1 /* { dg-do compile } */
2 /* { dg-options "-O3 -Wno-attributes -mfpmath=sse -mfma -mtune=generic -mno-fma4" } */
3 
4 /* Test that the compiler properly optimizes floating point multiply
5    and add instructions into FMA3 instructions.  */
6 
7 #define TYPE float
8 
9 #include "l_fma_2.h"
10 
11 /* { dg-final { scan-assembler-times "vfmadd\[123\]+ps" 8 } } */
12 /* { dg-final { scan-assembler-times "vfmsub\[123\]+ps" 8 } } */
13 /* { dg-final { scan-assembler-times "vfnmadd\[123\]+ps" 8 } } */
14 /* { dg-final { scan-assembler-times "vfnmsub\[123\]+ps" 8 } } */
15 /* { dg-final { scan-assembler-times "vfmadd\[123\]+ss" 64 } } */
16 /* { dg-final { scan-assembler-times "vfmsub\[123\]+ss" 64 } } */
17 /* { dg-final { scan-assembler-times "vfnmadd\[123\]+ss" 64 } } */
18 /* { dg-final { scan-assembler-times "vfnmsub\[123\]+ss" 64 } } */
19