1 // Created on: 2015-03-16
2 // Created by: Varvara POSKONINA
3 // Copyright (c) 2005-2014 OPEN CASCADE SAS
4 //
5 // This file is part of Open CASCADE Technology software library.
6 //
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
12 //
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
15 
16 #ifndef _SelectMgr_Frustum_HeaderFile
17 #define _SelectMgr_Frustum_HeaderFile
18 
19 #include <BVH_Box.hxx>
20 #include <gp_Pnt.hxx>
21 #include <gp_Vec.hxx>
22 #include <gp_XYZ.hxx>
23 #include <SelectMgr_BaseFrustum.hxx>
24 #include <TColgp_HArray1OfPnt.hxx>
25 #include <TColgp_Array1OfPnt2d.hxx>
26 
27 //! This is an internal class containing representation of rectangular selecting frustum, created in case
28 //! of point and box selection, and algorithms for overlap detection between selecting
29 //! frustum and sensitive entities. The principle of frustum calculation:
30 //! - for point selection: on a near view frustum plane rectangular neighborhood of
31 //!                        user-picked point is created according to the pixel tolerance
32 //!                        given and then this rectangle is projected onto far view frustum
33 //!                        plane. This rectangles define the parallel bases of selecting frustum;
34 //! - for box selection: box points are projected onto near and far view frustum planes.
35 //!                      These 2 projected rectangles define parallel bases of selecting frustum.
36 //! Overlap detection tests are implemented according to the terms of separating axis
37 //! theorem (SAT).
38 //! Vertex order:
39 //! - for triangular frustum: V0_Near, V1_Near, V2_Near,
40 //!                           V0_Far, V1_Far, V2_Far;
41 //! - for rectangular frustum: LeftTopNear, LeftTopFar,
42 //!                            LeftBottomNear,LeftBottomFar,
43 //!                            RightTopNear, RightTopFar,
44 //!                            RightBottomNear, RightBottomFar.
45 //! Plane order in array:
46 //! - for triangular frustum: V0V1, V1V2, V0V2, Near, Far;
47 //! - for rectangular frustum: Top, Bottom, Left, Right, Near, Far.
48 //! Uncollinear edge directions order:
49 //! - for rectangular frustum: Horizontal, Vertical,
50 //!                            LeftLower, RightLower,
51 //!                            LeftUpper, RightUpper;
52 //! - for triangular frustum: V0_Near - V0_Far, V1_Near - V1_Far, V2_Near - V2_Far,
53 //!                           V1_Near - V0_Near, V2_Near - V1_Near, V2_Near - V0_Near.
54 template <int N>
55 class SelectMgr_Frustum : public SelectMgr_BaseFrustum
56 {
57 public:
58 
SelectMgr_Frustum()59   SelectMgr_Frustum() : SelectMgr_BaseFrustum() {};
60 
61 protected:
62 
63   // SAT Tests for different objects
64 
65   //! Returns true if selecting volume is overlapped by axis-aligned bounding box
66   //! with minimum corner at point theMinPt and maximum at point theMaxPt
67   Standard_Boolean hasOverlap (const SelectMgr_Vec3& theBoxMin,
68                                const SelectMgr_Vec3& theBoxMax,
69                                Standard_Boolean*     theInside = NULL) const;
70 
71   //! SAT intersection test between defined volume and given point
72   Standard_Boolean hasOverlap (const gp_Pnt& thePnt) const;
73 
74   //! SAT intersection test between defined volume and given segment
75   Standard_Boolean hasOverlap (const gp_Pnt& thePnt1,
76                                const gp_Pnt& thePnt2) const;
77 
78   //! SAT intersection test between frustum given and planar convex polygon represented as ordered point set
79   Standard_Boolean hasOverlap (const TColgp_Array1OfPnt& theArrayOfPnts,
80                                gp_Vec& theNormal) const;
81 
82   //! SAT intersection test between defined volume and given triangle
83   Standard_Boolean hasOverlap (const gp_Pnt& thePnt1,
84                                const gp_Pnt& thePnt2,
85                                const gp_Pnt& thePnt3,
86                                gp_Vec& theNormal) const;
87 
88 private:
89 
90   //! Checks if AABB and frustum are separated along the given axis
91   Standard_Boolean isSeparated (const SelectMgr_Vec3& theBoxMin,
92                                 const SelectMgr_Vec3& theBoxMax,
93                                 const gp_XYZ&         theDirect,
94                                 Standard_Boolean*     theInside) const;
95 
96   //! Checks if triangle and frustum are separated along the given axis
97   Standard_Boolean isSeparated (const gp_Pnt& thePnt1,
98                                 const gp_Pnt& thePnt2,
99                                 const gp_Pnt& thePnt3,
100                                 const gp_XYZ& theAxis) const;
101 
102 protected:
103 
104   gp_Vec myPlanes[N + 2];        //!< Plane equations
105   gp_Pnt myVertices[N * 2];      //!< Vertices coordinates
106 
107   Standard_Real myMaxVertsProjections[N + 2];      //!< Cached projections of vertices onto frustum plane directions
108   Standard_Real myMinVertsProjections[N + 2];      //!< Cached projections of vertices onto frustum plane directions
109   Standard_Real myMaxOrthoVertsProjections[3];     //!< Cached projections of vertices onto directions of ortho unit vectors
110   Standard_Real myMinOrthoVertsProjections[3];     //!< Cached projections of vertices onto directions of ortho unit vectors
111 
112   gp_Vec myEdgeDirs[6];                    //!< Cached edge directions
113 };
114 
115 #include <SelectMgr_Frustum.lxx>
116 
117 #endif // _SelectMgr_Frustum_HeaderFile
118