1//==-- AArch64Schedule.td - AArch64 Scheduling Definitions -*- tablegen -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
9// Define TII for use in SchedVariant Predicates.
10// const MachineInstr *MI and const TargetSchedModel *SchedModel
11// are defined by default.
12def : PredicateProlog<[{
13  const AArch64InstrInfo *TII =
14    static_cast<const AArch64InstrInfo*>(SchedModel->getInstrInfo());
15  (void)TII;
16}]>;
17
18// AArch64 Scheduler Definitions
19
20def WriteImm       : SchedWrite; // MOVN, MOVZ
21// TODO: Provide variants for MOV32/64imm Pseudos that dynamically
22// select the correct sequence of WriteImms.
23
24def WriteI         : SchedWrite; // ALU
25def WriteISReg     : SchedWrite; // ALU of Shifted-Reg
26def WriteIEReg     : SchedWrite; // ALU of Extended-Reg
27def ReadI          : SchedRead;  // ALU
28def ReadISReg      : SchedRead;  // ALU of Shifted-Reg
29def ReadIEReg      : SchedRead;  // ALU of Extended-Reg
30def WriteExtr      : SchedWrite; // EXTR shifts a reg pair
31def ReadExtrHi     : SchedRead;  // Read the high reg of the EXTR pair
32def WriteIS        : SchedWrite; // Shift/Scale
33def WriteID32      : SchedWrite; // 32-bit Divide
34def WriteID64      : SchedWrite; // 64-bit Divide
35def ReadID         : SchedRead;  // 32/64-bit Divide
36def WriteIM32      : SchedWrite; // 32-bit Multiply
37def WriteIM64      : SchedWrite; // 64-bit Multiply
38def ReadIM         : SchedRead;  // 32/64-bit Multiply
39def ReadIMA        : SchedRead;  // 32/64-bit Multiply Accumulate
40def WriteBr        : SchedWrite; // Branch
41def WriteBrReg     : SchedWrite; // Indirect Branch
42
43def WriteLD        : SchedWrite; // Load from base addr plus immediate offset
44def WriteST        : SchedWrite; // Store to base addr plus immediate offset
45def WriteSTP       : SchedWrite; // Store a register pair.
46def WriteAdr       : SchedWrite; // Address pre/post increment.
47
48def WriteLDIdx : SchedWrite; // Load from a register index (maybe scaled).
49def WriteSTIdx : SchedWrite; // Store to a register index (maybe scaled).
50def ReadAdrBase : SchedRead; // Read the base resister of a reg-offset LD/ST.
51
52// Serialized two-level address load.
53// EXAMPLE: LOADGot
54def WriteLDAdr : WriteSequence<[WriteAdr, WriteLD]>;
55
56// Serialized two-level address lookup.
57// EXAMPLE: MOVaddr...
58def WriteAdrAdr : WriteSequence<[WriteAdr, WriteAdr]>;
59
60// The second register of a load-pair.
61// LDP,LDPSW,LDNP,LDXP,LDAXP
62def WriteLDHi : SchedWrite;
63
64// Store-exclusive is a store followed by a dependent load.
65def WriteSTX : WriteSequence<[WriteST, WriteLD]>;
66
67def WriteSys     : SchedWrite; // Long, variable latency system ops.
68def WriteBarrier : SchedWrite; // Memory barrier.
69def WriteHint    : SchedWrite; // Hint instruction.
70
71def WriteF       : SchedWrite; // General floating-point ops.
72def WriteFCmp    : SchedWrite; // Floating-point compare.
73def WriteFCvt    : SchedWrite; // Float conversion.
74def WriteFCopy   : SchedWrite; // Float-int register copy.
75def WriteFImm    : SchedWrite; // Floating-point immediate.
76def WriteFMul    : SchedWrite; // Floating-point multiply.
77def WriteFDiv    : SchedWrite; // Floating-point division.
78
79def WriteV   : SchedWrite; // Vector ops.
80def WriteVLD : SchedWrite; // Vector loads.
81def WriteVST : SchedWrite; // Vector stores.
82
83def WriteAtomic : SchedWrite; // Atomic memory operations (CAS, Swap, LDOP)
84
85// Read the unwritten lanes of the VLD's destination registers.
86def ReadVLD : SchedRead;
87
88// Sequential vector load and shuffle.
89def WriteVLDShuffle     : WriteSequence<[WriteVLD, WriteV]>;
90def WriteVLDPairShuffle : WriteSequence<[WriteVLD, WriteV, WriteV]>;
91
92// Store a shuffled vector.
93def WriteVSTShuffle : WriteSequence<[WriteV, WriteVST]>;
94def WriteVSTPairShuffle : WriteSequence<[WriteV, WriteV, WriteVST]>;
95