1=======
2Modules
3=======
4
5.. contents::
6   :local:
7
8Introduction
9============
10Most software is built using a number of software libraries, including libraries supplied by the platform, internal libraries built as part of the software itself to provide structure, and third-party libraries. For each library, one needs to access both its interface (API) and its implementation. In the C family of languages, the interface to a library is accessed by including the appropriate header files(s):
11
12.. code-block:: c
13
14  #include <SomeLib.h>
15
16The implementation is handled separately by linking against the appropriate library. For example, by passing ``-lSomeLib`` to the linker.
17
18Modules provide an alternative, simpler way to use software libraries that provides better compile-time scalability and eliminates many of the problems inherent to using the C preprocessor to access the API of a library.
19
20Problems with the current model
21-------------------------------
22The ``#include`` mechanism provided by the C preprocessor is a very poor way to access the API of a library, for a number of reasons:
23
24* **Compile-time scalability**: Each time a header is included, the
25  compiler must preprocess and parse the text in that header and every
26  header it includes, transitively. This process must be repeated for
27  every translation unit in the application, which involves a huge
28  amount of redundant work. In a project with *N* translation units
29  and *M* headers included in each translation unit, the compiler is
30  performing *M x N* work even though most of the *M* headers are
31  shared among multiple translation units. C++ is particularly bad,
32  because the compilation model for templates forces a huge amount of
33  code into headers.
34
35* **Fragility**: ``#include`` directives are treated as textual
36  inclusion by the preprocessor, and are therefore subject to any
37  active macro definitions at the time of inclusion. If any of the
38  active macro definitions happens to collide with a name in the
39  library, it can break the library API or cause compilation failures
40  in the library header itself. For an extreme example,
41  ``#define std "The C++ Standard"`` and then include a standard
42  library header: the result is a horrific cascade of failures in the
43  C++ Standard Library's implementation. More subtle real-world
44  problems occur when the headers for two different libraries interact
45  due to macro collisions, and users are forced to reorder
46  ``#include`` directives or introduce ``#undef`` directives to break
47  the (unintended) dependency.
48
49* **Conventional workarounds**: C programmers have
50  adopted a number of conventions to work around the fragility of the
51  C preprocessor model. Include guards, for example, are required for
52  the vast majority of headers to ensure that multiple inclusion
53  doesn't break the compile. Macro names are written with
54  ``LONG_PREFIXED_UPPERCASE_IDENTIFIERS`` to avoid collisions, and some
55  library/framework developers even use ``__underscored`` names
56  in headers to avoid collisions with "normal" names that (by
57  convention) shouldn't even be macros. These conventions are a
58  barrier to entry for developers coming from non-C languages, are
59  boilerplate for more experienced developers, and make our headers
60  far uglier than they should be.
61
62* **Tool confusion**: In a C-based language, it is hard to build tools
63  that work well with software libraries, because the boundaries of
64  the libraries are not clear. Which headers belong to a particular
65  library, and in what order should those headers be included to
66  guarantee that they compile correctly? Are the headers C, C++,
67  Objective-C++, or one of the variants of these languages? What
68  declarations in those headers are actually meant to be part of the
69  API, and what declarations are present only because they had to be
70  written as part of the header file?
71
72Semantic import
73---------------
74Modules improve access to the API of software libraries by replacing the textual preprocessor inclusion model with a more robust, more efficient semantic model. From the user's perspective, the code looks only slightly different, because one uses an ``import`` declaration rather than a ``#include`` preprocessor directive:
75
76.. code-block:: c
77
78  import std.io; // pseudo-code; see below for syntax discussion
79
80However, this module import behaves quite differently from the corresponding ``#include <stdio.h>``: when the compiler sees the module import above, it loads a binary representation of the ``std.io`` module and makes its API available to the application directly. Preprocessor definitions that precede the import declaration have no impact on the API provided by ``std.io``, because the module itself was compiled as a separate, standalone module. Additionally, any linker flags required to use the ``std.io`` module will automatically be provided when the module is imported [#]_
81This semantic import model addresses many of the problems of the preprocessor inclusion model:
82
83* **Compile-time scalability**: The ``std.io`` module is only compiled once, and importing the module into a translation unit is a constant-time operation (independent of module system). Thus, the API of each software library is only parsed once, reducing the *M x N* compilation problem to an *M + N* problem.
84
85* **Fragility**: Each module is parsed as a standalone entity, so it has a consistent preprocessor environment. This completely eliminates the need for ``__underscored`` names and similarly defensive tricks. Moreover, the current preprocessor definitions when an import declaration is encountered are ignored, so one software library can not affect how another software library is compiled, eliminating include-order dependencies.
86
87* **Tool confusion**: Modules describe the API of software libraries, and tools can reason about and present a module as a representation of that API. Because modules can only be built standalone, tools can rely on the module definition to ensure that they get the complete API for the library. Moreover, modules can specify which languages they work with, so, e.g., one can not accidentally attempt to load a C++ module into a C program.
88
89Problems modules do not solve
90-----------------------------
91Many programming languages have a module or package system, and because of the variety of features provided by these languages it is important to define what modules do *not* do. In particular, all of the following are considered out-of-scope for modules:
92
93* **Rewrite the world's code**: It is not realistic to require applications or software libraries to make drastic or non-backward-compatible changes, nor is it feasible to completely eliminate headers. Modules must interoperate with existing software libraries and allow a gradual transition.
94
95* **Versioning**: Modules have no notion of version information. Programmers must still rely on the existing versioning mechanisms of the underlying language (if any exist) to version software libraries.
96
97* **Namespaces**: Unlike in some languages, modules do not imply any notion of namespaces. Thus, a struct declared in one module will still conflict with a struct of the same name declared in a different module, just as they would if declared in two different headers. This aspect is important for backward compatibility, because (for example) the mangled names of entities in software libraries must not change when introducing modules.
98
99* **Binary distribution of modules**: Headers (particularly C++ headers) expose the full complexity of the language. Maintaining a stable binary module format across architectures, compiler versions, and compiler vendors is technically infeasible.
100
101Using Modules
102=============
103To enable modules, pass the command-line flag ``-fmodules``. This will make any modules-enabled software libraries available as modules as well as introducing any modules-specific syntax. Additional `command-line parameters`_ are described in a separate section later.
104
105Objective-C Import declaration
106------------------------------
107Objective-C provides syntax for importing a module via an *@import declaration*, which imports the named module:
108
109.. parsed-literal::
110
111  @import std;
112
113The ``@import`` declaration above imports the entire contents of the ``std`` module (which would contain, e.g., the entire C or C++ standard library) and make its API available within the current translation unit. To import only part of a module, one may use dot syntax to specific a particular submodule, e.g.,
114
115.. parsed-literal::
116
117  @import std.io;
118
119Redundant import declarations are ignored, and one is free to import modules at any point within the translation unit, so long as the import declaration is at global scope.
120
121At present, there is no C or C++ syntax for import declarations. Clang
122will track the modules proposal in the C++ committee. See the section
123`Includes as imports`_ to see how modules get imported today.
124
125Includes as imports
126-------------------
127The primary user-level feature of modules is the import operation, which provides access to the API of software libraries. However, today's programs make extensive use of ``#include``, and it is unrealistic to assume that all of this code will change overnight. Instead, modules automatically translate ``#include`` directives into the corresponding module import. For example, the include directive
128
129.. code-block:: c
130
131  #include <stdio.h>
132
133will be automatically mapped to an import of the module ``std.io``. Even with specific ``import`` syntax in the language, this particular feature is important for both adoption and backward compatibility: automatic translation of ``#include`` to ``import`` allows an application to get the benefits of modules (for all modules-enabled libraries) without any changes to the application itself. Thus, users can easily use modules with one compiler while falling back to the preprocessor-inclusion mechanism with other compilers.
134
135.. note::
136
137  The automatic mapping of ``#include`` to ``import`` also solves an implementation problem: importing a module with a definition of some entity (say, a ``struct Point``) and then parsing a header containing another definition of ``struct Point`` would cause a redefinition error, even if it is the same ``struct Point``. By mapping ``#include`` to ``import``, the compiler can guarantee that it always sees just the already-parsed definition from the module.
138
139While building a module, ``#include_next`` is also supported, with one caveat.
140The usual behavior of ``#include_next`` is to search for the specified filename
141in the list of include paths, starting from the path *after* the one
142in which the current file was found.
143Because files listed in module maps are not found through include paths, a
144different strategy is used for ``#include_next`` directives in such files: the
145list of include paths is searched for the specified header name, to find the
146first include path that would refer to the current file. ``#include_next`` is
147interpreted as if the current file had been found in that path.
148If this search finds a file named by a module map, the ``#include_next``
149directive is translated into an import, just like for a ``#include``
150directive.``
151
152Module maps
153-----------
154The crucial link between modules and headers is described by a *module map*, which describes how a collection of existing headers maps on to the (logical) structure of a module. For example, one could imagine a module ``std`` covering the C standard library. Each of the C standard library headers (``<stdio.h>``, ``<stdlib.h>``, ``<math.h>``, etc.) would contribute to the ``std`` module, by placing their respective APIs into the corresponding submodule (``std.io``, ``std.lib``, ``std.math``, etc.). Having a list of the headers that are part of the ``std`` module allows the compiler to build the ``std`` module as a standalone entity, and having the mapping from header names to (sub)modules allows the automatic translation of ``#include`` directives to module imports.
155
156Module maps are specified as separate files (each named ``module.modulemap``) alongside the headers they describe, which allows them to be added to existing software libraries without having to change the library headers themselves (in most cases [#]_). The actual `Module map language`_ is described in a later section.
157
158.. note::
159
160  To actually see any benefits from modules, one first has to introduce module maps for the underlying C standard library and the libraries and headers on which it depends. The section `Modularizing a Platform`_ describes the steps one must take to write these module maps.
161
162One can use module maps without modules to check the integrity of the use of header files. To do this, use the ``-fimplicit-module-maps`` option instead of the ``-fmodules`` option, or use ``-fmodule-map-file=`` option to explicitly specify the module map files to load.
163
164Compilation model
165-----------------
166The binary representation of modules is automatically generated by the compiler on an as-needed basis. When a module is imported (e.g., by an ``#include`` of one of the module's headers), the compiler will spawn a second instance of itself [#]_, with a fresh preprocessing context [#]_, to parse just the headers in that module. The resulting Abstract Syntax Tree (AST) is then persisted into the binary representation of the module that is then loaded into translation unit where the module import was encountered.
167
168The binary representation of modules is persisted in the *module cache*. Imports of a module will first query the module cache and, if a binary representation of the required module is already available, will load that representation directly. Thus, a module's headers will only be parsed once per language configuration, rather than once per translation unit that uses the module.
169
170Modules maintain references to each of the headers that were part of the module build. If any of those headers changes, or if any of the modules on which a module depends change, then the module will be (automatically) recompiled. The process should never require any user intervention.
171
172Command-line parameters
173-----------------------
174``-fmodules``
175  Enable the modules feature.
176
177``-fbuiltin-module-map``
178  Load the Clang builtins module map file. (Equivalent to ``-fmodule-map-file=<resource dir>/include/module.modulemap``)
179
180``-fimplicit-module-maps``
181  Enable implicit search for module map files named ``module.modulemap`` and similar. This option is implied by ``-fmodules``. If this is disabled with ``-fno-implicit-module-maps``, module map files will only be loaded if they are explicitly specified via ``-fmodule-map-file`` or transitively used by another module map file.
182
183``-fmodules-cache-path=<directory>``
184  Specify the path to the modules cache. If not provided, Clang will select a system-appropriate default.
185
186``-fno-autolink``
187  Disable automatic linking against the libraries associated with imported modules.
188
189``-fmodules-ignore-macro=macroname``
190  Instruct modules to ignore the named macro when selecting an appropriate module variant. Use this for macros defined on the command line that don't affect how modules are built, to improve sharing of compiled module files.
191
192``-fmodules-prune-interval=seconds``
193  Specify the minimum delay (in seconds) between attempts to prune the module cache. Module cache pruning attempts to clear out old, unused module files so that the module cache itself does not grow without bound. The default delay is large (604,800 seconds, or 7 days) because this is an expensive operation. Set this value to 0 to turn off pruning.
194
195``-fmodules-prune-after=seconds``
196  Specify the minimum time (in seconds) for which a file in the module cache must be unused (according to access time) before module pruning will remove it. The default delay is large (2,678,400 seconds, or 31 days) to avoid excessive module rebuilding.
197
198``-module-file-info <module file name>``
199  Debugging aid that prints information about a given module file (with a ``.pcm`` extension), including the language and preprocessor options that particular module variant was built with.
200
201``-fmodules-decluse``
202  Enable checking of module ``use`` declarations.
203
204``-fmodule-name=module-id``
205  Consider a source file as a part of the given module.
206
207``-fmodule-map-file=<file>``
208  Load the given module map file if a header from its directory or one of its subdirectories is loaded.
209
210``-fmodules-search-all``
211  If a symbol is not found, search modules referenced in the current module maps but not imported for symbols, so the error message can reference the module by name.  Note that if the global module index has not been built before, this might take some time as it needs to build all the modules.  Note that this option doesn't apply in module builds, to avoid the recursion.
212
213``-fno-implicit-modules``
214  All modules used by the build must be specified with ``-fmodule-file``.
215
216``-fmodule-file=[<name>=]<file>``
217  Specify the mapping of module names to precompiled module files. If the
218  name is omitted, then the module file is loaded whether actually required
219  or not. If the name is specified, then the mapping is treated as another
220  prebuilt module search mechanism (in addition to ``-fprebuilt-module-path``)
221  and the module is only loaded if required. Note that in this case the
222  specified file also overrides this module's paths that might be embedded
223  in other precompiled module files.
224
225``-fprebuilt-module-path=<directory>``
226  Specify the path to the prebuilt modules. If specified, we will look for modules in this directory for a given top-level module name. We don't need a module map for loading prebuilt modules in this directory and the compiler will not try to rebuild these modules. This can be specified multiple times.
227
228-cc1 Options
229~~~~~~~~~~~~
230
231``-fmodules-strict-context-hash``
232  Enables hashing of all compiler options that could impact the semantics of a
233  module in an implicit build. This includes things such as header search paths
234  and diagnostics. Using this option may lead to an excessive number of modules
235  being built if the command line arguments are not homogeneous across your
236  build.
237
238Module Semantics
239================
240
241Modules are modeled as if each submodule were a separate translation unit, and a module import makes names from the other translation unit visible. Each submodule starts with a new preprocessor state and an empty translation unit.
242
243.. note::
244
245  This behavior is currently only approximated when building a module with submodules. Entities within a submodule that has already been built are visible when building later submodules in that module. This can lead to fragile modules that depend on the build order used for the submodules of the module, and should not be relied upon. This behavior is subject to change.
246
247As an example, in C, this implies that if two structs are defined in different submodules with the same name, those two types are distinct types (but may be *compatible* types if their definitions match). In C++, two structs defined with the same name in different submodules are the *same* type, and must be equivalent under C++'s One Definition Rule.
248
249.. note::
250
251  Clang currently only performs minimal checking for violations of the One Definition Rule.
252
253If any submodule of a module is imported into any part of a program, the entire top-level module is considered to be part of the program. As a consequence of this, Clang may diagnose conflicts between an entity declared in an unimported submodule and an entity declared in the current translation unit, and Clang may inline or devirtualize based on knowledge from unimported submodules.
254
255Macros
256------
257
258The C and C++ preprocessor assumes that the input text is a single linear buffer, but with modules this is not the case. It is possible to import two modules that have conflicting definitions for a macro (or where one ``#define``\s a macro and the other ``#undef``\ines it). The rules for handling macro definitions in the presence of modules are as follows:
259
260* Each definition and undefinition of a macro is considered to be a distinct entity.
261* Such entities are *visible* if they are from the current submodule or translation unit, or if they were exported from a submodule that has been imported.
262* A ``#define X`` or ``#undef X`` directive *overrides* all definitions of ``X`` that are visible at the point of the directive.
263* A ``#define`` or ``#undef`` directive is *active* if it is visible and no visible directive overrides it.
264* A set of macro directives is *consistent* if it consists of only ``#undef`` directives, or if all ``#define`` directives in the set define the macro name to the same sequence of tokens (following the usual rules for macro redefinitions).
265* If a macro name is used and the set of active directives is not consistent, the program is ill-formed. Otherwise, the (unique) meaning of the macro name is used.
266
267For example, suppose:
268
269* ``<stdio.h>`` defines a macro ``getc`` (and exports its ``#define``)
270* ``<cstdio>`` imports the ``<stdio.h>`` module and undefines the macro (and exports its ``#undef``)
271
272The ``#undef`` overrides the ``#define``, and a source file that imports both modules *in any order* will not see ``getc`` defined as a macro.
273
274Module Map Language
275===================
276
277.. warning::
278
279  The module map language is not currently guaranteed to be stable between major revisions of Clang.
280
281The module map language describes the mapping from header files to the
282logical structure of modules. To enable support for using a library as
283a module, one must write a ``module.modulemap`` file for that library. The
284``module.modulemap`` file is placed alongside the header files themselves,
285and is written in the module map language described below.
286
287.. note::
288    For compatibility with previous releases, if a module map file named
289    ``module.modulemap`` is not found, Clang will also search for a file named
290    ``module.map``. This behavior is deprecated and we plan to eventually
291    remove it.
292
293As an example, the module map file for the C standard library might look a bit like this:
294
295.. parsed-literal::
296
297  module std [system] [extern_c] {
298    module assert {
299      textual header "assert.h"
300      header "bits/assert-decls.h"
301      export *
302    }
303
304    module complex {
305      header "complex.h"
306      export *
307    }
308
309    module ctype {
310      header "ctype.h"
311      export *
312    }
313
314    module errno {
315      header "errno.h"
316      header "sys/errno.h"
317      export *
318    }
319
320    module fenv {
321      header "fenv.h"
322      export *
323    }
324
325    // ...more headers follow...
326  }
327
328Here, the top-level module ``std`` encompasses the whole C standard library. It has a number of submodules containing different parts of the standard library: ``complex`` for complex numbers, ``ctype`` for character types, etc. Each submodule lists one of more headers that provide the contents for that submodule. Finally, the ``export *`` command specifies that anything included by that submodule will be automatically re-exported.
329
330Lexical structure
331-----------------
332Module map files use a simplified form of the C99 lexer, with the same rules for identifiers, tokens, string literals, ``/* */`` and ``//`` comments. The module map language has the following reserved words; all other C identifiers are valid identifiers.
333
334.. parsed-literal::
335
336  ``config_macros`` ``export_as``  ``private``
337  ``conflict``      ``framework``  ``requires``
338  ``exclude``       ``header``     ``textual``
339  ``explicit``      ``link``       ``umbrella``
340  ``extern``        ``module``     ``use``
341  ``export``
342
343Module map file
344---------------
345A module map file consists of a series of module declarations:
346
347.. parsed-literal::
348
349  *module-map-file*:
350    *module-declaration**
351
352Within a module map file, modules are referred to by a *module-id*, which uses periods to separate each part of a module's name:
353
354.. parsed-literal::
355
356  *module-id*:
357    *identifier* ('.' *identifier*)*
358
359Module declaration
360------------------
361A module declaration describes a module, including the headers that contribute to that module, its submodules, and other aspects of the module.
362
363.. parsed-literal::
364
365  *module-declaration*:
366    ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` *module-id* *attributes*:sub:`opt` '{' *module-member** '}'
367    ``extern`` ``module`` *module-id* *string-literal*
368
369The *module-id* should consist of only a single *identifier*, which provides the name of the module being defined. Each module shall have a single definition.
370
371The ``explicit`` qualifier can only be applied to a submodule, i.e., a module that is nested within another module. The contents of explicit submodules are only made available when the submodule itself was explicitly named in an import declaration or was re-exported from an imported module.
372
373The ``framework`` qualifier specifies that this module corresponds to a Darwin-style framework. A Darwin-style framework (used primarily on macOS and iOS) is contained entirely in directory ``Name.framework``, where ``Name`` is the name of the framework (and, therefore, the name of the module). That directory has the following layout:
374
375.. parsed-literal::
376
377  Name.framework/
378    Modules/module.modulemap  Module map for the framework
379    Headers/                  Subdirectory containing framework headers
380    PrivateHeaders/           Subdirectory containing framework private headers
381    Frameworks/               Subdirectory containing embedded frameworks
382    Resources/                Subdirectory containing additional resources
383    Name                      Symbolic link to the shared library for the framework
384
385The ``system`` attribute specifies that the module is a system module. When a system module is rebuilt, all of the module's headers will be considered system headers, which suppresses warnings. This is equivalent to placing ``#pragma GCC system_header`` in each of the module's headers. The form of attributes is described in the section Attributes_, below.
386
387The ``extern_c`` attribute specifies that the module contains C code that can be used from within C++. When such a module is built for use in C++ code, all of the module's headers will be treated as if they were contained within an implicit ``extern "C"`` block. An import for a module with this attribute can appear within an ``extern "C"`` block. No other restrictions are lifted, however: the module currently cannot be imported within an ``extern "C"`` block in a namespace.
388
389The ``no_undeclared_includes`` attribute specifies that the module can only reach non-modular headers and headers from used modules. Since some headers could be present in more than one search path and map to different modules in each path, this mechanism helps clang to find the right header, i.e., prefer the one for the current module or in a submodule instead of the first usual match in the search paths.
390
391Modules can have a number of different kinds of members, each of which is described below:
392
393.. parsed-literal::
394
395  *module-member*:
396    *requires-declaration*
397    *header-declaration*
398    *umbrella-dir-declaration*
399    *submodule-declaration*
400    *export-declaration*
401    *export-as-declaration*
402    *use-declaration*
403    *link-declaration*
404    *config-macros-declaration*
405    *conflict-declaration*
406
407An extern module references a module defined by the *module-id* in a file given by the *string-literal*. The file can be referenced either by an absolute path or by a path relative to the current map file.
408
409Requires declaration
410~~~~~~~~~~~~~~~~~~~~
411A *requires-declaration* specifies the requirements that an importing translation unit must satisfy to use the module.
412
413.. parsed-literal::
414
415  *requires-declaration*:
416    ``requires`` *feature-list*
417
418  *feature-list*:
419    *feature* (',' *feature*)*
420
421  *feature*:
422    ``!``:sub:`opt` *identifier*
423
424The requirements clause allows specific modules or submodules to specify that they are only accessible with certain language dialects, platforms, environments and target specific features. The feature list is a set of identifiers, defined below. If any of the features is not available in a given translation unit, that translation unit shall not import the module. When building a module for use by a compilation, submodules requiring unavailable features are ignored. The optional ``!`` indicates that a feature is incompatible with the module.
425
426The following features are defined:
427
428altivec
429  The target supports AltiVec.
430
431blocks
432  The "blocks" language feature is available.
433
434coroutines
435  Support for the coroutines TS is available.
436
437cplusplus
438  C++ support is available.
439
440cplusplus11
441  C++11 support is available.
442
443cplusplus14
444  C++14 support is available.
445
446cplusplus17
447  C++17 support is available.
448
449c99
450  C99 support is available.
451
452c11
453  C11 support is available.
454
455c17
456  C17 support is available.
457
458freestanding
459  A freestanding environment is available.
460
461gnuinlineasm
462  GNU inline ASM is available.
463
464objc
465  Objective-C support is available.
466
467objc_arc
468  Objective-C Automatic Reference Counting (ARC) is available
469
470opencl
471  OpenCL is available
472
473tls
474  Thread local storage is available.
475
476*target feature*
477  A specific target feature (e.g., ``sse4``, ``avx``, ``neon``) is available.
478
479*platform/os*
480  A os/platform variant (e.g. ``freebsd``, ``win32``, ``windows``, ``linux``, ``ios``, ``macos``, ``iossimulator``) is available.
481
482*environment*
483  A environment variant (e.g. ``gnu``, ``gnueabi``, ``android``, ``msvc``) is available.
484
485**Example:** The ``std`` module can be extended to also include C++ and C++11 headers using a *requires-declaration*:
486
487.. parsed-literal::
488
489 module std {
490    // C standard library...
491
492    module vector {
493      requires cplusplus
494      header "vector"
495    }
496
497    module type_traits {
498      requires cplusplus11
499      header "type_traits"
500    }
501  }
502
503Header declaration
504~~~~~~~~~~~~~~~~~~
505A header declaration specifies that a particular header is associated with the enclosing module.
506
507.. parsed-literal::
508
509  *header-declaration*:
510    ``private``:sub:`opt` ``textual``:sub:`opt` ``header`` *string-literal* *header-attrs*:sub:`opt`
511    ``umbrella`` ``header`` *string-literal* *header-attrs*:sub:`opt`
512    ``exclude`` ``header`` *string-literal* *header-attrs*:sub:`opt`
513
514  *header-attrs*:
515    '{' *header-attr** '}'
516
517  *header-attr*:
518    ``size`` *integer-literal*
519    ``mtime`` *integer-literal*
520
521A header declaration that does not contain ``exclude`` nor ``textual`` specifies a header that contributes to the enclosing module. Specifically, when the module is built, the named header will be parsed and its declarations will be (logically) placed into the enclosing submodule.
522
523A header with the ``umbrella`` specifier is called an umbrella header. An umbrella header includes all of the headers within its directory (and any subdirectories), and is typically used (in the ``#include`` world) to easily access the full API provided by a particular library. With modules, an umbrella header is a convenient shortcut that eliminates the need to write out ``header`` declarations for every library header. A given directory can only contain a single umbrella header.
524
525.. note::
526    Any headers not included by the umbrella header should have
527    explicit ``header`` declarations. Use the
528    ``-Wincomplete-umbrella`` warning option to ask Clang to complain
529    about headers not covered by the umbrella header or the module map.
530
531A header with the ``private`` specifier may not be included from outside the module itself.
532
533A header with the ``textual`` specifier will not be compiled when the module is
534built, and will be textually included if it is named by a ``#include``
535directive. However, it is considered to be part of the module for the purpose
536of checking *use-declaration*\s, and must still be a lexically-valid header
537file. In the future, we intend to pre-tokenize such headers and include the
538token sequence within the prebuilt module representation.
539
540A header with the ``exclude`` specifier is excluded from the module. It will not be included when the module is built, nor will it be considered to be part of the module, even if an ``umbrella`` header or directory would otherwise make it part of the module.
541
542**Example:** The C header ``assert.h`` is an excellent candidate for a textual header, because it is meant to be included multiple times (possibly with different ``NDEBUG`` settings). However, declarations within it should typically be split into a separate modular header.
543
544.. parsed-literal::
545
546  module std [system] {
547    textual header "assert.h"
548  }
549
550A given header shall not be referenced by more than one *header-declaration*.
551
552Two *header-declaration*\s, or a *header-declaration* and a ``#include``, are
553considered to refer to the same file if the paths resolve to the same file
554and the specified *header-attr*\s (if any) match the attributes of that file,
555even if the file is named differently (for instance, by a relative path or
556via symlinks).
557
558.. note::
559    The use of *header-attr*\s avoids the need for Clang to speculatively
560    ``stat`` every header referenced by a module map. It is recommended that
561    *header-attr*\s only be used in machine-generated module maps, to avoid
562    mismatches between attribute values and the corresponding files.
563
564Umbrella directory declaration
565~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
566An umbrella directory declaration specifies that all of the headers in the specified directory should be included within the module.
567
568.. parsed-literal::
569
570  *umbrella-dir-declaration*:
571    ``umbrella`` *string-literal*
572
573The *string-literal* refers to a directory. When the module is built, all of the header files in that directory (and its subdirectories) are included in the module.
574
575An *umbrella-dir-declaration* shall not refer to the same directory as the location of an umbrella *header-declaration*. In other words, only a single kind of umbrella can be specified for a given directory.
576
577.. note::
578
579    Umbrella directories are useful for libraries that have a large number of headers but do not have an umbrella header.
580
581
582Submodule declaration
583~~~~~~~~~~~~~~~~~~~~~
584Submodule declarations describe modules that are nested within their enclosing module.
585
586.. parsed-literal::
587
588  *submodule-declaration*:
589    *module-declaration*
590    *inferred-submodule-declaration*
591
592A *submodule-declaration* that is a *module-declaration* is a nested module. If the *module-declaration* has a ``framework`` specifier, the enclosing module shall have a ``framework`` specifier; the submodule's contents shall be contained within the subdirectory ``Frameworks/SubName.framework``, where ``SubName`` is the name of the submodule.
593
594A *submodule-declaration* that is an *inferred-submodule-declaration* describes a set of submodules that correspond to any headers that are part of the module but are not explicitly described by a *header-declaration*.
595
596.. parsed-literal::
597
598  *inferred-submodule-declaration*:
599    ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` '*' *attributes*:sub:`opt` '{' *inferred-submodule-member** '}'
600
601  *inferred-submodule-member*:
602    ``export`` '*'
603
604A module containing an *inferred-submodule-declaration* shall have either an umbrella header or an umbrella directory. The headers to which the *inferred-submodule-declaration* applies are exactly those headers included by the umbrella header (transitively) or included in the module because they reside within the umbrella directory (or its subdirectories).
605
606For each header included by the umbrella header or in the umbrella directory that is not named by a *header-declaration*, a module declaration is implicitly generated from the *inferred-submodule-declaration*. The module will:
607
608* Have the same name as the header (without the file extension)
609* Have the ``explicit`` specifier, if the *inferred-submodule-declaration* has the ``explicit`` specifier
610* Have the ``framework`` specifier, if the
611  *inferred-submodule-declaration* has the ``framework`` specifier
612* Have the attributes specified by the \ *inferred-submodule-declaration*
613* Contain a single *header-declaration* naming that header
614* Contain a single *export-declaration* ``export *``, if the \ *inferred-submodule-declaration* contains the \ *inferred-submodule-member* ``export *``
615
616**Example:** If the subdirectory "MyLib" contains the headers ``A.h`` and ``B.h``, then the following module map:
617
618.. parsed-literal::
619
620  module MyLib {
621    umbrella "MyLib"
622    explicit module * {
623      export *
624    }
625  }
626
627is equivalent to the (more verbose) module map:
628
629.. parsed-literal::
630
631  module MyLib {
632    explicit module A {
633      header "A.h"
634      export *
635    }
636
637    explicit module B {
638      header "B.h"
639      export *
640    }
641  }
642
643Export declaration
644~~~~~~~~~~~~~~~~~~
645An *export-declaration* specifies which imported modules will automatically be re-exported as part of a given module's API.
646
647.. parsed-literal::
648
649  *export-declaration*:
650    ``export`` *wildcard-module-id*
651
652  *wildcard-module-id*:
653    *identifier*
654    '*'
655    *identifier* '.' *wildcard-module-id*
656
657The *export-declaration* names a module or a set of modules that will be re-exported to any translation unit that imports the enclosing module. Each imported module that matches the *wildcard-module-id* up to, but not including, the first ``*`` will be re-exported.
658
659**Example:** In the following example, importing ``MyLib.Derived`` also provides the API for ``MyLib.Base``:
660
661.. parsed-literal::
662
663  module MyLib {
664    module Base {
665      header "Base.h"
666    }
667
668    module Derived {
669      header "Derived.h"
670      export Base
671    }
672  }
673
674Note that, if ``Derived.h`` includes ``Base.h``, one can simply use a wildcard export to re-export everything ``Derived.h`` includes:
675
676.. parsed-literal::
677
678  module MyLib {
679    module Base {
680      header "Base.h"
681    }
682
683    module Derived {
684      header "Derived.h"
685      export *
686    }
687  }
688
689.. note::
690
691  The wildcard export syntax ``export *`` re-exports all of the
692  modules that were imported in the actual header file. Because
693  ``#include`` directives are automatically mapped to module imports,
694  ``export *`` provides the same transitive-inclusion behavior
695  provided by the C preprocessor, e.g., importing a given module
696  implicitly imports all of the modules on which it depends.
697  Therefore, liberal use of ``export *`` provides excellent backward
698  compatibility for programs that rely on transitive inclusion (i.e.,
699  all of them).
700
701Re-export Declaration
702~~~~~~~~~~~~~~~~~~~~~
703An *export-as-declaration* specifies that the current module will have
704its interface re-exported by the named module.
705
706.. parsed-literal::
707
708  *export-as-declaration*:
709    ``export_as`` *identifier*
710
711The *export-as-declaration* names the module that the current
712module will be re-exported through. Only top-level modules
713can be re-exported, and any given module may only be re-exported
714through a single module.
715
716**Example:** In the following example, the module ``MyFrameworkCore``
717will be re-exported via the module ``MyFramework``:
718
719.. parsed-literal::
720
721  module MyFrameworkCore {
722    export_as MyFramework
723  }
724
725Use declaration
726~~~~~~~~~~~~~~~
727A *use-declaration* specifies another module that the current top-level module
728intends to use. When the option *-fmodules-decluse* is specified, a module can
729only use other modules that are explicitly specified in this way.
730
731.. parsed-literal::
732
733  *use-declaration*:
734    ``use`` *module-id*
735
736**Example:** In the following example, use of A from C is not declared, so will trigger a warning.
737
738.. parsed-literal::
739
740  module A {
741    header "a.h"
742  }
743
744  module B {
745    header "b.h"
746  }
747
748  module C {
749    header "c.h"
750    use B
751  }
752
753When compiling a source file that implements a module, use the option
754``-fmodule-name=module-id`` to indicate that the source file is logically part
755of that module.
756
757The compiler at present only applies restrictions to the module directly being built.
758
759Link declaration
760~~~~~~~~~~~~~~~~
761A *link-declaration* specifies a library or framework against which a program should be linked if the enclosing module is imported in any translation unit in that program.
762
763.. parsed-literal::
764
765  *link-declaration*:
766    ``link`` ``framework``:sub:`opt` *string-literal*
767
768The *string-literal* specifies the name of the library or framework against which the program should be linked. For example, specifying "clangBasic" would instruct the linker to link with ``-lclangBasic`` for a Unix-style linker.
769
770A *link-declaration* with the ``framework`` specifies that the linker should link against the named framework, e.g., with ``-framework MyFramework``.
771
772.. note::
773
774  Automatic linking with the ``link`` directive is not yet widely
775  implemented, because it requires support from both the object file
776  format and the linker. The notion is similar to Microsoft Visual
777  Studio's ``#pragma comment(lib...)``.
778
779Configuration macros declaration
780~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
781The *config-macros-declaration* specifies the set of configuration macros that have an effect on the API of the enclosing module.
782
783.. parsed-literal::
784
785  *config-macros-declaration*:
786    ``config_macros`` *attributes*:sub:`opt` *config-macro-list*:sub:`opt`
787
788  *config-macro-list*:
789    *identifier* (',' *identifier*)*
790
791Each *identifier* in the *config-macro-list* specifies the name of a macro. The compiler is required to maintain different variants of the given module for differing definitions of any of the named macros.
792
793A *config-macros-declaration* shall only be present on a top-level module, i.e., a module that is not nested within an enclosing module.
794
795The ``exhaustive`` attribute specifies that the list of macros in the *config-macros-declaration* is exhaustive, meaning that no other macro definition is intended to have an effect on the API of that module.
796
797.. note::
798
799  The ``exhaustive`` attribute implies that any macro definitions
800  for macros not listed as configuration macros should be ignored
801  completely when building the module. As an optimization, the
802  compiler could reduce the number of unique module variants by not
803  considering these non-configuration macros. This optimization is not
804  yet implemented in Clang.
805
806A translation unit shall not import the same module under different definitions of the configuration macros.
807
808.. note::
809
810  Clang implements a weak form of this requirement: the definitions
811  used for configuration macros are fixed based on the definitions
812  provided by the command line. If an import occurs and the definition
813  of any configuration macro has changed, the compiler will produce a
814  warning (under the control of ``-Wconfig-macros``).
815
816**Example:** A logging library might provide different API (e.g., in the form of different definitions for a logging macro) based on the ``NDEBUG`` macro setting:
817
818.. parsed-literal::
819
820  module MyLogger {
821    umbrella header "MyLogger.h"
822    config_macros [exhaustive] NDEBUG
823  }
824
825Conflict declarations
826~~~~~~~~~~~~~~~~~~~~~
827A *conflict-declaration* describes a case where the presence of two different modules in the same translation unit is likely to cause a problem. For example, two modules may provide similar-but-incompatible functionality.
828
829.. parsed-literal::
830
831  *conflict-declaration*:
832    ``conflict`` *module-id* ',' *string-literal*
833
834The *module-id* of the *conflict-declaration* specifies the module with which the enclosing module conflicts. The specified module shall not have been imported in the translation unit when the enclosing module is imported.
835
836The *string-literal* provides a message to be provided as part of the compiler diagnostic when two modules conflict.
837
838.. note::
839
840  Clang emits a warning (under the control of ``-Wmodule-conflict``)
841  when a module conflict is discovered.
842
843**Example:**
844
845.. parsed-literal::
846
847  module Conflicts {
848    explicit module A {
849      header "conflict_a.h"
850      conflict B, "we just don't like B"
851    }
852
853    module B {
854      header "conflict_b.h"
855    }
856  }
857
858
859Attributes
860----------
861Attributes are used in a number of places in the grammar to describe specific behavior of other declarations. The format of attributes is fairly simple.
862
863.. parsed-literal::
864
865  *attributes*:
866    *attribute* *attributes*:sub:`opt`
867
868  *attribute*:
869    '[' *identifier* ']'
870
871Any *identifier* can be used as an attribute, and each declaration specifies what attributes can be applied to it.
872
873Private Module Map Files
874------------------------
875Module map files are typically named ``module.modulemap`` and live
876either alongside the headers they describe or in a parent directory of
877the headers they describe. These module maps typically describe all of
878the API for the library.
879
880However, in some cases, the presence or absence of particular headers
881is used to distinguish between the "public" and "private" APIs of a
882particular library. For example, a library may contain the headers
883``Foo.h`` and ``Foo_Private.h``, providing public and private APIs,
884respectively. Additionally, ``Foo_Private.h`` may only be available on
885some versions of library, and absent in others. One cannot easily
886express this with a single module map file in the library:
887
888.. parsed-literal::
889
890  module Foo {
891    header "Foo.h"
892    ...
893  }
894
895  module Foo_Private {
896    header "Foo_Private.h"
897    ...
898  }
899
900
901because the header ``Foo_Private.h`` won't always be available. The
902module map file could be customized based on whether
903``Foo_Private.h`` is available or not, but doing so requires custom
904build machinery.
905
906Private module map files, which are named ``module.private.modulemap``
907(or, for backward compatibility, ``module_private.map``), allow one to
908augment the primary module map file with an additional modules. For
909example, we would split the module map file above into two module map
910files:
911
912.. code-block:: c
913
914  /* module.modulemap */
915  module Foo {
916    header "Foo.h"
917  }
918
919  /* module.private.modulemap */
920  module Foo_Private {
921    header "Foo_Private.h"
922  }
923
924
925When a ``module.private.modulemap`` file is found alongside a
926``module.modulemap`` file, it is loaded after the ``module.modulemap``
927file. In our example library, the ``module.private.modulemap`` file
928would be available when ``Foo_Private.h`` is available, making it
929easier to split a library's public and private APIs along header
930boundaries.
931
932When writing a private module as part of a *framework*, it's recommended that:
933
934* Headers for this module are present in the ``PrivateHeaders`` framework
935  subdirectory.
936* The private module is defined as a *top level module* with the name of the
937  public framework prefixed, like ``Foo_Private`` above. Clang has extra logic
938  to work with this naming, using ``FooPrivate`` or ``Foo.Private`` (submodule)
939  trigger warnings and might not work as expected.
940
941Modularizing a Platform
942=======================
943To get any benefit out of modules, one needs to introduce module maps for software libraries starting at the bottom of the stack. This typically means introducing a module map covering the operating system's headers and the C standard library headers (in ``/usr/include``, for a Unix system).
944
945The module maps will be written using the `module map language`_, which provides the tools necessary to describe the mapping between headers and modules. Because the set of headers differs from one system to the next, the module map will likely have to be somewhat customized for, e.g., a particular distribution and version of the operating system. Moreover, the system headers themselves may require some modification, if they exhibit any anti-patterns that break modules. Such common patterns are described below.
946
947**Macro-guarded copy-and-pasted definitions**
948  System headers vend core types such as ``size_t`` for users. These types are often needed in a number of system headers, and are almost trivial to write. Hence, it is fairly common to see a definition such as the following copy-and-pasted throughout the headers:
949
950  .. parsed-literal::
951
952    #ifndef _SIZE_T
953    #define _SIZE_T
954    typedef __SIZE_TYPE__ size_t;
955    #endif
956
957  Unfortunately, when modules compiles all of the C library headers together into a single module, only the first actual type definition of ``size_t`` will be visible, and then only in the submodule corresponding to the lucky first header. Any other headers that have copy-and-pasted versions of this pattern will *not* have a definition of ``size_t``. Importing the submodule corresponding to one of those headers will therefore not yield ``size_t`` as part of the API, because it wasn't there when the header was parsed. The fix for this problem is either to pull the copied declarations into a common header that gets included everywhere ``size_t`` is part of the API, or to eliminate the ``#ifndef`` and redefine the ``size_t`` type. The latter works for C++ headers and C11, but will cause an error for non-modules C90/C99, where redefinition of ``typedefs`` is not permitted.
958
959**Conflicting definitions**
960  Different system headers may provide conflicting definitions for various macros, functions, or types. These conflicting definitions don't tend to cause problems in a pre-modules world unless someone happens to include both headers in one translation unit. Since the fix is often simply "don't do that", such problems persist. Modules requires that the conflicting definitions be eliminated or that they be placed in separate modules (the former is generally the better answer).
961
962**Missing includes**
963  Headers are often missing ``#include`` directives for headers that they actually depend on. As with the problem of conflicting definitions, this only affects unlucky users who don't happen to include headers in the right order. With modules, the headers of a particular module will be parsed in isolation, so the module may fail to build if there are missing includes.
964
965**Headers that vend multiple APIs at different times**
966  Some systems have headers that contain a number of different kinds of API definitions, only some of which are made available with a given include. For example, the header may vend ``size_t`` only when the macro ``__need_size_t`` is defined before that header is included, and also vend ``wchar_t`` only when the macro ``__need_wchar_t`` is defined. Such headers are often included many times in a single translation unit, and will have no include guards. There is no sane way to map this header to a submodule. One can either eliminate the header (e.g., by splitting it into separate headers, one per actual API) or simply ``exclude`` it in the module map.
967
968To detect and help address some of these problems, the ``clang-tools-extra`` repository contains a ``modularize`` tool that parses a set of given headers and attempts to detect these problems and produce a report. See the tool's in-source documentation for information on how to check your system or library headers.
969
970Future Directions
971=================
972Modules support is under active development, and there are many opportunities remaining to improve it. Here are a few ideas:
973
974**Detect unused module imports**
975  Unlike with ``#include`` directives, it should be fairly simple to track whether a directly-imported module has ever been used. By doing so, Clang can emit ``unused import`` or ``unused #include`` diagnostics, including Fix-Its to remove the useless imports/includes.
976
977**Fix-Its for missing imports**
978  It's fairly common for one to make use of some API while writing code, only to get a compiler error about "unknown type" or "no function named" because the corresponding header has not been included. Clang can detect such cases and auto-import the required module, but should provide a Fix-It to add the import.
979
980**Improve modularize**
981  The modularize tool is both extremely important (for deployment) and extremely crude. It needs better UI, better detection of problems (especially for C++), and perhaps an assistant mode to help write module maps for you.
982
983Where To Learn More About Modules
984=================================
985The Clang source code provides additional information about modules:
986
987``clang/lib/Headers/module.modulemap``
988  Module map for Clang's compiler-specific header files.
989
990``clang/test/Modules/``
991  Tests specifically related to modules functionality.
992
993``clang/include/clang/Basic/Module.h``
994  The ``Module`` class in this header describes a module, and is used throughout the compiler to implement modules.
995
996``clang/include/clang/Lex/ModuleMap.h``
997  The ``ModuleMap`` class in this header describes the full module map, consisting of all of the module map files that have been parsed, and providing facilities for looking up module maps and mapping between modules and headers (in both directions).
998
999PCHInternals_
1000  Information about the serialized AST format used for precompiled headers and modules. The actual implementation is in the ``clangSerialization`` library.
1001
1002.. [#] Automatic linking against the libraries of modules requires specific linker support, which is not widely available.
1003
1004.. [#] There are certain anti-patterns that occur in headers, particularly system headers, that cause problems for modules. The section `Modularizing a Platform`_ describes some of them.
1005
1006.. [#] The second instance is actually a new thread within the current process, not a separate process. However, the original compiler instance is blocked on the execution of this thread.
1007
1008.. [#] The preprocessing context in which the modules are parsed is actually dependent on the command-line options provided to the compiler, including the language dialect and any ``-D`` options. However, the compiled modules for different command-line options are kept distinct, and any preprocessor directives that occur within the translation unit are ignored. See the section on the `Configuration macros declaration`_ for more information.
1009
1010.. _PCHInternals: PCHInternals.html
1011