1; RUN: llc < %s -mtriple=arm64-eabi -aarch64-neon-syntax=apple | FileCheck %s
2
3define <8 x i8> @vtrni8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
4;CHECK-LABEL: vtrni8:
5;CHECK: trn1.8b
6;CHECK: trn2.8b
7;CHECK-NEXT: add.8b
8	%tmp1 = load <8 x i8>, <8 x i8>* %A
9	%tmp2 = load <8 x i8>, <8 x i8>* %B
10	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
11	%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
12        %tmp5 = add <8 x i8> %tmp3, %tmp4
13	ret <8 x i8> %tmp5
14}
15
16define <4 x i16> @vtrni16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
17;CHECK-LABEL: vtrni16:
18;CHECK: trn1.4h
19;CHECK: trn2.4h
20;CHECK-NEXT: add.4h
21	%tmp1 = load <4 x i16>, <4 x i16>* %A
22	%tmp2 = load <4 x i16>, <4 x i16>* %B
23	%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
24	%tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
25        %tmp5 = add <4 x i16> %tmp3, %tmp4
26	ret <4 x i16> %tmp5
27}
28
29; 2xi32 TRN is redundant with ZIP
30define <2 x i32> @vtrni32(<2 x i32>* %A, <2 x i32>* %B) nounwind {
31;CHECK-LABEL: vtrni32:
32;CHECK: zip1.2s
33;CHECK: zip2.2s
34;CHECK-NEXT: add.2s
35	%tmp1 = load <2 x i32>, <2 x i32>* %A
36	%tmp2 = load <2 x i32>, <2 x i32>* %B
37	%tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 0, i32 2>
38	%tmp4 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 1, i32 3>
39        %tmp5 = add <2 x i32> %tmp3, %tmp4
40	ret <2 x i32> %tmp5
41}
42
43define <2 x float> @vtrnf(<2 x float>* %A, <2 x float>* %B) nounwind {
44;CHECK-LABEL: vtrnf:
45;CHECK: zip1.2s
46;CHECK: zip2.2s
47;CHECK-NEXT: fadd.2s
48	%tmp1 = load <2 x float>, <2 x float>* %A
49	%tmp2 = load <2 x float>, <2 x float>* %B
50	%tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 0, i32 2>
51	%tmp4 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 1, i32 3>
52        %tmp5 = fadd <2 x float> %tmp3, %tmp4
53	ret <2 x float> %tmp5
54}
55
56define <16 x i8> @vtrnQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind {
57;CHECK-LABEL: vtrnQi8:
58;CHECK: trn1.16b
59;CHECK: trn2.16b
60;CHECK-NEXT: add.16b
61	%tmp1 = load <16 x i8>, <16 x i8>* %A
62	%tmp2 = load <16 x i8>, <16 x i8>* %B
63	%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 2, i32 18, i32 4, i32 20, i32 6, i32 22, i32 8, i32 24, i32 10, i32 26, i32 12, i32 28, i32 14, i32 30>
64	%tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 1, i32 17, i32 3, i32 19, i32 5, i32 21, i32 7, i32 23, i32 9, i32 25, i32 11, i32 27, i32 13, i32 29, i32 15, i32 31>
65        %tmp5 = add <16 x i8> %tmp3, %tmp4
66	ret <16 x i8> %tmp5
67}
68
69define <8 x i16> @vtrnQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
70;CHECK-LABEL: vtrnQi16:
71;CHECK: trn1.8h
72;CHECK: trn2.8h
73;CHECK-NEXT: add.8h
74	%tmp1 = load <8 x i16>, <8 x i16>* %A
75	%tmp2 = load <8 x i16>, <8 x i16>* %B
76	%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
77	%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
78        %tmp5 = add <8 x i16> %tmp3, %tmp4
79	ret <8 x i16> %tmp5
80}
81
82define <4 x i32> @vtrnQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
83;CHECK-LABEL: vtrnQi32:
84;CHECK: trn1.4s
85;CHECK: trn2.4s
86;CHECK-NEXT: add.4s
87	%tmp1 = load <4 x i32>, <4 x i32>* %A
88	%tmp2 = load <4 x i32>, <4 x i32>* %B
89	%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
90	%tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
91        %tmp5 = add <4 x i32> %tmp3, %tmp4
92	ret <4 x i32> %tmp5
93}
94
95define <4 x float> @vtrnQf(<4 x float>* %A, <4 x float>* %B) nounwind {
96;CHECK-LABEL: vtrnQf:
97;CHECK: trn1.4s
98;CHECK: trn2.4s
99;CHECK-NEXT: fadd.4s
100	%tmp1 = load <4 x float>, <4 x float>* %A
101	%tmp2 = load <4 x float>, <4 x float>* %B
102	%tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
103	%tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
104        %tmp5 = fadd <4 x float> %tmp3, %tmp4
105	ret <4 x float> %tmp5
106}
107
108; Undef shuffle indices should not prevent matching to VTRN:
109
110define <8 x i8> @vtrni8_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind {
111;CHECK-LABEL: vtrni8_undef:
112;CHECK: trn1.8b
113;CHECK: trn2.8b
114;CHECK-NEXT: add.8b
115	%tmp1 = load <8 x i8>, <8 x i8>* %A
116	%tmp2 = load <8 x i8>, <8 x i8>* %B
117	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 undef, i32 2, i32 10, i32 undef, i32 12, i32 6, i32 14>
118	%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 undef, i32 undef, i32 15>
119        %tmp5 = add <8 x i8> %tmp3, %tmp4
120	ret <8 x i8> %tmp5
121}
122
123define <8 x i16> @vtrnQi16_undef(<8 x i16>* %A, <8 x i16>* %B) nounwind {
124;CHECK-LABEL: vtrnQi16_undef:
125;CHECK: trn1.8h
126;CHECK: trn2.8h
127;CHECK-NEXT: add.8h
128	%tmp1 = load <8 x i16>, <8 x i16>* %A
129	%tmp2 = load <8 x i16>, <8 x i16>* %B
130	%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 undef, i32 undef, i32 4, i32 12, i32 6, i32 14>
131	%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 undef, i32 3, i32 11, i32 5, i32 13, i32 undef, i32 undef>
132        %tmp5 = add <8 x i16> %tmp3, %tmp4
133	ret <8 x i16> %tmp5
134}
135