1 /* { dg-do compile } */ 2 /* { dg-options "-O3 -Wno-attributes -mfpmath=sse -mfma -mtune=generic -mno-fma4" } */ 3 4 /* Test that the compiler properly optimizes floating point multiply 5 and add instructions into FMA3 instructions. */ 6 7 #define TYPE float 8 9 #include "l_fma_2.h" 10 11 /* { dg-final { scan-assembler-times "vfmadd\[123\]+ps" 8 } } */ 12 /* { dg-final { scan-assembler-times "vfmsub\[123\]+ps" 8 } } */ 13 /* { dg-final { scan-assembler-times "vfnmadd\[123\]+ps" 8 } } */ 14 /* { dg-final { scan-assembler-times "vfnmsub\[123\]+ps" 8 } } */ 15 /* { dg-final { scan-assembler-times "vfmadd\[123\]+ss" 64 } } */ 16 /* { dg-final { scan-assembler-times "vfmsub\[123\]+ss" 64 } } */ 17 /* { dg-final { scan-assembler-times "vfnmadd\[123\]+ss" 64 } } */ 18 /* { dg-final { scan-assembler-times "vfnmsub\[123\]+ss" 64 } } */ 19