1 #include <simplex\vertex\with\a.h>
2 #include <simplex\tetrahedron\with\avq.h>
3 #include <simplex\face\with\fa.h>
4 #include <complex\tetramesh\base.h>
5 #include <complex\tetramesh\update\topology.h>
6 #include <complex\tetramesh\update\allocate.h>
7 #include<vector>
8 #include<complex\tetramesh\update\triconvert.h>
9 #include<complex\trimesh\base.h>
10 using namespace vcg;
11 using namespace tetra;
12 using namespace tri;
13 #include<apps\test\tetramesh\test\myclasses.h>
14
main(int argc,char ** argv)15 int main( int argc, char **argv )
16 {
17 MyMesh tm=MyMesh();
18 UpdateTopology<vector<MyVertex>,vector<MyTetrahedron> > ut= UpdateTopology<vector<MyVertex>,vector<MyTetrahedron> >();
19 Allocator<MyMesh> All= Allocator<MyMesh>();
20 vector<MyVertex **> local_var=vector<MyVertex **>();
21 char* filename="sphere.ts";
22 tm.LoadTs(filename,1);
23 ut.TTTopology(tm.vert,tm.tetra);
24 ut.TestTTTopology(tm.vert,tm.tetra);
25 ut.VTTopology(tm.vert,tm.tetra);
26 All.AddVertices(tm,10,local_var);
27 All.AddVertices(tm,10);
28 ut.TestTTTopology(tm.vert,tm.tetra);
29 MyTriMesh mesh;
30 TriConverter <MyMesh,MyTriMesh>tric=TriConverter<MyMesh,MyTriMesh>();
31 tric.Convert(tm,mesh);
32 }