1 // 2 // Copyright (c) ZeroC, Inc. All rights reserved. 3 // 4 5 #include <Ice/Ice.h> 6 #include <TestI.h> 7 8 using namespace Test; 9 using namespace std; 10 PriorityI(const Ice::ObjectAdapterPtr & adapter)11PriorityI::PriorityI(const Ice::ObjectAdapterPtr& adapter) : 12 _adapter(adapter) 13 { 14 } 15 16 void shutdown(const Ice::Current &)17PriorityI::shutdown(const Ice::Current&) 18 { 19 _adapter->getCommunicator()->shutdown(); 20 } 21 22 int getPriority(const Ice::Current &)23PriorityI::getPriority(const Ice::Current&) 24 { 25 #ifdef _WIN32 26 return GetThreadPriority(GetCurrentThread()); 27 #else 28 sched_param param; 29 int sched_policy; 30 pthread_t thread = pthread_self(); 31 pthread_getschedparam(thread, &sched_policy, ¶m); 32 return param.sched_priority; 33 #endif 34 } 35