1 //===- llvm/CodeGen/MachineFunction.h ---------------------------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // Collect native machine code for a function. This class contains a list of 10 // MachineBasicBlock instances that make up the current compiled function. 11 // 12 // This class also contains pointers to various classes which hold 13 // target-specific information about the generated code. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H 18 #define LLVM_CODEGEN_MACHINEFUNCTION_H 19 20 #include "llvm/ADT/ArrayRef.h" 21 #include "llvm/ADT/BitVector.h" 22 #include "llvm/ADT/DenseMap.h" 23 #include "llvm/ADT/FloatingPointMode.h" 24 #include "llvm/ADT/GraphTraits.h" 25 #include "llvm/ADT/Optional.h" 26 #include "llvm/ADT/SmallVector.h" 27 #include "llvm/ADT/StringRef.h" 28 #include "llvm/ADT/ilist.h" 29 #include "llvm/ADT/iterator.h" 30 #include "llvm/Analysis/EHPersonalities.h" 31 #include "llvm/CodeGen/MachineBasicBlock.h" 32 #include "llvm/CodeGen/MachineInstr.h" 33 #include "llvm/CodeGen/MachineMemOperand.h" 34 #include "llvm/Support/Allocator.h" 35 #include "llvm/Support/ArrayRecycler.h" 36 #include "llvm/Support/AtomicOrdering.h" 37 #include "llvm/Support/Compiler.h" 38 #include "llvm/Support/ErrorHandling.h" 39 #include "llvm/Support/Recycler.h" 40 #include <cassert> 41 #include <cstdint> 42 #include <memory> 43 #include <utility> 44 #include <vector> 45 46 namespace llvm { 47 48 class BasicBlock; 49 class BlockAddress; 50 class DataLayout; 51 class DebugLoc; 52 class DIExpression; 53 class DILocalVariable; 54 class DILocation; 55 class Function; 56 class GlobalValue; 57 class LLVMTargetMachine; 58 class MachineConstantPool; 59 class MachineFrameInfo; 60 class MachineFunction; 61 class MachineJumpTableInfo; 62 class MachineModuleInfo; 63 class MachineRegisterInfo; 64 class MCContext; 65 class MCInstrDesc; 66 class MCSymbol; 67 class Pass; 68 class PseudoSourceValueManager; 69 class raw_ostream; 70 class SlotIndexes; 71 class TargetRegisterClass; 72 class TargetSubtargetInfo; 73 struct WasmEHFuncInfo; 74 struct WinEHFuncInfo; 75 76 template <> struct ilist_alloc_traits<MachineBasicBlock> { 77 void deleteNode(MachineBasicBlock *MBB); 78 }; 79 80 template <> struct ilist_callback_traits<MachineBasicBlock> { 81 void addNodeToList(MachineBasicBlock* N); 82 void removeNodeFromList(MachineBasicBlock* N); 83 84 template <class Iterator> 85 void transferNodesFromList(ilist_callback_traits &OldList, Iterator, Iterator) { 86 assert(this == &OldList && "never transfer MBBs between functions"); 87 } 88 }; 89 90 /// MachineFunctionInfo - This class can be derived from and used by targets to 91 /// hold private target-specific information for each MachineFunction. Objects 92 /// of type are accessed/created with MF::getInfo and destroyed when the 93 /// MachineFunction is destroyed. 94 struct MachineFunctionInfo { 95 virtual ~MachineFunctionInfo(); 96 97 /// Factory function: default behavior is to call new using the 98 /// supplied allocator. 99 /// 100 /// This function can be overridden in a derive class. 101 template<typename Ty> 102 static Ty *create(BumpPtrAllocator &Allocator, MachineFunction &MF) { 103 return new (Allocator.Allocate<Ty>()) Ty(MF); 104 } 105 }; 106 107 /// Properties which a MachineFunction may have at a given point in time. 108 /// Each of these has checking code in the MachineVerifier, and passes can 109 /// require that a property be set. 110 class MachineFunctionProperties { 111 // Possible TODO: Allow targets to extend this (perhaps by allowing the 112 // constructor to specify the size of the bit vector) 113 // Possible TODO: Allow requiring the negative (e.g. VRegsAllocated could be 114 // stated as the negative of "has vregs" 115 116 public: 117 // The properties are stated in "positive" form; i.e. a pass could require 118 // that the property hold, but not that it does not hold. 119 120 // Property descriptions: 121 // IsSSA: True when the machine function is in SSA form and virtual registers 122 // have a single def. 123 // NoPHIs: The machine function does not contain any PHI instruction. 124 // TracksLiveness: True when tracking register liveness accurately. 125 // While this property is set, register liveness information in basic block 126 // live-in lists and machine instruction operands (e.g. kill flags, implicit 127 // defs) is accurate. This means it can be used to change the code in ways 128 // that affect the values in registers, for example by the register 129 // scavenger. 130 // When this property is clear, liveness is no longer reliable. 131 // NoVRegs: The machine function does not use any virtual registers. 132 // Legalized: In GlobalISel: the MachineLegalizer ran and all pre-isel generic 133 // instructions have been legalized; i.e., all instructions are now one of: 134 // - generic and always legal (e.g., COPY) 135 // - target-specific 136 // - legal pre-isel generic instructions. 137 // RegBankSelected: In GlobalISel: the RegBankSelect pass ran and all generic 138 // virtual registers have been assigned to a register bank. 139 // Selected: In GlobalISel: the InstructionSelect pass ran and all pre-isel 140 // generic instructions have been eliminated; i.e., all instructions are now 141 // target-specific or non-pre-isel generic instructions (e.g., COPY). 142 // Since only pre-isel generic instructions can have generic virtual register 143 // operands, this also means that all generic virtual registers have been 144 // constrained to virtual registers (assigned to register classes) and that 145 // all sizes attached to them have been eliminated. 146 enum class Property : unsigned { 147 IsSSA, 148 NoPHIs, 149 TracksLiveness, 150 NoVRegs, 151 FailedISel, 152 Legalized, 153 RegBankSelected, 154 Selected, 155 LastProperty = Selected, 156 }; 157 158 bool hasProperty(Property P) const { 159 return Properties[static_cast<unsigned>(P)]; 160 } 161 162 MachineFunctionProperties &set(Property P) { 163 Properties.set(static_cast<unsigned>(P)); 164 return *this; 165 } 166 167 MachineFunctionProperties &reset(Property P) { 168 Properties.reset(static_cast<unsigned>(P)); 169 return *this; 170 } 171 172 /// Reset all the properties. 173 MachineFunctionProperties &reset() { 174 Properties.reset(); 175 return *this; 176 } 177 178 MachineFunctionProperties &set(const MachineFunctionProperties &MFP) { 179 Properties |= MFP.Properties; 180 return *this; 181 } 182 183 MachineFunctionProperties &reset(const MachineFunctionProperties &MFP) { 184 Properties.reset(MFP.Properties); 185 return *this; 186 } 187 188 // Returns true if all properties set in V (i.e. required by a pass) are set 189 // in this. 190 bool verifyRequiredProperties(const MachineFunctionProperties &V) const { 191 return !V.Properties.test(Properties); 192 } 193 194 /// Print the MachineFunctionProperties in human-readable form. 195 void print(raw_ostream &OS) const; 196 197 private: 198 BitVector Properties = 199 BitVector(static_cast<unsigned>(Property::LastProperty)+1); 200 }; 201 202 struct SEHHandler { 203 /// Filter or finally function. Null indicates a catch-all. 204 const Function *FilterOrFinally; 205 206 /// Address of block to recover at. Null for a finally handler. 207 const BlockAddress *RecoverBA; 208 }; 209 210 /// This structure is used to retain landing pad info for the current function. 211 struct LandingPadInfo { 212 MachineBasicBlock *LandingPadBlock; // Landing pad block. 213 SmallVector<MCSymbol *, 1> BeginLabels; // Labels prior to invoke. 214 SmallVector<MCSymbol *, 1> EndLabels; // Labels after invoke. 215 SmallVector<SEHHandler, 1> SEHHandlers; // SEH handlers active at this lpad. 216 MCSymbol *LandingPadLabel = nullptr; // Label at beginning of landing pad. 217 std::vector<int> TypeIds; // List of type ids (filters negative). 218 219 explicit LandingPadInfo(MachineBasicBlock *MBB) 220 : LandingPadBlock(MBB) {} 221 }; 222 223 class MachineFunction { 224 const Function &F; 225 const LLVMTargetMachine &Target; 226 const TargetSubtargetInfo *STI; 227 MCContext &Ctx; 228 MachineModuleInfo &MMI; 229 230 // RegInfo - Information about each register in use in the function. 231 MachineRegisterInfo *RegInfo; 232 233 // Used to keep track of target-specific per-machine function information for 234 // the target implementation. 235 MachineFunctionInfo *MFInfo; 236 237 // Keep track of objects allocated on the stack. 238 MachineFrameInfo *FrameInfo; 239 240 // Keep track of constants which are spilled to memory 241 MachineConstantPool *ConstantPool; 242 243 // Keep track of jump tables for switch instructions 244 MachineJumpTableInfo *JumpTableInfo; 245 246 // Keeps track of Wasm exception handling related data. This will be null for 247 // functions that aren't using a wasm EH personality. 248 WasmEHFuncInfo *WasmEHInfo = nullptr; 249 250 // Keeps track of Windows exception handling related data. This will be null 251 // for functions that aren't using a funclet-based EH personality. 252 WinEHFuncInfo *WinEHInfo = nullptr; 253 254 // Function-level unique numbering for MachineBasicBlocks. When a 255 // MachineBasicBlock is inserted into a MachineFunction is it automatically 256 // numbered and this vector keeps track of the mapping from ID's to MBB's. 257 std::vector<MachineBasicBlock*> MBBNumbering; 258 259 // Pool-allocate MachineFunction-lifetime and IR objects. 260 BumpPtrAllocator Allocator; 261 262 // Allocation management for instructions in function. 263 Recycler<MachineInstr> InstructionRecycler; 264 265 // Allocation management for operand arrays on instructions. 266 ArrayRecycler<MachineOperand> OperandRecycler; 267 268 // Allocation management for basic blocks in function. 269 Recycler<MachineBasicBlock> BasicBlockRecycler; 270 271 // List of machine basic blocks in function 272 using BasicBlockListType = ilist<MachineBasicBlock>; 273 BasicBlockListType BasicBlocks; 274 275 /// FunctionNumber - This provides a unique ID for each function emitted in 276 /// this translation unit. 277 /// 278 unsigned FunctionNumber; 279 280 /// Alignment - The alignment of the function. 281 Align Alignment; 282 283 /// ExposesReturnsTwice - True if the function calls setjmp or related 284 /// functions with attribute "returns twice", but doesn't have 285 /// the attribute itself. 286 /// This is used to limit optimizations which cannot reason 287 /// about the control flow of such functions. 288 bool ExposesReturnsTwice = false; 289 290 /// True if the function includes any inline assembly. 291 bool HasInlineAsm = false; 292 293 /// True if any WinCFI instruction have been emitted in this function. 294 bool HasWinCFI = false; 295 296 /// Current high-level properties of the IR of the function (e.g. is in SSA 297 /// form or whether registers have been allocated) 298 MachineFunctionProperties Properties; 299 300 // Allocation management for pseudo source values. 301 std::unique_ptr<PseudoSourceValueManager> PSVManager; 302 303 /// List of moves done by a function's prolog. Used to construct frame maps 304 /// by debug and exception handling consumers. 305 std::vector<MCCFIInstruction> FrameInstructions; 306 307 /// List of basic blocks immediately following calls to _setjmp. Used to 308 /// construct a table of valid longjmp targets for Windows Control Flow Guard. 309 std::vector<MCSymbol *> LongjmpTargets; 310 311 /// \name Exception Handling 312 /// \{ 313 314 /// List of LandingPadInfo describing the landing pad information. 315 std::vector<LandingPadInfo> LandingPads; 316 317 /// Map a landing pad's EH symbol to the call site indexes. 318 DenseMap<MCSymbol*, SmallVector<unsigned, 4>> LPadToCallSiteMap; 319 320 /// Map a landing pad to its index. 321 DenseMap<const MachineBasicBlock *, unsigned> WasmLPadToIndexMap; 322 323 /// Map of invoke call site index values to associated begin EH_LABEL. 324 DenseMap<MCSymbol*, unsigned> CallSiteMap; 325 326 /// CodeView label annotations. 327 std::vector<std::pair<MCSymbol *, MDNode *>> CodeViewAnnotations; 328 329 bool CallsEHReturn = false; 330 bool CallsUnwindInit = false; 331 bool HasEHScopes = false; 332 bool HasEHFunclets = false; 333 334 /// List of C++ TypeInfo used. 335 std::vector<const GlobalValue *> TypeInfos; 336 337 /// List of typeids encoding filters used. 338 std::vector<unsigned> FilterIds; 339 340 /// List of the indices in FilterIds corresponding to filter terminators. 341 std::vector<unsigned> FilterEnds; 342 343 EHPersonality PersonalityTypeCache = EHPersonality::Unknown; 344 345 /// \} 346 347 /// Clear all the members of this MachineFunction, but the ones used 348 /// to initialize again the MachineFunction. 349 /// More specifically, this deallocates all the dynamically allocated 350 /// objects and get rid of all the XXXInfo data structure, but keep 351 /// unchanged the references to Fn, Target, MMI, and FunctionNumber. 352 void clear(); 353 /// Allocate and initialize the different members. 354 /// In particular, the XXXInfo data structure. 355 /// \pre Fn, Target, MMI, and FunctionNumber are properly set. 356 void init(); 357 358 public: 359 struct VariableDbgInfo { 360 const DILocalVariable *Var; 361 const DIExpression *Expr; 362 // The Slot can be negative for fixed stack objects. 363 int Slot; 364 const DILocation *Loc; 365 366 VariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr, 367 int Slot, const DILocation *Loc) 368 : Var(Var), Expr(Expr), Slot(Slot), Loc(Loc) {} 369 }; 370 371 class Delegate { 372 virtual void anchor(); 373 374 public: 375 virtual ~Delegate() = default; 376 /// Callback after an insertion. This should not modify the MI directly. 377 virtual void MF_HandleInsertion(MachineInstr &MI) = 0; 378 /// Callback before a removal. This should not modify the MI directly. 379 virtual void MF_HandleRemoval(MachineInstr &MI) = 0; 380 }; 381 382 /// Structure used to represent pair of argument number after call lowering 383 /// and register used to transfer that argument. 384 /// For now we support only cases when argument is transferred through one 385 /// register. 386 struct ArgRegPair { 387 unsigned Reg; 388 uint16_t ArgNo; 389 ArgRegPair(unsigned R, unsigned Arg) : Reg(R), ArgNo(Arg) { 390 assert(Arg < (1 << 16) && "Arg out of range"); 391 } 392 }; 393 /// Vector of call argument and its forwarding register. 394 using CallSiteInfo = SmallVector<ArgRegPair, 1>; 395 using CallSiteInfoImpl = SmallVectorImpl<ArgRegPair>; 396 397 private: 398 Delegate *TheDelegate = nullptr; 399 400 using CallSiteInfoMap = DenseMap<const MachineInstr *, CallSiteInfo>; 401 /// Map a call instruction to call site arguments forwarding info. 402 CallSiteInfoMap CallSitesInfo; 403 404 /// A helper function that returns call site info for a give call 405 /// instruction if debug entry value support is enabled. 406 CallSiteInfoMap::iterator getCallSiteInfo(const MachineInstr *MI); 407 408 // Callbacks for insertion and removal. 409 void handleInsertion(MachineInstr &MI); 410 void handleRemoval(MachineInstr &MI); 411 friend struct ilist_traits<MachineInstr>; 412 413 public: 414 using VariableDbgInfoMapTy = SmallVector<VariableDbgInfo, 4>; 415 VariableDbgInfoMapTy VariableDbgInfos; 416 417 MachineFunction(const Function &F, const LLVMTargetMachine &Target, 418 const TargetSubtargetInfo &STI, unsigned FunctionNum, 419 MachineModuleInfo &MMI); 420 MachineFunction(const MachineFunction &) = delete; 421 MachineFunction &operator=(const MachineFunction &) = delete; 422 ~MachineFunction(); 423 424 /// Reset the instance as if it was just created. 425 void reset() { 426 clear(); 427 init(); 428 } 429 430 /// Reset the currently registered delegate - otherwise assert. 431 void resetDelegate(Delegate *delegate) { 432 assert(TheDelegate == delegate && 433 "Only the current delegate can perform reset!"); 434 TheDelegate = nullptr; 435 } 436 437 /// Set the delegate. resetDelegate must be called before attempting 438 /// to set. 439 void setDelegate(Delegate *delegate) { 440 assert(delegate && !TheDelegate && 441 "Attempted to set delegate to null, or to change it without " 442 "first resetting it!"); 443 444 TheDelegate = delegate; 445 } 446 447 MachineModuleInfo &getMMI() const { return MMI; } 448 MCContext &getContext() const { return Ctx; } 449 450 PseudoSourceValueManager &getPSVManager() const { return *PSVManager; } 451 452 /// Return the DataLayout attached to the Module associated to this MF. 453 const DataLayout &getDataLayout() const; 454 455 /// Return the LLVM function that this machine code represents 456 const Function &getFunction() const { return F; } 457 458 /// getName - Return the name of the corresponding LLVM function. 459 StringRef getName() const; 460 461 /// getFunctionNumber - Return a unique ID for the current function. 462 unsigned getFunctionNumber() const { return FunctionNumber; } 463 464 /// getTarget - Return the target machine this machine code is compiled with 465 const LLVMTargetMachine &getTarget() const { return Target; } 466 467 /// getSubtarget - Return the subtarget for which this machine code is being 468 /// compiled. 469 const TargetSubtargetInfo &getSubtarget() const { return *STI; } 470 471 /// getSubtarget - This method returns a pointer to the specified type of 472 /// TargetSubtargetInfo. In debug builds, it verifies that the object being 473 /// returned is of the correct type. 474 template<typename STC> const STC &getSubtarget() const { 475 return *static_cast<const STC *>(STI); 476 } 477 478 /// getRegInfo - Return information about the registers currently in use. 479 MachineRegisterInfo &getRegInfo() { return *RegInfo; } 480 const MachineRegisterInfo &getRegInfo() const { return *RegInfo; } 481 482 /// getFrameInfo - Return the frame info object for the current function. 483 /// This object contains information about objects allocated on the stack 484 /// frame of the current function in an abstract way. 485 MachineFrameInfo &getFrameInfo() { return *FrameInfo; } 486 const MachineFrameInfo &getFrameInfo() const { return *FrameInfo; } 487 488 /// getJumpTableInfo - Return the jump table info object for the current 489 /// function. This object contains information about jump tables in the 490 /// current function. If the current function has no jump tables, this will 491 /// return null. 492 const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; } 493 MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; } 494 495 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it 496 /// does already exist, allocate one. 497 MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind); 498 499 /// getConstantPool - Return the constant pool object for the current 500 /// function. 501 MachineConstantPool *getConstantPool() { return ConstantPool; } 502 const MachineConstantPool *getConstantPool() const { return ConstantPool; } 503 504 /// getWasmEHFuncInfo - Return information about how the current function uses 505 /// Wasm exception handling. Returns null for functions that don't use wasm 506 /// exception handling. 507 const WasmEHFuncInfo *getWasmEHFuncInfo() const { return WasmEHInfo; } 508 WasmEHFuncInfo *getWasmEHFuncInfo() { return WasmEHInfo; } 509 510 /// getWinEHFuncInfo - Return information about how the current function uses 511 /// Windows exception handling. Returns null for functions that don't use 512 /// funclets for exception handling. 513 const WinEHFuncInfo *getWinEHFuncInfo() const { return WinEHInfo; } 514 WinEHFuncInfo *getWinEHFuncInfo() { return WinEHInfo; } 515 516 /// getAlignment - Return the alignment of the function. 517 Align getAlignment() const { return Alignment; } 518 519 /// setAlignment - Set the alignment of the function. 520 void setAlignment(Align A) { Alignment = A; } 521 522 /// ensureAlignment - Make sure the function is at least A bytes aligned. 523 void ensureAlignment(Align A) { 524 if (Alignment < A) 525 Alignment = A; 526 } 527 528 /// exposesReturnsTwice - Returns true if the function calls setjmp or 529 /// any other similar functions with attribute "returns twice" without 530 /// having the attribute itself. 531 bool exposesReturnsTwice() const { 532 return ExposesReturnsTwice; 533 } 534 535 /// setCallsSetJmp - Set a flag that indicates if there's a call to 536 /// a "returns twice" function. 537 void setExposesReturnsTwice(bool B) { 538 ExposesReturnsTwice = B; 539 } 540 541 /// Returns true if the function contains any inline assembly. 542 bool hasInlineAsm() const { 543 return HasInlineAsm; 544 } 545 546 /// Set a flag that indicates that the function contains inline assembly. 547 void setHasInlineAsm(bool B) { 548 HasInlineAsm = B; 549 } 550 551 bool hasWinCFI() const { 552 return HasWinCFI; 553 } 554 void setHasWinCFI(bool v) { HasWinCFI = v; } 555 556 /// True if this function needs frame moves for debug or exceptions. 557 bool needsFrameMoves() const; 558 559 /// Get the function properties 560 const MachineFunctionProperties &getProperties() const { return Properties; } 561 MachineFunctionProperties &getProperties() { return Properties; } 562 563 /// getInfo - Keep track of various per-function pieces of information for 564 /// backends that would like to do so. 565 /// 566 template<typename Ty> 567 Ty *getInfo() { 568 if (!MFInfo) 569 MFInfo = Ty::template create<Ty>(Allocator, *this); 570 return static_cast<Ty*>(MFInfo); 571 } 572 573 template<typename Ty> 574 const Ty *getInfo() const { 575 return const_cast<MachineFunction*>(this)->getInfo<Ty>(); 576 } 577 578 /// Returns the denormal handling type for the default rounding mode of the 579 /// function. 580 DenormalMode getDenormalMode(const fltSemantics &FPType) const; 581 582 /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they 583 /// are inserted into the machine function. The block number for a machine 584 /// basic block can be found by using the MBB::getNumber method, this method 585 /// provides the inverse mapping. 586 MachineBasicBlock *getBlockNumbered(unsigned N) const { 587 assert(N < MBBNumbering.size() && "Illegal block number"); 588 assert(MBBNumbering[N] && "Block was removed from the machine function!"); 589 return MBBNumbering[N]; 590 } 591 592 /// Should we be emitting segmented stack stuff for the function 593 bool shouldSplitStack() const; 594 595 /// getNumBlockIDs - Return the number of MBB ID's allocated. 596 unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); } 597 598 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 599 /// recomputes them. This guarantees that the MBB numbers are sequential, 600 /// dense, and match the ordering of the blocks within the function. If a 601 /// specific MachineBasicBlock is specified, only that block and those after 602 /// it are renumbered. 603 void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr); 604 605 /// print - Print out the MachineFunction in a format suitable for debugging 606 /// to the specified stream. 607 void print(raw_ostream &OS, const SlotIndexes* = nullptr) const; 608 609 /// viewCFG - This function is meant for use from the debugger. You can just 610 /// say 'call F->viewCFG()' and a ghostview window should pop up from the 611 /// program, displaying the CFG of the current function with the code for each 612 /// basic block inside. This depends on there being a 'dot' and 'gv' program 613 /// in your path. 614 void viewCFG() const; 615 616 /// viewCFGOnly - This function is meant for use from the debugger. It works 617 /// just like viewCFG, but it does not include the contents of basic blocks 618 /// into the nodes, just the label. If you are only interested in the CFG 619 /// this can make the graph smaller. 620 /// 621 void viewCFGOnly() const; 622 623 /// dump - Print the current MachineFunction to cerr, useful for debugger use. 624 void dump() const; 625 626 /// Run the current MachineFunction through the machine code verifier, useful 627 /// for debugger use. 628 /// \returns true if no problems were found. 629 bool verify(Pass *p = nullptr, const char *Banner = nullptr, 630 bool AbortOnError = true) const; 631 632 // Provide accessors for the MachineBasicBlock list... 633 using iterator = BasicBlockListType::iterator; 634 using const_iterator = BasicBlockListType::const_iterator; 635 using const_reverse_iterator = BasicBlockListType::const_reverse_iterator; 636 using reverse_iterator = BasicBlockListType::reverse_iterator; 637 638 /// Support for MachineBasicBlock::getNextNode(). 639 static BasicBlockListType MachineFunction::* 640 getSublistAccess(MachineBasicBlock *) { 641 return &MachineFunction::BasicBlocks; 642 } 643 644 /// addLiveIn - Add the specified physical register as a live-in value and 645 /// create a corresponding virtual register for it. 646 unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC); 647 648 //===--------------------------------------------------------------------===// 649 // BasicBlock accessor functions. 650 // 651 iterator begin() { return BasicBlocks.begin(); } 652 const_iterator begin() const { return BasicBlocks.begin(); } 653 iterator end () { return BasicBlocks.end(); } 654 const_iterator end () const { return BasicBlocks.end(); } 655 656 reverse_iterator rbegin() { return BasicBlocks.rbegin(); } 657 const_reverse_iterator rbegin() const { return BasicBlocks.rbegin(); } 658 reverse_iterator rend () { return BasicBlocks.rend(); } 659 const_reverse_iterator rend () const { return BasicBlocks.rend(); } 660 661 unsigned size() const { return (unsigned)BasicBlocks.size();} 662 bool empty() const { return BasicBlocks.empty(); } 663 const MachineBasicBlock &front() const { return BasicBlocks.front(); } 664 MachineBasicBlock &front() { return BasicBlocks.front(); } 665 const MachineBasicBlock & back() const { return BasicBlocks.back(); } 666 MachineBasicBlock & back() { return BasicBlocks.back(); } 667 668 void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); } 669 void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); } 670 void insert(iterator MBBI, MachineBasicBlock *MBB) { 671 BasicBlocks.insert(MBBI, MBB); 672 } 673 void splice(iterator InsertPt, iterator MBBI) { 674 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI); 675 } 676 void splice(iterator InsertPt, MachineBasicBlock *MBB) { 677 BasicBlocks.splice(InsertPt, BasicBlocks, MBB); 678 } 679 void splice(iterator InsertPt, iterator MBBI, iterator MBBE) { 680 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE); 681 } 682 683 void remove(iterator MBBI) { BasicBlocks.remove(MBBI); } 684 void remove(MachineBasicBlock *MBBI) { BasicBlocks.remove(MBBI); } 685 void erase(iterator MBBI) { BasicBlocks.erase(MBBI); } 686 void erase(MachineBasicBlock *MBBI) { BasicBlocks.erase(MBBI); } 687 688 template <typename Comp> 689 void sort(Comp comp) { 690 BasicBlocks.sort(comp); 691 } 692 693 /// Return the number of \p MachineInstrs in this \p MachineFunction. 694 unsigned getInstructionCount() const { 695 unsigned InstrCount = 0; 696 for (const MachineBasicBlock &MBB : BasicBlocks) 697 InstrCount += MBB.size(); 698 return InstrCount; 699 } 700 701 //===--------------------------------------------------------------------===// 702 // Internal functions used to automatically number MachineBasicBlocks 703 704 /// Adds the MBB to the internal numbering. Returns the unique number 705 /// assigned to the MBB. 706 unsigned addToMBBNumbering(MachineBasicBlock *MBB) { 707 MBBNumbering.push_back(MBB); 708 return (unsigned)MBBNumbering.size()-1; 709 } 710 711 /// removeFromMBBNumbering - Remove the specific machine basic block from our 712 /// tracker, this is only really to be used by the MachineBasicBlock 713 /// implementation. 714 void removeFromMBBNumbering(unsigned N) { 715 assert(N < MBBNumbering.size() && "Illegal basic block #"); 716 MBBNumbering[N] = nullptr; 717 } 718 719 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 720 /// of `new MachineInstr'. 721 MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID, const DebugLoc &DL, 722 bool NoImp = false); 723 724 /// Create a new MachineInstr which is a copy of \p Orig, identical in all 725 /// ways except the instruction has no parent, prev, or next. Bundling flags 726 /// are reset. 727 /// 728 /// Note: Clones a single instruction, not whole instruction bundles. 729 /// Does not perform target specific adjustments; consider using 730 /// TargetInstrInfo::duplicate() instead. 731 MachineInstr *CloneMachineInstr(const MachineInstr *Orig); 732 733 /// Clones instruction or the whole instruction bundle \p Orig and insert 734 /// into \p MBB before \p InsertBefore. 735 /// 736 /// Note: Does not perform target specific adjustments; consider using 737 /// TargetInstrInfo::duplicate() intead. 738 MachineInstr &CloneMachineInstrBundle(MachineBasicBlock &MBB, 739 MachineBasicBlock::iterator InsertBefore, const MachineInstr &Orig); 740 741 /// DeleteMachineInstr - Delete the given MachineInstr. 742 void DeleteMachineInstr(MachineInstr *MI); 743 744 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 745 /// instead of `new MachineBasicBlock'. 746 MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr); 747 748 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 749 void DeleteMachineBasicBlock(MachineBasicBlock *MBB); 750 751 /// getMachineMemOperand - Allocate a new MachineMemOperand. 752 /// MachineMemOperands are owned by the MachineFunction and need not be 753 /// explicitly deallocated. 754 MachineMemOperand *getMachineMemOperand( 755 MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, uint64_t s, 756 unsigned base_alignment, const AAMDNodes &AAInfo = AAMDNodes(), 757 const MDNode *Ranges = nullptr, 758 SyncScope::ID SSID = SyncScope::System, 759 AtomicOrdering Ordering = AtomicOrdering::NotAtomic, 760 AtomicOrdering FailureOrdering = AtomicOrdering::NotAtomic); 761 762 /// getMachineMemOperand - Allocate a new MachineMemOperand by copying 763 /// an existing one, adjusting by an offset and using the given size. 764 /// MachineMemOperands are owned by the MachineFunction and need not be 765 /// explicitly deallocated. 766 MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 767 int64_t Offset, uint64_t Size); 768 769 /// Allocate a new MachineMemOperand by copying an existing one, 770 /// replacing only AliasAnalysis information. MachineMemOperands are owned 771 /// by the MachineFunction and need not be explicitly deallocated. 772 MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 773 const AAMDNodes &AAInfo); 774 775 /// Allocate a new MachineMemOperand by copying an existing one, 776 /// replacing the flags. MachineMemOperands are owned 777 /// by the MachineFunction and need not be explicitly deallocated. 778 MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 779 MachineMemOperand::Flags Flags); 780 781 using OperandCapacity = ArrayRecycler<MachineOperand>::Capacity; 782 783 /// Allocate an array of MachineOperands. This is only intended for use by 784 /// internal MachineInstr functions. 785 MachineOperand *allocateOperandArray(OperandCapacity Cap) { 786 return OperandRecycler.allocate(Cap, Allocator); 787 } 788 789 /// Dellocate an array of MachineOperands and recycle the memory. This is 790 /// only intended for use by internal MachineInstr functions. 791 /// Cap must be the same capacity that was used to allocate the array. 792 void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) { 793 OperandRecycler.deallocate(Cap, Array); 794 } 795 796 /// Allocate and initialize a register mask with @p NumRegister bits. 797 uint32_t *allocateRegMask(); 798 799 ArrayRef<int> allocateShuffleMask(ArrayRef<int> Mask); 800 801 /// Allocate and construct an extra info structure for a `MachineInstr`. 802 /// 803 /// This is allocated on the function's allocator and so lives the life of 804 /// the function. 805 MachineInstr::ExtraInfo *createMIExtraInfo( 806 ArrayRef<MachineMemOperand *> MMOs, MCSymbol *PreInstrSymbol = nullptr, 807 MCSymbol *PostInstrSymbol = nullptr, MDNode *HeapAllocMarker = nullptr); 808 809 /// Allocate a string and populate it with the given external symbol name. 810 const char *createExternalSymbolName(StringRef Name); 811 812 //===--------------------------------------------------------------------===// 813 // Label Manipulation. 814 815 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. 816 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a 817 /// normal 'L' label is returned. 818 MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx, 819 bool isLinkerPrivate = false) const; 820 821 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC 822 /// base. 823 MCSymbol *getPICBaseSymbol() const; 824 825 /// Returns a reference to a list of cfi instructions in the function's 826 /// prologue. Used to construct frame maps for debug and exception handling 827 /// comsumers. 828 const std::vector<MCCFIInstruction> &getFrameInstructions() const { 829 return FrameInstructions; 830 } 831 832 LLVM_NODISCARD unsigned addFrameInst(const MCCFIInstruction &Inst); 833 834 /// Returns a reference to a list of symbols immediately following calls to 835 /// _setjmp in the function. Used to construct the longjmp target table used 836 /// by Windows Control Flow Guard. 837 const std::vector<MCSymbol *> &getLongjmpTargets() const { 838 return LongjmpTargets; 839 } 840 841 /// Add the specified symbol to the list of valid longjmp targets for Windows 842 /// Control Flow Guard. 843 void addLongjmpTarget(MCSymbol *Target) { LongjmpTargets.push_back(Target); } 844 845 /// \name Exception Handling 846 /// \{ 847 848 bool callsEHReturn() const { return CallsEHReturn; } 849 void setCallsEHReturn(bool b) { CallsEHReturn = b; } 850 851 bool callsUnwindInit() const { return CallsUnwindInit; } 852 void setCallsUnwindInit(bool b) { CallsUnwindInit = b; } 853 854 bool hasEHScopes() const { return HasEHScopes; } 855 void setHasEHScopes(bool V) { HasEHScopes = V; } 856 857 bool hasEHFunclets() const { return HasEHFunclets; } 858 void setHasEHFunclets(bool V) { HasEHFunclets = V; } 859 860 /// Find or create an LandingPadInfo for the specified MachineBasicBlock. 861 LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad); 862 863 /// Remap landing pad labels and remove any deleted landing pads. 864 void tidyLandingPads(DenseMap<MCSymbol *, uintptr_t> *LPMap = nullptr, 865 bool TidyIfNoBeginLabels = true); 866 867 /// Return a reference to the landing pad info for the current function. 868 const std::vector<LandingPadInfo> &getLandingPads() const { 869 return LandingPads; 870 } 871 872 /// Provide the begin and end labels of an invoke style call and associate it 873 /// with a try landing pad block. 874 void addInvoke(MachineBasicBlock *LandingPad, 875 MCSymbol *BeginLabel, MCSymbol *EndLabel); 876 877 /// Add a new panding pad, and extract the exception handling information from 878 /// the landingpad instruction. Returns the label ID for the landing pad 879 /// entry. 880 MCSymbol *addLandingPad(MachineBasicBlock *LandingPad); 881 882 /// Provide the catch typeinfo for a landing pad. 883 void addCatchTypeInfo(MachineBasicBlock *LandingPad, 884 ArrayRef<const GlobalValue *> TyInfo); 885 886 /// Provide the filter typeinfo for a landing pad. 887 void addFilterTypeInfo(MachineBasicBlock *LandingPad, 888 ArrayRef<const GlobalValue *> TyInfo); 889 890 /// Add a cleanup action for a landing pad. 891 void addCleanup(MachineBasicBlock *LandingPad); 892 893 void addSEHCatchHandler(MachineBasicBlock *LandingPad, const Function *Filter, 894 const BlockAddress *RecoverBA); 895 896 void addSEHCleanupHandler(MachineBasicBlock *LandingPad, 897 const Function *Cleanup); 898 899 /// Return the type id for the specified typeinfo. This is function wide. 900 unsigned getTypeIDFor(const GlobalValue *TI); 901 902 /// Return the id of the filter encoded by TyIds. This is function wide. 903 int getFilterIDFor(std::vector<unsigned> &TyIds); 904 905 /// Map the landing pad's EH symbol to the call site indexes. 906 void setCallSiteLandingPad(MCSymbol *Sym, ArrayRef<unsigned> Sites); 907 908 /// Map the landing pad to its index. Used for Wasm exception handling. 909 void setWasmLandingPadIndex(const MachineBasicBlock *LPad, unsigned Index) { 910 WasmLPadToIndexMap[LPad] = Index; 911 } 912 913 /// Returns true if the landing pad has an associate index in wasm EH. 914 bool hasWasmLandingPadIndex(const MachineBasicBlock *LPad) const { 915 return WasmLPadToIndexMap.count(LPad); 916 } 917 918 /// Get the index in wasm EH for a given landing pad. 919 unsigned getWasmLandingPadIndex(const MachineBasicBlock *LPad) const { 920 assert(hasWasmLandingPadIndex(LPad)); 921 return WasmLPadToIndexMap.lookup(LPad); 922 } 923 924 /// Get the call site indexes for a landing pad EH symbol. 925 SmallVectorImpl<unsigned> &getCallSiteLandingPad(MCSymbol *Sym) { 926 assert(hasCallSiteLandingPad(Sym) && 927 "missing call site number for landing pad!"); 928 return LPadToCallSiteMap[Sym]; 929 } 930 931 /// Return true if the landing pad Eh symbol has an associated call site. 932 bool hasCallSiteLandingPad(MCSymbol *Sym) { 933 return !LPadToCallSiteMap[Sym].empty(); 934 } 935 936 /// Map the begin label for a call site. 937 void setCallSiteBeginLabel(MCSymbol *BeginLabel, unsigned Site) { 938 CallSiteMap[BeginLabel] = Site; 939 } 940 941 /// Get the call site number for a begin label. 942 unsigned getCallSiteBeginLabel(MCSymbol *BeginLabel) const { 943 assert(hasCallSiteBeginLabel(BeginLabel) && 944 "Missing call site number for EH_LABEL!"); 945 return CallSiteMap.lookup(BeginLabel); 946 } 947 948 /// Return true if the begin label has a call site number associated with it. 949 bool hasCallSiteBeginLabel(MCSymbol *BeginLabel) const { 950 return CallSiteMap.count(BeginLabel); 951 } 952 953 /// Record annotations associated with a particular label. 954 void addCodeViewAnnotation(MCSymbol *Label, MDNode *MD) { 955 CodeViewAnnotations.push_back({Label, MD}); 956 } 957 958 ArrayRef<std::pair<MCSymbol *, MDNode *>> getCodeViewAnnotations() const { 959 return CodeViewAnnotations; 960 } 961 962 /// Return a reference to the C++ typeinfo for the current function. 963 const std::vector<const GlobalValue *> &getTypeInfos() const { 964 return TypeInfos; 965 } 966 967 /// Return a reference to the typeids encoding filters used in the current 968 /// function. 969 const std::vector<unsigned> &getFilterIds() const { 970 return FilterIds; 971 } 972 973 /// \} 974 975 /// Collect information used to emit debugging information of a variable. 976 void setVariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr, 977 int Slot, const DILocation *Loc) { 978 VariableDbgInfos.emplace_back(Var, Expr, Slot, Loc); 979 } 980 981 VariableDbgInfoMapTy &getVariableDbgInfo() { return VariableDbgInfos; } 982 const VariableDbgInfoMapTy &getVariableDbgInfo() const { 983 return VariableDbgInfos; 984 } 985 986 void addCallArgsForwardingRegs(const MachineInstr *CallI, 987 CallSiteInfoImpl &&CallInfo) { 988 assert(CallI->isCall()); 989 CallSitesInfo[CallI] = std::move(CallInfo); 990 } 991 992 const CallSiteInfoMap &getCallSitesInfo() const { 993 return CallSitesInfo; 994 } 995 996 /// Following functions update call site info. They should be called before 997 /// removing, replacing or copying call instruction. 998 999 /// Move the call site info from \p Old to \New call site info. This function 1000 /// is used when we are replacing one call instruction with another one to 1001 /// the same callee. 1002 void moveCallSiteInfo(const MachineInstr *Old, 1003 const MachineInstr *New); 1004 1005 /// Erase the call site info for \p MI. It is used to remove a call 1006 /// instruction from the instruction stream. 1007 void eraseCallSiteInfo(const MachineInstr *MI); 1008 1009 /// Copy the call site info from \p Old to \ New. Its usage is when we are 1010 /// making a copy of the instruction that will be inserted at different point 1011 /// of the instruction stream. 1012 void copyCallSiteInfo(const MachineInstr *Old, 1013 const MachineInstr *New); 1014 }; 1015 1016 //===--------------------------------------------------------------------===// 1017 // GraphTraits specializations for function basic block graphs (CFGs) 1018 //===--------------------------------------------------------------------===// 1019 1020 // Provide specializations of GraphTraits to be able to treat a 1021 // machine function as a graph of machine basic blocks... these are 1022 // the same as the machine basic block iterators, except that the root 1023 // node is implicitly the first node of the function. 1024 // 1025 template <> struct GraphTraits<MachineFunction*> : 1026 public GraphTraits<MachineBasicBlock*> { 1027 static NodeRef getEntryNode(MachineFunction *F) { return &F->front(); } 1028 1029 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 1030 using nodes_iterator = pointer_iterator<MachineFunction::iterator>; 1031 1032 static nodes_iterator nodes_begin(MachineFunction *F) { 1033 return nodes_iterator(F->begin()); 1034 } 1035 1036 static nodes_iterator nodes_end(MachineFunction *F) { 1037 return nodes_iterator(F->end()); 1038 } 1039 1040 static unsigned size (MachineFunction *F) { return F->size(); } 1041 }; 1042 template <> struct GraphTraits<const MachineFunction*> : 1043 public GraphTraits<const MachineBasicBlock*> { 1044 static NodeRef getEntryNode(const MachineFunction *F) { return &F->front(); } 1045 1046 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 1047 using nodes_iterator = pointer_iterator<MachineFunction::const_iterator>; 1048 1049 static nodes_iterator nodes_begin(const MachineFunction *F) { 1050 return nodes_iterator(F->begin()); 1051 } 1052 1053 static nodes_iterator nodes_end (const MachineFunction *F) { 1054 return nodes_iterator(F->end()); 1055 } 1056 1057 static unsigned size (const MachineFunction *F) { 1058 return F->size(); 1059 } 1060 }; 1061 1062 // Provide specializations of GraphTraits to be able to treat a function as a 1063 // graph of basic blocks... and to walk it in inverse order. Inverse order for 1064 // a function is considered to be when traversing the predecessor edges of a BB 1065 // instead of the successor edges. 1066 // 1067 template <> struct GraphTraits<Inverse<MachineFunction*>> : 1068 public GraphTraits<Inverse<MachineBasicBlock*>> { 1069 static NodeRef getEntryNode(Inverse<MachineFunction *> G) { 1070 return &G.Graph->front(); 1071 } 1072 }; 1073 template <> struct GraphTraits<Inverse<const MachineFunction*>> : 1074 public GraphTraits<Inverse<const MachineBasicBlock*>> { 1075 static NodeRef getEntryNode(Inverse<const MachineFunction *> G) { 1076 return &G.Graph->front(); 1077 } 1078 }; 1079 1080 } // end namespace llvm 1081 1082 #endif // LLVM_CODEGEN_MACHINEFUNCTION_H 1083