1 /* Test of sequential list data type implementation.
2    Copyright (C) 2006-2020 Free Software Foundation, Inc.
3    Written by Bruno Haible <bruno@clisp.org>, 2007.
4 
5    This program is free software: you can redistribute it and/or modify
6    it under the terms of the GNU General Public License as published by
7    the Free Software Foundation; either version 3 of the License, or
8    (at your option) any later version.
9 
10    This program is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13    GNU General Public License for more details.
14 
15    You should have received a copy of the GNU General Public License
16    along with this program.  If not, see <https://www.gnu.org/licenses/>.  */
17 
18 #include <config.h>
19 
20 #include "gl_array_list.h"
21 
22 #include <stdlib.h>
23 
24 #include "macros.h"
25 
26 static const char *objects[15] =
27   {
28     "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o"
29   };
30 
31 #define RANDOM(n) (rand () % (n))
32 #define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))]
33 
34 static void
check_equals(gl_list_t list1,gl_list_t list2)35 check_equals (gl_list_t list1, gl_list_t list2)
36 {
37   size_t n, i;
38 
39   n = gl_list_size (list1);
40   ASSERT (n == gl_list_size (list2));
41   for (i = 0; i < n; i++)
42     {
43       ASSERT (gl_list_get_at (list1, i) == gl_list_get_at (list2, i));
44     }
45 }
46 
47 int
main(int argc,char * argv[])48 main (int argc, char *argv[])
49 {
50   gl_list_t list1, list2;
51 
52   /* Allow the user to provide a non-default random seed on the command line.  */
53   if (argc > 1)
54     srand (atoi (argv[1]));
55 
56   {
57     size_t initial_size = RANDOM (50);
58     const void **contents =
59       (const void **) malloc (initial_size * sizeof (const void *));
60     size_t i;
61     unsigned int repeat;
62 
63     for (i = 0; i < initial_size; i++)
64       contents[i] = RANDOM_OBJECT ();
65 
66     /* Create list1.  */
67     list1 = gl_list_nx_create (GL_ARRAY_LIST, NULL, NULL, NULL, true,
68                                initial_size, contents);
69     ASSERT (list1 != NULL);
70     /* Create list2.  */
71     list2 = gl_list_nx_create_empty (GL_ARRAY_LIST, NULL, NULL, NULL, true);
72     ASSERT (list2 != NULL);
73     for (i = 0; i < initial_size; i++)
74       ASSERT (gl_list_nx_add_last (list2, contents[i]) != NULL);
75 
76     check_equals (list1, list2);
77 
78     for (repeat = 0; repeat < 10000; repeat++)
79       {
80         unsigned int operation = RANDOM (18);
81         switch (operation)
82           {
83           case 0:
84             if (gl_list_size (list1) > 0)
85               {
86                 size_t index = RANDOM (gl_list_size (list1));
87                 const char *obj = RANDOM_OBJECT ();
88                 gl_list_node_t node1, node2;
89 
90                 node1 = gl_list_nx_set_at (list1, index, obj);
91                 ASSERT (node1 != NULL);
92                 ASSERT (gl_list_get_at (list1, index) == obj);
93                 ASSERT (gl_list_node_value (list1, node1) == obj);
94 
95                 node2 = gl_list_nx_set_at (list2, index, obj);
96                 ASSERT (node2 != NULL);
97                 ASSERT (gl_list_get_at (list2, index) == obj);
98                 ASSERT (gl_list_node_value (list2, node2) == obj);
99 
100                 if (index > 0)
101                   {
102                     ASSERT (gl_list_node_value (list1, gl_list_previous_node (list1, node1))
103                             == gl_list_get_at (list1, index - 1));
104                   }
105                 if (index + 1 < gl_list_size (list1))
106                   {
107                     ASSERT (gl_list_node_value (list1, gl_list_next_node (list1, node1))
108                             == gl_list_get_at (list1, index + 1));
109                   }
110               }
111             break;
112           case 1:
113             {
114               const char *obj = RANDOM_OBJECT ();
115               gl_list_node_t node1, node2;
116               node1 = gl_list_search (list1, obj);
117               node2 = gl_list_search (list2, obj);
118               if (node1 == NULL)
119                 {
120                   ASSERT (node2 == NULL);
121                 }
122               else
123                 {
124                   ASSERT (node2 != NULL);
125                   ASSERT (gl_list_node_value (list1, node1) == obj);
126                   ASSERT (gl_list_node_value (list2, node2) == obj);
127                 }
128             }
129             break;
130           case 2:
131             {
132               const char *obj = RANDOM_OBJECT ();
133               size_t index1, index2;
134               index1 = gl_list_indexof (list1, obj);
135               index2 = gl_list_indexof (list2, obj);
136               if (index1 == (size_t)(-1))
137                 {
138                   ASSERT (index2 == (size_t)(-1));
139                 }
140               else
141                 {
142                   ASSERT (index2 != (size_t)(-1));
143                   ASSERT (gl_list_get_at (list1, index1) == obj);
144                   ASSERT (gl_list_get_at (list2, index2) == obj);
145                   ASSERT (index2 == index1);
146                 }
147             }
148             break;
149           case 3: /* add 1 element */
150             {
151               const char *obj = RANDOM_OBJECT ();
152               gl_list_node_t node1, node2;
153               node1 = gl_list_nx_add_first (list1, obj);
154               ASSERT (node1 != NULL);
155               node2 = gl_list_nx_add_first (list2, obj);
156               ASSERT (node2 != NULL);
157               ASSERT (gl_list_node_value (list1, node1) == obj);
158               ASSERT (gl_list_node_value (list2, node2) == obj);
159               ASSERT (gl_list_get_at (list1, 0) == obj);
160               ASSERT (gl_list_get_at (list2, 0) == obj);
161             }
162             break;
163           case 4: /* add 1 element */
164             {
165               const char *obj = RANDOM_OBJECT ();
166               gl_list_node_t node1, node2;
167               node1 = gl_list_nx_add_last (list1, obj);
168               ASSERT (node1 != NULL);
169               node2 = gl_list_nx_add_last (list2, obj);
170               ASSERT (node2 != NULL);
171               ASSERT (gl_list_node_value (list1, node1) == obj);
172               ASSERT (gl_list_node_value (list2, node2) == obj);
173               ASSERT (gl_list_get_at (list1, gl_list_size (list1) - 1) == obj);
174               ASSERT (gl_list_get_at (list2, gl_list_size (list2) - 1) == obj);
175             }
176             break;
177           case 5: /* add 3 elements */
178             {
179               const char *obj0 = RANDOM_OBJECT ();
180               const char *obj1 = RANDOM_OBJECT ();
181               const char *obj2 = RANDOM_OBJECT ();
182               gl_list_node_t node1, node2;
183               node1 = gl_list_nx_add_first (list1, obj2);
184               ASSERT (node1 != NULL);
185               node1 = gl_list_nx_add_before (list1, node1, obj0);
186               ASSERT (node1 != NULL);
187               node1 = gl_list_nx_add_after (list1, node1, obj1);
188               ASSERT (node1 != NULL);
189               node2 = gl_list_nx_add_first (list2, obj2);
190               ASSERT (node2 != NULL);
191               node2 = gl_list_nx_add_before (list2, node2, obj0);
192               ASSERT (node2 != NULL);
193               node2 = gl_list_nx_add_after (list2, node2, obj1);
194               ASSERT (node2 != NULL);
195               ASSERT (gl_list_node_value (list1, node1) == obj1);
196               ASSERT (gl_list_node_value (list2, node2) == obj1);
197               ASSERT (gl_list_get_at (list1, 0) == obj0);
198               ASSERT (gl_list_get_at (list1, 1) == obj1);
199               ASSERT (gl_list_get_at (list1, 2) == obj2);
200               ASSERT (gl_list_get_at (list2, 0) == obj0);
201               ASSERT (gl_list_get_at (list2, 1) == obj1);
202               ASSERT (gl_list_get_at (list2, 2) == obj2);
203             }
204             break;
205           case 6: /* add 1 element */
206             {
207               size_t index = RANDOM (gl_list_size (list1) + 1);
208               const char *obj = RANDOM_OBJECT ();
209               gl_list_node_t node1, node2;
210               node1 = gl_list_nx_add_at (list1, index, obj);
211               ASSERT (node1 != NULL);
212               node2 = gl_list_nx_add_at (list2, index, obj);
213               ASSERT (node2 != NULL);
214               ASSERT (gl_list_get_at (list1, index) == obj);
215               ASSERT (gl_list_node_value (list1, node1) == obj);
216               ASSERT (gl_list_get_at (list2, index) == obj);
217               ASSERT (gl_list_node_value (list2, node2) == obj);
218               if (index > 0)
219                 {
220                   ASSERT (gl_list_node_value (list1, gl_list_previous_node (list1, node1))
221                           == gl_list_get_at (list1, index - 1));
222                 }
223               if (index + 1 < gl_list_size (list1))
224                 {
225                   ASSERT (gl_list_node_value (list1, gl_list_next_node (list1, node1))
226                           == gl_list_get_at (list1, index + 1));
227                 }
228             }
229             break;
230           case 7: case 8: /* remove 1 element */
231             if (gl_list_size (list1) > 0)
232               {
233                 size_t n = gl_list_size (list1);
234                 const char *obj = gl_list_get_at (list1, RANDOM (n));
235                 gl_list_node_t node1, node2;
236                 node1 = gl_list_search (list1, obj);
237                 node2 = gl_list_search (list2, obj);
238                 ASSERT (node1 != NULL);
239                 ASSERT (node2 != NULL);
240                 ASSERT (gl_list_remove_node (list1, node1));
241                 ASSERT (gl_list_remove_node (list2, node2));
242                 ASSERT (gl_list_size (list1) == n - 1);
243               }
244             break;
245           case 9: case 10: /* remove 1 element */
246             if (gl_list_size (list1) > 0)
247               {
248                 size_t n = gl_list_size (list1);
249                 size_t index = RANDOM (n);
250                 ASSERT (gl_list_remove_at (list1, index));
251                 ASSERT (gl_list_remove_at (list2, index));
252                 ASSERT (gl_list_size (list1) == n - 1);
253               }
254             break;
255           case 11: /* remove first element */
256             {
257               size_t n = gl_list_size (list1);
258               bool removed1 = gl_list_remove_first (list1);
259               ASSERT (gl_list_remove_first (list2) == removed1);
260               ASSERT (gl_list_size (list1) == n - (int) removed1);
261             }
262             break;
263           case 12: /* remove last element */
264             {
265               size_t n = gl_list_size (list1);
266               bool removed1 = gl_list_remove_last (list1);
267               ASSERT (gl_list_remove_last (list2) == removed1);
268               ASSERT (gl_list_size (list1) == n - (int) removed1);
269             }
270             break;
271           case 13: case 14: /* remove 1 element */
272             if (gl_list_size (list1) > 0)
273               {
274                 size_t n = gl_list_size (list1);
275                 const char *obj = gl_list_get_at (list1, RANDOM (n));
276                 ASSERT (gl_list_remove (list1, obj));
277                 ASSERT (gl_list_remove (list2, obj));
278                 ASSERT (gl_list_size (list1) == n - 1);
279               }
280             break;
281           case 15:
282             if (gl_list_size (list1) > 0)
283               {
284                 size_t n = gl_list_size (list1);
285                 const char *obj = "xyzzy";
286                 ASSERT (!gl_list_remove (list1, obj));
287                 ASSERT (!gl_list_remove (list2, obj));
288                 ASSERT (gl_list_size (list1) == n);
289               }
290             break;
291           case 16:
292             {
293               size_t n = gl_list_size (list1);
294               gl_list_iterator_t iter1, iter2;
295               const void *elt;
296               iter1 = gl_list_iterator (list1);
297               iter2 = gl_list_iterator (list2);
298               for (i = 0; i < n; i++)
299                 {
300                   ASSERT (gl_list_iterator_next (&iter1, &elt, NULL));
301                   ASSERT (gl_list_get_at (list1, i) == elt);
302                   ASSERT (gl_list_iterator_next (&iter2, &elt, NULL));
303                   ASSERT (gl_list_get_at (list2, i) == elt);
304                 }
305               ASSERT (!gl_list_iterator_next (&iter1, &elt, NULL));
306               ASSERT (!gl_list_iterator_next (&iter2, &elt, NULL));
307               gl_list_iterator_free (&iter1);
308               gl_list_iterator_free (&iter2);
309             }
310             break;
311           case 17:
312             {
313               size_t end = RANDOM (gl_list_size (list1) + 1);
314               size_t start = RANDOM (end + 1);
315               gl_list_iterator_t iter1, iter2;
316               const void *elt;
317               iter1 = gl_list_iterator_from_to (list1, start, end);
318               iter2 = gl_list_iterator_from_to (list2, start, end);
319               for (i = start; i < end; i++)
320                 {
321                   ASSERT (gl_list_iterator_next (&iter1, &elt, NULL));
322                   ASSERT (gl_list_get_at (list1, i) == elt);
323                   ASSERT (gl_list_iterator_next (&iter2, &elt, NULL));
324                   ASSERT (gl_list_get_at (list2, i) == elt);
325                 }
326               ASSERT (!gl_list_iterator_next (&iter1, &elt, NULL));
327               ASSERT (!gl_list_iterator_next (&iter2, &elt, NULL));
328               gl_list_iterator_free (&iter1);
329               gl_list_iterator_free (&iter2);
330             }
331             break;
332           }
333         check_equals (list1, list2);
334       }
335 
336     gl_list_free (list1);
337     gl_list_free (list2);
338     free (contents);
339   }
340 
341   return 0;
342 }
343