!=(const Node &other) const { return !operator==(other); }
209         /**
210          * Traverses the Node graph and numbers branch edges, with rightmost edges first.
211          * This is to avoid writing a duplicate node twice.
212          *
213          * Branch nodes in this trie data structure are not symmetric.
214          * Most branch edges "jump" to other nodes but the rightmost branch edges
215          * just continue without a jump.
216          * Therefore, write() must write the rightmost branch edge last
217          * (trie units are written backwards), and must write it at that point even if
218          * it is a duplicate of a node previously written elsewhere.
219          *
220          * This function visits and marks right branch edges first.
221          * Edges are numbered with increasingly negative values because we share the
222          * offset field which gets positive values when nodes are written.
223          * A branch edge also remembers the first number for any of its edges.
224          *
225          * When a further-left branch edge has a number in the range of the rightmost
226          * edge's numbers, then it will be written as part of the required right edge
227          * and we can avoid writing it first.
228          *
229          * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative
230          * edge numbers.
231          *
232          * @param edgeNumber The first edge number for this node and its sub-nodes.
233          * @return An edge number that is at least the maximum-negative
234          *         of the input edge number and the numbers of this node and all of its sub-nodes.
235          */
236         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
237         // write() must set the offset to a positive value.
238         virtual void write(StringTrieBuilder &builder) = 0;
239         // See markRightEdgesFirst.
writeUnlessInsideRightEdge(int32_t firstRight,int32_t lastRight,StringTrieBuilder & builder)240         inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight,
241                                                StringTrieBuilder &builder) {
242             // Note: Edge numbers are negative, lastRight<=firstRight.
243             // If offset>0 then this node and its sub-nodes have been written already
244             // and we need not write them again.
245             // If this node is part of the unwritten right branch edge,
246             // then we wait until that is written.
247             if(offset<0 && (offset<lastRight || firstRight<offset)) {
248                 write(builder);
249             }
250         }
getOffset()251         inline int32_t getOffset() const { return offset; }
252     protected:
253         int32_t hash;
254         int32_t offset;
255     };
256 
257 #ifndef U_HIDE_INTERNAL_API
258     // This class should not be overridden because
259     // registerFinalValue() compares a stack-allocated FinalValueNode
260     // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes)
261     // with the input node, and the
262     // !Node::operator==(other) used inside FinalValueNode::operator==(other)
263     // will be false if the typeid's are different.
264     /** @internal */
265     class FinalValueNode : public Node {
266     public:
FinalValueNode(int32_t v)267         FinalValueNode(int32_t v) : Node(0x111111u*37u+v), value(v) {}
268         virtual bool operator==(const Node &other) const override;
269         virtual void write(StringTrieBuilder &builder) override;
270     protected:
271         int32_t value;
272     };
273 #endif  /* U_HIDE_INTERNAL_API */
274 
275     // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
276     // it is needed for layout of other objects.
277     /**
278      * @internal
279      */
280     class ValueNode : public Node {
281     public:
ValueNode(int32_t initialHash)282         ValueNode(int32_t initialHash) : Node(initialHash), hasValue(false), value(0) {}
283         virtual bool operator==(const Node &other) const override;
setValue(int32_t v)284         void setValue(int32_t v) {
285             hasValue=true;
286             value=v;
287             hash=hash*37u+v;
288         }
289     protected:
290         UBool hasValue;
291         int32_t value;
292     };
293 
294 #ifndef U_HIDE_INTERNAL_API
295     /**
296      * @internal
297      */
298     class IntermediateValueNode : public ValueNode {
299     public:
IntermediateValueNode(int32_t v,Node * nextNode)300         IntermediateValueNode(int32_t v, Node *nextNode)
301                 : ValueNode(0x222222u*37u+hashCode(nextNode)), next(nextNode) { setValue(v); }
302         virtual bool operator==(const Node &other) const override;
303         virtual int32_t markRightEdgesFirst(int32_t edgeNumber) override;
304         virtual void write(StringTrieBuilder &builder) override;
305     protected:
306         Node *next;
307     };
308 #endif  /* U_HIDE_INTERNAL_API */
309 
310     // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
311     // it is needed for layout of other objects.
312     /**
313      * @internal
314      */
315     class LinearMatchNode : public ValueNode {
316     public:
LinearMatchNode(int32_t len,Node * nextNode)317         LinearMatchNode(int32_t len, Node *nextNode)
318                 : ValueNode((0x333333u*37u+len)*37u+hashCode(nextNode)),
319                   length(len), next(nextNode) {}
320         virtual bool operator==(const Node &other) const override;
321         virtual int32_t markRightEdgesFirst(int32_t edgeNumber) override;
322     protected:
323         int32_t length;
324         Node *next;
325     };
326 
327 #ifndef U_HIDE_INTERNAL_API
328     /**
329      * @internal
330      */
331     class BranchNode : public Node {
332     public:
BranchNode(int32_t initialHash)333         BranchNode(int32_t initialHash) : Node(initialHash) {}
334     protected:
335         int32_t firstEdgeNumber;
336     };
337 
338     /**
339      * @internal
340      */
341     class ListBranchNode : public BranchNode {
342     public:
ListBranchNode()343         ListBranchNode() : BranchNode(0x444444), length(0) {}
344         virtual bool operator==(const Node &other) const override;
345         virtual int32_t markRightEdgesFirst(int32_t edgeNumber) override;
346         virtual void write(StringTrieBuilder &builder) override;
347         // Adds a unit with a final value.
add(int32_t c,int32_t value)348         void add(int32_t c, int32_t value) {
349             units[length]=(char16_t)c;
350             equal[length]=NULL;
351             values[length]=value;
352             ++length;
353             hash=(hash*37u+c)*37u+value;
354         }
355         // Adds a unit which leads to another match node.
add(int32_t c,Node * node)356         void add(int32_t c, Node *node) {
357             units[length]=(char16_t)c;
358             equal[length]=node;
359             values[length]=0;
360             ++length;
361             hash=(hash*37u+c)*37u+hashCode(node);
362         }
363     protected:
364         Node *equal[kMaxBranchLinearSubNodeLength];  // NULL means "has final value".
365         int32_t length;
366         int32_t values[kMaxBranchLinearSubNodeLength];
367         char16_t units[kMaxBranchLinearSubNodeLength];
368     };
369 
370     /**
371      * @internal
372      */
373     class SplitBranchNode : public BranchNode {
374     public:
SplitBranchNode(char16_t middleUnit,Node * lessThanNode,Node * greaterOrEqualNode)375         SplitBranchNode(char16_t middleUnit, Node *lessThanNode, Node *greaterOrEqualNode)
376                 : BranchNode(((0x555555u*37u+middleUnit)*37u+
377                               hashCode(lessThanNode))*37u+hashCode(greaterOrEqualNode)),
378                   unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {}
379         virtual bool operator==(const Node &other) const override;
380         virtual int32_t markRightEdgesFirst(int32_t edgeNumber) override;
381         virtual void write(StringTrieBuilder &builder) override;
382     protected:
383         char16_t unit;
384         Node *lessThan;
385         Node *greaterOrEqual;
386     };
387 
388     // Branch head node, for writing the actual node lead unit.
389     /** @internal */
390     class BranchHeadNode : public ValueNode {
391     public:
BranchHeadNode(int32_t len,Node * subNode)392         BranchHeadNode(int32_t len, Node *subNode)
393                 : ValueNode((0x666666u*37u+len)*37u+hashCode(subNode)),
394                   length(len), next(subNode) {}
395         virtual bool operator==(const Node &other) const override;
396         virtual int32_t markRightEdgesFirst(int32_t edgeNumber) override;
397         virtual void write(StringTrieBuilder &builder) override;
398     protected:
399         int32_t length;
400         Node *next;  // A branch sub-node.
401     };
402 
403 #endif  /* U_HIDE_INTERNAL_API */
404     /// \endcond
405 
406     /** @internal */
407     virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length,
408                                         Node *nextNode) const = 0;
409 
410     /** @internal */
411     virtual int32_t write(int32_t unit) = 0;
412     /** @internal */
413     virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0;
414     /** @internal */
415     virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0;
416     /** @internal */
417     virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0;
418     /** @internal */
419     virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0;
420 };
421 
422 U_NAMESPACE_END
423 
424 #endif /* U_SHOW_CPLUSPLUS_API */
425 
426 #endif  // __STRINGTRIEBUILDER_H__
427