1 /* 2 ** == None == 3 ** 4 ** Basic aliases to 'True' and 'False' 5 ** Allow for more readable code 6 */ 7 8 #ifndef CelloNone_h 9 #define CelloNone_h 10 11 #include "Prelude.h" 12 13 local var Some = (var)1; 14 local var None = (var)0; 15 16 #endif 17