1 #include <simgear_config.h>
2 #include <simgear/compiler.h>
3
4 #include "parse_color.hxx"
5 #include "ColorInterpolator.hxx"
6 #include <simgear/props/props.hxx>
7 #include <simgear/misc/test_macros.hxx>
8
9 #include <iostream>
10 #include <memory>
11
12 #define VERIFY_COLOR(str, r, g, b, a) \
13 SG_VERIFY(simgear::parseColor(str, color)) \
14 SG_CHECK_EQUAL_NOSTREAM(color, osg::Vec4(r, g, b, a))
15
16 #define VERIFY_NODE_STR(node, str) \
17 SG_CHECK_EQUAL(node.getStringValue(), std::string(str))
18
main(int ac,char ** av)19 int main (int ac, char ** av)
20 {
21 osg::Vec4 color;
22 VERIFY_COLOR("#ff0000", 1,0,0,1);
23 VERIFY_COLOR("#00ff00", 0,1,0,1);
24 VERIFY_COLOR("#0000ff", 0,0,1,1);
25 VERIFY_COLOR("rgb( 255,\t127.5,0)", 1, 0.5, 0, 1);
26 VERIFY_COLOR("rgba(255, 127.5,0, 0.5)", 1, 0.5, 0, 0.5);
27
28 SGPropertyNode color_node, color_arg;
29 color_arg.setStringValue("#000000");
30
31 auto interp = std::unique_ptr<simgear::ColorInterpolator>(new simgear::ColorInterpolator);
32 interp->reset(color_arg);
33
34 interp->update(color_node, 0.5); // with no color it should immediately set to the target
35 VERIFY_NODE_STR(color_node, "rgb(0,0,0)");
36
37 color_arg.setStringValue("rgba(255,0,0,0.5)");
38 interp->reset(color_arg);
39
40 interp->update(color_node, 0.5);
41 VERIFY_NODE_STR(color_node, "rgba(127,0,0,0.75)");
42
43 interp->update(color_node, 0.5);
44 VERIFY_NODE_STR(color_node, "rgba(255,0,0,0.5)");
45
46 // Animation has already completed and therefore should be reset and start a
47 // new animation starting with the current value of the animation. As this
48 // is already the same as the target value, nothing should change.
49 interp->update(color_node, 0.5);
50 VERIFY_NODE_STR(color_node, "rgba(255,0,0,0.5)");
51
52 color_arg.setStringValue("#00ff00");
53 interp->reset(color_arg);
54 interp->update(color_node, 1.0);
55 VERIFY_NODE_STR(color_node, "rgb(0,255,0)");
56
57 std::cout << "all tests passed successfully!" << std::endl;
58 return 0;
59 }
60