1 //===---- CGLoopInfo.h - LLVM CodeGen for loop metadata -*- C++ -*---------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This is the internal state used for llvm translation for loop statement
11 // metadata.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #ifndef LLVM_CLANG_LIB_CODEGEN_CGLOOPINFO_H
16 #define LLVM_CLANG_LIB_CODEGEN_CGLOOPINFO_H
17 
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/SmallVector.h"
20 #include "llvm/IR/DebugLoc.h"
21 #include "llvm/IR/Value.h"
22 #include "llvm/Support/Compiler.h"
23 
24 namespace llvm {
25 class BasicBlock;
26 class Instruction;
27 class MDNode;
28 } // end namespace llvm
29 
30 namespace clang {
31 class Attr;
32 class ASTContext;
33 namespace CodeGen {
34 
35 /// Attributes that may be specified on loops.
36 struct LoopAttributes {
37   explicit LoopAttributes(bool IsParallel = false);
38   void clear();
39 
40   /// Generate llvm.loop.parallel metadata for loads and stores.
41   bool IsParallel;
42 
43   /// State of loop vectorization or unrolling.
44   enum LVEnableState { Unspecified, Enable, Disable, Full };
45 
46   /// Value for llvm.loop.vectorize.enable metadata.
47   LVEnableState VectorizeEnable;
48 
49   /// Value for llvm.loop.unroll.* metadata (enable, disable, or full).
50   LVEnableState UnrollEnable;
51 
52   /// Value for llvm.loop.unroll_and_jam.* metadata (enable, disable, or full).
53   LVEnableState UnrollAndJamEnable;
54 
55   /// Value for llvm.loop.vectorize.width metadata.
56   unsigned VectorizeWidth;
57 
58   /// Value for llvm.loop.interleave.count metadata.
59   unsigned InterleaveCount;
60 
61   /// llvm.unroll.
62   unsigned UnrollCount;
63 
64   /// llvm.unroll.
65   unsigned UnrollAndJamCount;
66 
67   /// Value for llvm.loop.distribute.enable metadata.
68   LVEnableState DistributeEnable;
69 
70   /// Value for llvm.loop.pipeline.disable metadata.
71   bool PipelineDisabled;
72 
73   /// Value for llvm.loop.pipeline.iicount metadata.
74   unsigned PipelineInitiationInterval;
75 };
76 
77 /// Information used when generating a structured loop.
78 class LoopInfo {
79 public:
80   /// Construct a new LoopInfo for the loop with entry Header.
81   LoopInfo(llvm::BasicBlock *Header, const LoopAttributes &Attrs,
82            const llvm::DebugLoc &StartLoc, const llvm::DebugLoc &EndLoc);
83 
84   /// Get the loop id metadata for this loop.
getLoopID()85   llvm::MDNode *getLoopID() const { return LoopID; }
86 
87   /// Get the header block of this loop.
getHeader()88   llvm::BasicBlock *getHeader() const { return Header; }
89 
90   /// Get the set of attributes active for this loop.
getAttributes()91   const LoopAttributes &getAttributes() const { return Attrs; }
92 
93   /// Return this loop's access group or nullptr if it does not have one.
getAccessGroup()94   llvm::MDNode *getAccessGroup() const { return AccGroup; }
95 
96 private:
97   /// Loop ID metadata.
98   llvm::MDNode *LoopID;
99   /// Header block of this loop.
100   llvm::BasicBlock *Header;
101   /// The attributes for this loop.
102   LoopAttributes Attrs;
103   /// The access group for memory accesses parallel to this loop.
104   llvm::MDNode *AccGroup = nullptr;
105 };
106 
107 /// A stack of loop information corresponding to loop nesting levels.
108 /// This stack can be used to prepare attributes which are applied when a loop
109 /// is emitted.
110 class LoopInfoStack {
111   LoopInfoStack(const LoopInfoStack &) = delete;
112   void operator=(const LoopInfoStack &) = delete;
113 
114 public:
LoopInfoStack()115   LoopInfoStack() {}
116 
117   /// Begin a new structured loop. The set of staged attributes will be
118   /// applied to the loop and then cleared.
119   void push(llvm::BasicBlock *Header, const llvm::DebugLoc &StartLoc,
120             const llvm::DebugLoc &EndLoc);
121 
122   /// Begin a new structured loop. Stage attributes from the Attrs list.
123   /// The staged attributes are applied to the loop and then cleared.
124   void push(llvm::BasicBlock *Header, clang::ASTContext &Ctx,
125             llvm::ArrayRef<const Attr *> Attrs, const llvm::DebugLoc &StartLoc,
126             const llvm::DebugLoc &EndLoc);
127 
128   /// End the current loop.
129   void pop();
130 
131   /// Return the top loop id metadata.
getCurLoopID()132   llvm::MDNode *getCurLoopID() const { return getInfo().getLoopID(); }
133 
134   /// Return true if the top loop is parallel.
getCurLoopParallel()135   bool getCurLoopParallel() const {
136     return hasInfo() ? getInfo().getAttributes().IsParallel : false;
137   }
138 
139   /// Function called by the CodeGenFunction when an instruction is
140   /// created.
141   void InsertHelper(llvm::Instruction *I) const;
142 
143   /// Set the next pushed loop as parallel.
144   void setParallel(bool Enable = true) { StagedAttrs.IsParallel = Enable; }
145 
146   /// Set the next pushed loop 'vectorize.enable'
147   void setVectorizeEnable(bool Enable = true) {
148     StagedAttrs.VectorizeEnable =
149         Enable ? LoopAttributes::Enable : LoopAttributes::Disable;
150   }
151 
152   /// Set the next pushed loop as a distribution candidate.
153   void setDistributeState(bool Enable = true) {
154     StagedAttrs.DistributeEnable =
155         Enable ? LoopAttributes::Enable : LoopAttributes::Disable;
156   }
157 
158   /// Set the next pushed loop unroll state.
setUnrollState(const LoopAttributes::LVEnableState & State)159   void setUnrollState(const LoopAttributes::LVEnableState &State) {
160     StagedAttrs.UnrollEnable = State;
161   }
162 
163   /// Set the next pushed loop unroll_and_jam state.
setUnrollAndJamState(const LoopAttributes::LVEnableState & State)164   void setUnrollAndJamState(const LoopAttributes::LVEnableState &State) {
165     StagedAttrs.UnrollAndJamEnable = State;
166   }
167 
168   /// Set the vectorize width for the next loop pushed.
setVectorizeWidth(unsigned W)169   void setVectorizeWidth(unsigned W) { StagedAttrs.VectorizeWidth = W; }
170 
171   /// Set the interleave count for the next loop pushed.
setInterleaveCount(unsigned C)172   void setInterleaveCount(unsigned C) { StagedAttrs.InterleaveCount = C; }
173 
174   /// Set the unroll count for the next loop pushed.
setUnrollCount(unsigned C)175   void setUnrollCount(unsigned C) { StagedAttrs.UnrollCount = C; }
176 
177   /// \brief Set the unroll count for the next loop pushed.
setUnrollAndJamCount(unsigned C)178   void setUnrollAndJamCount(unsigned C) { StagedAttrs.UnrollAndJamCount = C; }
179 
180   /// Set the pipeline disabled state.
setPipelineDisabled(bool S)181   void setPipelineDisabled(bool S) { StagedAttrs.PipelineDisabled = S; }
182 
183   /// Set the pipeline initiation interval.
setPipelineInitiationInterval(unsigned C)184   void setPipelineInitiationInterval(unsigned C) {
185     StagedAttrs.PipelineInitiationInterval = C;
186   }
187 
188 private:
189   /// Returns true if there is LoopInfo on the stack.
hasInfo()190   bool hasInfo() const { return !Active.empty(); }
191   /// Return the LoopInfo for the current loop. HasInfo should be called
192   /// first to ensure LoopInfo is present.
getInfo()193   const LoopInfo &getInfo() const { return Active.back(); }
194   /// The set of attributes that will be applied to the next pushed loop.
195   LoopAttributes StagedAttrs;
196   /// Stack of active loops.
197   llvm::SmallVector<LoopInfo, 4> Active;
198 };
199 
200 } // end namespace CodeGen
201 } // end namespace clang
202 
203 #endif
204