1 /* { dg-do compile } */
2 /* { dg-options "-O1 -fdump-tree-optimized-blocks-details" } */
3 
foo(void)4 void foo (void)
5 {
6 void *p;
7 p = &&L0;
8 goto *p;
9 L0:
10 return;
11 }
12 
13 /* The goto &L0 should have been optimized away during CFG
14    cleanups.  */
15 /* { dg-final { scan-tree-dump-not "goto &L0" "optimized" } } */
16 
17 /* There should not be any abnormal edges as DOM removed the
18    computed goto.  */
19 
20 /* { dg-final { scan-tree-dump-not "ABNORMAL" "optimized" } } */
21 
22 /* And verify that we have fixed the fallthru flag as well.
23    After DOM we will have two fallthru edges (e->0, 0->1),
24    but in the dump files we mention the 2->3 two times.  So
25    scan for 3 instances of "FALLTHRU".  */
26 
27 /* { dg-final { scan-tree-dump-times "FALLTHRU" 3 "optimized" } } */
28