1 // obj.hxx -- routines to handle loading scenery and building the plib 2 // scene graph. 3 // 4 // Written by Curtis Olson, started October 1997. 5 // 6 // Copyright (C) 1997 Curtis L. Olson - http://www.flightgear.org/~curt 7 // 8 // This program is free software; you can redistribute it and/or 9 // modify it under the terms of the GNU General Public License as 10 // published by the Free Software Foundation; either version 2 of the 11 // License, or (at your option) any later version. 12 // 13 // This program is distributed in the hope that it will be useful, but 14 // WITHOUT ANY WARRANTY; without even the implied warranty of 15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 // General Public License for more details. 17 // 18 // You should have received a copy of the GNU General Public License 19 // along with this program; if not, write to the Free Software 20 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 21 // 22 // $Id$ 23 24 25 #ifndef _SG_OBJ_HXX 26 #define _SG_OBJ_HXX 27 28 #ifndef __cplusplus 29 # error This library requires C++ 30 #endif 31 32 #include <simgear/compiler.h> 33 34 #include <string> 35 36 #include <osg/Node> 37 #include <osg/Group> 38 39 using std::string; 40 41 class SGMaterialLib; 42 namespace simgear { 43 class SGReaderWriterOptions; 44 } 45 46 osg::Node* 47 SGLoadBTG(const std::string& path, 48 const simgear::SGReaderWriterOptions* options); 49 50 #endif // _SG_OBJ_HXX 51