1 /*
2 ** == None ==
3 **
4 **  Basic aliases to 'True' and 'False'
5 **  Allow for more readable code
6 */
7 
8 #ifndef CelloNone_h
9 #define CelloNone_h
10 
11 #include "Prelude.h"
12 
13 local var Some = (var)1;
14 local var None = (var)0;
15 
16 #endif
17