1 /*
2 * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty.  In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely, subject to the following restrictions:
10 * 1. The origin of this software must not be misrepresented; you must not
11 * claim that you wrote the original software. If you use this software
12 * in a product, an acknowledgment in the product documentation would be
13 * appreciated but is not required.
14 * 2. Altered source versions must be plainly marked as such, and must not be
15 * misrepresented as being the original software.
16 * 3. This notice may not be removed or altered from any source distribution.
17 */
18 
19 #ifndef B2_CIRCLE_SHAPE_H
20 #define B2_CIRCLE_SHAPE_H
21 
22 #include <Box2D/Collision/Shapes/b2Shape.h>
23 
24 /// A circle shape.
25 class b2CircleShape : public b2Shape
26 {
27 public:
28 	b2CircleShape();
29 
30 	/// Implement b2Shape.
31 	b2Shape* Clone(b2BlockAllocator* allocator) const;
32 
33 	/// @see b2Shape::GetChildCount
34 	int32 GetChildCount() const;
35 
36 	/// Implement b2Shape.
37 	bool TestPoint(const b2Transform& transform, const b2Vec2& p) const;
38 
39 	/// Implement b2Shape.
40 	bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
41 				const b2Transform& transform, int32 childIndex) const;
42 
43 	/// @see b2Shape::ComputeAABB
44 	void ComputeAABB(b2AABB* aabb, const b2Transform& transform, int32 childIndex) const;
45 
46 	/// @see b2Shape::ComputeMass
47 	void ComputeMass(b2MassData* massData, float32 density) const;
48 
49 	/// Get the supporting vertex index in the given direction.
50 	int32 GetSupport(const b2Vec2& d) const;
51 
52 	/// Get the supporting vertex in the given direction.
53 	const b2Vec2& GetSupportVertex(const b2Vec2& d) const;
54 
55 	/// Get the vertex count.
GetVertexCount()56 	int32 GetVertexCount() const { return 1; }
57 
58 	/// Get a vertex by index. Used by b2Distance.
59 	const b2Vec2& GetVertex(int32 index) const;
60 
61 	/// Position
62 	b2Vec2 m_p;
63 };
64 
b2CircleShape()65 inline b2CircleShape::b2CircleShape()
66 {
67 	m_type = e_circle;
68 	m_radius = 0.0f;
69 	m_p.SetZero();
70 }
71 
GetSupport(const b2Vec2 & d)72 inline int32 b2CircleShape::GetSupport(const b2Vec2 &d) const
73 {
74 	B2_NOT_USED(d);
75 	return 0;
76 }
77 
GetSupportVertex(const b2Vec2 & d)78 inline const b2Vec2& b2CircleShape::GetSupportVertex(const b2Vec2 &d) const
79 {
80 	B2_NOT_USED(d);
81 	return m_p;
82 }
83 
GetVertex(int32 index)84 inline const b2Vec2& b2CircleShape::GetVertex(int32 index) const
85 {
86 	B2_NOT_USED(index);
87 	b2Assert(index == 0);
88 	return m_p;
89 }
90 
91 #endif
92