1 /***************************************************************
2  *		struct.h
3  *			Header for Rex addin program.
4  ***************************************************************/
5 #ifndef _STRUCT_
6 #define _STRUCT_
7 
8 
9 typedef struct
10 {
11 	unsigned int 	PointX;
12 	unsigned int	PointY;
13 } POINT;
14 
15 
16 typedef struct {
17 	unsigned int	x;
18 	unsigned int	y;
19 	unsigned int	cx;
20 	unsigned int	cy;
21 } RECT;
22 
23 
24 typedef struct
25 {
26 	unsigned int	message;
27 	unsigned char	bCode;
28 	unsigned int	sCode;
29 	POINT		pt;
30 } MSG;
31 
32 
33 #endif /* _STRUCT_ */
34 
35 
36