1 // RUN: %clang_cc1 -S -emit-llvm -triple i386-linux -std=c++2a -Wno-unknown-pragmas %s -o - | FileCheck %s
2 
3 // nextUp(1.F) == 0x1.000002p0F
4 
add_round_down(float x,float y)5 constexpr float add_round_down(float x, float y) {
6   #pragma STDC FENV_ROUND FE_DOWNWARD
7   float res = x;
8   res += y;
9   return res;
10 }
11 
add_round_up(float x,float y)12 constexpr float add_round_up(float x, float y) {
13   #pragma STDC FENV_ROUND FE_UPWARD
14   float res = x;
15   res += y;
16   return res;
17 }
18 
19 float V1 = add_round_down(1.0F, 0x0.000001p0F);
20 float V2 = add_round_up(1.0F, 0x0.000001p0F);
21 // CHECK: @V1 = {{.*}} float 1.000000e+00
22 // CHECK: @V2 = {{.*}} float 0x3FF0000020000000
23 
add_cast_round_down(float x,double y)24 constexpr float add_cast_round_down(float x, double y) {
25   #pragma STDC FENV_ROUND FE_DOWNWARD
26   float res = x;
27   res += y;
28   return res;
29 }
30 
add_cast_round_up(float x,double y)31 constexpr float add_cast_round_up(float x, double y) {
32   #pragma STDC FENV_ROUND FE_UPWARD
33   float res = x;
34   res += y;
35   return res;
36 }
37 
38 float V3 = add_cast_round_down(1.0F, 0x0.000001p0F);
39 float V4 = add_cast_round_up(1.0F, 0x0.000001p0F);
40 
41 // CHECK: @V3 = {{.*}} float 1.000000e+00
42 // CHECK: @V4 = {{.*}} float 0x3FF0000020000000
43 
44 // The next three variables use the same function as initializer, only rounding
45 // modes differ.
46 
__anonbc7b9ab10102() 47 float V5 = []() -> float {
48   return [](float x, float y)->float {
49     #pragma STDC FENV_ROUND FE_UPWARD
50     return x + y;
51   }([](float x, float y) -> float {
52       #pragma STDC FENV_ROUND FE_UPWARD
53       return x + y;
54     }(1.0F, 0x0.000001p0F),
55   0x0.000001p0F);
56 }();
57 // CHECK: @V5 = {{.*}} float 0x3FF0000040000000
58 
__anonbc7b9ab10402() 59 float V6 = []() -> float {
60   return [](float x, float y)->float {
61     #pragma STDC FENV_ROUND FE_DOWNWARD
62     return x + y;
63   }([](float x, float y) -> float {
64       #pragma STDC FENV_ROUND FE_UPWARD
65       return x + y;
66     }(1.0F, 0x0.000001p0F),
67   0x0.000001p0F);
68 }();
69 // CHECK: @V6 = {{.*}} float 0x3FF0000020000000
70 
__anonbc7b9ab10702() 71 float V7 = []() -> float {
72   return [](float x, float y)->float {
73     #pragma STDC FENV_ROUND FE_DOWNWARD
74     return x + y;
75   }([](float x, float y) -> float {
76       #pragma STDC FENV_ROUND FE_DOWNWARD
77       return x + y;
78     }(1.0F, 0x0.000001p0F),
79   0x0.000001p0F);
80 }();
81 // CHECK: @V7 = {{.*}} float 1.000000e+00
82