1 /*
2   (C) Copyright 2001,2006,
3   International Business Machines Corporation,
4   Sony Computer Entertainment, Incorporated,
5   Toshiba Corporation,
6 
7   All rights reserved.
8 
9   Redistribution and use in source and binary forms, with or without
10   modification, are permitted provided that the following conditions are met:
11 
12     * Redistributions of source code must retain the above copyright notice,
13   this list of conditions and the following disclaimer.
14     * Redistributions in binary form must reproduce the above copyright
15   notice, this list of conditions and the following disclaimer in the
16   documentation and/or other materials provided with the distribution.
17     * Neither the names of the copyright holders nor the names of their
18   contributors may be used to endorse or promote products derived from this
19   software without specific prior written permission.
20 
21   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
22   IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
23   TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
24   PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
25   OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
26   EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
27   PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
28   PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
29   LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
30   NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
31   SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32 */
33 #ifndef _FMODF_H_
34 #define _FMODF_H_	1
35 
36 #include <errno.h>
37 #include <spu_intrinsics.h>
38 #include "headers/vec_literal.h"
39 
40 #include "fabsf.h"
41 
42 /*
43  * FUNCTION
44  *	float _fmodf(float x, float y)
45  *
46  * DESCRIPTION
47  *	The _fmodf subroutine computes the remainder of
48  *	dividing x by y. The return value is x - n*y, where n is
49  *	the quotient of x/y, rounded towards zero.
50  *
51  *	The full range form (default) provides fmod computation on
52  *	all IEEE floating point values (excluding floating overflow
53  *	or underflow).
54  *
55  *	The limited range form (selected by defining FMODF_INTEGER_RANGE)
56  *	compute fmod of all floating-point x/y values in the 32-bit
57  *	signed integer range. Values outside this range get clamped.
58  */
59 
_fmodf(float x,float y)60 static __inline float _fmodf(float x, float y)
61 {
62 #ifdef FMODF_INTEGER_RANGE
63   /* 32-BIT INTEGER DYNAMIC RANGE
64    */
65   float abs_y;
66   float quotient;
67 
68   abs_y = _fabsf(y);
69   quotient = x/abs_y;
70 
71   return (abs_y*(quotient - ((float)((int)quotient))));
72 
73 #else /* !FMODF_INTEGER_RANGE */
74   /* FULL FLOATING-POINT RANGE
75    */
76   int n;
77   vec_uint4 vx, vy, z;
78   vec_uint4 abs_x, abs_y;
79   vec_uint4 exp_x, exp_y;
80   vec_uint4 zero_x, zero_y;
81   vec_uint4 logb_x, logb_y;
82   vec_uint4 mant_x, mant_y;
83   vec_uint4 result, result0, resultx, cnt, sign;
84   vec_uint4 sign_mask = VEC_SPLAT_U32(0x80000000);
85   vec_uint4 implied_1 = VEC_SPLAT_U32(0x00800000);
86   vec_uint4 mant_mask = VEC_SPLAT_U32(0x007FFFFF);
87   vec_uint4 domain;
88   vec_int4 verrno;
89   vec_float4 vc = { 0.0, 0.0, 0.0, 0.0 };
90   vec_int4 fail = { EDOM, EDOM, EDOM, EDOM };
91 
92   vx = (vec_uint4)spu_promote(x, 0);
93   vy = (vec_uint4)spu_promote(y, 0);
94 
95   abs_x = spu_andc(vx, sign_mask);
96   abs_y = spu_andc(vy, sign_mask);
97 
98   sign = spu_and(vx, sign_mask);
99 
100   /* Determine ilogb of abs_x and abs_y and
101    * extract the mantissas (mant_x, mant_y)
102    */
103   exp_x  = spu_rlmask(abs_x, -23);
104   exp_y  = spu_rlmask(abs_y, -23);
105 
106   resultx = spu_cmpgt(abs_y, abs_x);
107 
108   zero_x = spu_cmpeq(exp_x, 0);
109   zero_y = spu_cmpeq(exp_y, 0);
110 
111   logb_x = spu_add(exp_x, -127);
112   logb_y = spu_add(exp_y, -127);
113 
114   mant_x = spu_andc(spu_sel(implied_1, abs_x, mant_mask), zero_x);
115   mant_y = spu_andc(spu_sel(implied_1, abs_y, mant_mask), zero_y);
116 
117   /* Compute fixed point fmod of mant_x and mant_y. Set the flag,
118    * result0, to all ones if we detect that the final result is
119    * ever 0.
120    */
121   result0 = spu_or(zero_x, zero_y);
122 
123   n = spu_extract(spu_sub(logb_x, logb_y), 0);
124 
125   while (n-- > 0) {
126     z = spu_sub(mant_x, mant_y);
127 
128     result0 = spu_or(spu_cmpeq(z, 0), result0);
129 
130     mant_x = spu_sel(spu_add(mant_x, mant_x), spu_add(z, z),
131                      spu_cmpgt((vec_int4)z, -1));
132   }
133 
134   z = spu_sub(mant_x, mant_y);
135   mant_x = spu_sel(mant_x, z, spu_cmpgt((vec_int4)z, -1));
136 
137   result0 = spu_or(spu_cmpeq(mant_x, 0), result0);
138 
139   /* Convert the result back to floating point and restore
140    * the sign. If we flagged the result to be zero (result0),
141    * zero it. If we flagged the result to equal its input x,
142    * (resultx) then return x.
143    */
144   cnt = spu_add(spu_cntlz(mant_x), -8);
145 
146   mant_x = spu_rl(spu_andc(mant_x, implied_1), (vec_int4)cnt);
147 
148   exp_y = spu_sub(exp_y, cnt);
149   result0 = spu_orc(result0, spu_cmpgt((vec_int4)exp_y, 0)); /* zero denorm results */
150   exp_y = spu_rl(exp_y, 23);
151 
152 
153   result = spu_sel(exp_y, spu_or(sign, mant_x), VEC_SPLAT_U32(0x807FFFFF));
154 
155   result = spu_sel(spu_andc(result, spu_rlmask(result0, -1)), vx,
156                    resultx);
157 
158 #ifndef _IEEE_LIBM
159   /*
160    * If y is zero, set errno to EDOM
161    */
162   domain = spu_cmpeq(vc, (vec_float4) vy);
163   verrno = spu_splats(errno);
164   errno = spu_extract(spu_sel(verrno, fail, (vector unsigned int) domain), 0);
165 #endif
166 
167   return (spu_extract((vec_float4)result, 0));
168 #endif /* FMODF_INTEGER_RANGE */
169 }
170 #endif /* _FMODF_H_ */
171