1 /* This file is obj-evax.h
2    Copyright 1996, 2000 Free Software Foundation, Inc.
3    Contributed by Klaus K�mpf (kkaempf@progis.de) of
4      proGIS Software, Aachen, Germany.
5 
6    This file is part of GAS, the GNU Assembler.
7 
8    GAS is free software; you can redistribute it and/or modify
9    it under the terms of the GNU General Public License as published by
10    the Free Software Foundation; either version 2, or (at your option)
11    any later version.
12 
13    GAS is distributed in the hope that it will be useful,
14    but WITHOUT ANY WARRANTY; without even the implied warranty of
15    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16    GNU General Public License for more details.
17 
18    You should have received a copy of the GNU General Public License
19    along with GAS; see the file COPYING.  If not, write to
20    the Free Software Foundation, 59 Temple Place - Suite 330, Boston,
21    MA 02111-1307, USA.  */
22 
23 /*
24  * This file is obj-evax.h and is intended to be a template for
25  * object format specific header files.
26  */
27 
28 /* define an obj specific macro off which target cpu back ends may key.  */
29 #define OBJ_EVAX 1
30 
31 /* include whatever target cpu is appropriate.  */
32 #include "targ-cpu.h"
33 
34 #ifdef BFD_ASSEMBLER
35 #define OUTPUT_FLAVOR bfd_target_evax_flavour
36 #endif
37 
38 /*
39  * SYMBOLS
40  */
41 
42 /*
43  * If your object format needs to reorder symbols, define this.  When
44  * defined, symbols are kept on a doubly linked list and functions are
45  * made available for push, insert, append, and delete.  If not defined,
46  * symbols are kept on a singly linked list, only the append and clear
47  * facilities are available, and they are macros.
48  */
49 
50 /* #define SYMBOLS_NEED_PACKPOINTERS */
51 
52 /*  */
53 typedef struct
54   {
55     void *nothing;
56   }
57 obj_symbol_type;		/* should be the format's symbol structure */
58 
59 typedef void *object_headers;
60 
61 #define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE (0)	/* your magic number */
62 
63 #define OBJ_EMIT_LINENO(a,b,c)	/* must be *something*.  This no-op's it out.  */
64 
65 #define obj_symbol_new_hook(s)        {;}
66 
67 #define S_SET_OTHER(S,V)
68 #define S_SET_TYPE(S,T)
69 #define S_SET_DESC(S,D)
70 #define S_GET_OTHER(S)	0
71 #define S_GET_TYPE(S)	0
72 #define S_GET_DESC(S)	0
73 
74 #define PDSC_S_K_KIND_FP_STACK 9
75 #define PDSC_S_K_KIND_FP_REGISTER 10
76 #define PDSC_S_K_KIND_NULL 8
77 
78 #define PDSC_S_K_MIN_STACK_SIZE 32
79 #define PDSC_S_K_MIN_REGISTER_SIZE 24
80 #define PDSC_S_K_NULL_SIZE 16
81 
82 #define PDSC_S_M_BASE_REG_IS_FP 0x80	/* low byte */
83 #define PDSC_S_M_NATIVE 0x10		/* high byte */
84 #define PDSC_S_M_NO_JACKET 0x20		/* high byte */
85 
86 #define LKP_S_K_SIZE 16
87 
88 #define TC_IMPLICIT_LCOMM_ALIGNMENT(SIZE, P2VAR) (P2VAR) = 3
89 
90 /*
91  * Local Variables:
92  * comment-column: 0
93  * fill-column: 131
94  * End:
95  */
96