1 #![allow(unused_imports)]
2 use super::*;
3 use wasm_bindgen::prelude::*;
4 #[wasm_bindgen]
5 extern "C" {
6     # [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadHapticActuator , typescript_type = "GamepadHapticActuator")]
7     #[derive(Debug, Clone, PartialEq, Eq)]
8     #[doc = "The `GamepadHapticActuator` class."]
9     #[doc = ""]
10     #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator)"]
11     #[doc = ""]
12     #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"]
13     pub type GamepadHapticActuator;
14     #[cfg(feature = "GamepadHapticActuatorType")]
15     # [wasm_bindgen (structural , method , getter , js_class = "GamepadHapticActuator" , js_name = type)]
16     #[doc = "Getter for the `type` field of this object."]
17     #[doc = ""]
18     #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/type)"]
19     #[doc = ""]
20     #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`, `GamepadHapticActuatorType`*"]
type_(this: &GamepadHapticActuator) -> GamepadHapticActuatorType21     pub fn type_(this: &GamepadHapticActuator) -> GamepadHapticActuatorType;
22     # [wasm_bindgen (catch , method , structural , js_class = "GamepadHapticActuator" , js_name = pulse)]
23     #[doc = "The `pulse()` method."]
24     #[doc = ""]
25     #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/pulse)"]
26     #[doc = ""]
27     #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"]
pulse( this: &GamepadHapticActuator, value: f64, duration: f64, ) -> Result<::js_sys::Promise, JsValue>28     pub fn pulse(
29         this: &GamepadHapticActuator,
30         value: f64,
31         duration: f64,
32     ) -> Result<::js_sys::Promise, JsValue>;
33 }
34