1 /*************************************************************** 2 * struct.h 3 * Header for Rex addin program. 4 ***************************************************************/ 5 #ifndef _STRUCT_ 6 #define _STRUCT_ 7 8 9 typedef struct 10 { 11 unsigned int PointX; 12 unsigned int PointY; 13 } POINT; 14 15 16 typedef struct { 17 unsigned int x; 18 unsigned int y; 19 unsigned int cx; 20 unsigned int cy; 21 } RECT; 22 23 24 typedef struct 25 { 26 unsigned int message; 27 unsigned char bCode; 28 unsigned int sCode; 29 POINT pt; 30 } MSG; 31 32 33 #endif /* _STRUCT_ */ 34 35 36