1 /**
2 * Copyright (c) 2006-2012 LOVE Development Team
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty.  In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 *
8 * Permission is granted to anyone to use this software for any purpose,
9 * including commercial applications, and to alter it and redistribute it
10 * freely, subject to the following restrictions:
11 *
12 * 1. The origin of this software must not be misrepresented; you must not
13 *    claim that you wrote the original software. If you use this software
14 *    in a product, an acknowledgment in the product documentation would be
15 *    appreciated but is not required.
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 *    misrepresented as being the original software.
18 * 3. This notice may not be removed or altered from any source distribution.
19 **/
20 
21 #ifndef LOVE_SOUND_SOUND_H
22 #define LOVE_SOUND_SOUND_H
23 
24 // LOVE
25 #include <common/Module.h>
26 #include <filesystem/File.h>
27 
28 #include "SoundData.h"
29 #include "Decoder.h"
30 
31 namespace love
32 {
33 namespace sound
34 {
35 
36 	/**
37 	* The Sound module is responsible for decoding sound data. It is
38 	* not responsible for playing it.
39 	**/
40 	class Sound : public Module
41 	{
42 
43 	public:
44 
45 		/**
46 		* Destructor.
47 		**/
48 		virtual ~Sound();
49 
50 		/**
51 		* Creates new SoundData from a decoder. Fully expands the
52 		* encoded sound data into raw sound data. Not recommended
53 		* on large (long-duration) files.
54 		* @param decoder The file to decode the data from.
55 		* @return A SoundData object, or zero if the file type couldn't be handled.
56 		**/
57 		SoundData * newSoundData(Decoder * decoder);
58 
59 		/**
60 		* Creates a new SoundData with the specified number of samples and format.
61 		* @param duration In seconds.
62 		* @param sampleRate Number of samples per second.
63 		* @param bits Bits per sample (8 or 16).
64 		* @param channels Either 1 for mono, or 2 for stereo.
65 		* @return A new SoundData object, or zero in case of errors.
66 		**/
67 		SoundData * newSoundData(int samples, int sampleRate, int bits, int channels);
68 
69 		/**
70 		* Attempts to find a decoder for the encoded sound data in the
71 		* specified file.
72 		* @param file The file with encoded sound data.
73 		* @param bufferSize The size of each decoded chunk.
74 		* @param sampleRate Samples per second, or quality of the audio. 44100 is a good value.
75 		* @return A Decoder object on success, or zero if no decoder could be found.
76 		**/
77 		virtual Decoder * newDecoder(filesystem::File * file, int bufferSize) = 0;
78 
79 	}; // Sound
80 
81 } // sound
82 } // love
83 
84 #endif // LOVE_SOUND_SOUND_H