1{ 2 * Copyright (c) 1999 Apple Computer, Inc. All rights reserved. 3 * 4 * @APPLE_LICENSE_HEADER_START@ 5 * 6 * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved. 7 * 8 * This file contains Original Code and/or Modifications of Original Code 9 * as defined in and that are subject to the Apple Public Source License 10 * Version 2.0 (the 'License'). You may not use this file except in 11 * compliance with the License. Please obtain a copy of the License at 12 * http://www.opensource.apple.com/apsl/ and read it before using this 13 * file. 14 * 15 * The Original Code and all software distributed under the License are 16 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 17 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, 18 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 20 * Please see the License for the specific language governing rights and 21 * limitations under the License. 22 * 23 * @APPLE_LICENSE_HEADER_END@ 24 } 25// 26// objc_sync.h 27// 28// Copyright (c) 2002 Apple Computer, Inc. All rights reserved. 29// 30 31//#include <objc/lobjc.h> 32 33// Begin synchronizing on 'obj'. 34// Allocates recursive pthread_mutex associated with 'obj' if needed. 35// Returns OBJC_SYNC_SUCCESS once lock is acquired. 36function objc_sync_enter(obj: id): cint; cdecl; external; 37 38// End synchronizing on 'obj'. 39// Returns OBJC_SYNC_SUCCESS or OBJC_SYNC_NOT_OWNING_THREAD_ERROR 40function objc_sync_exit(obj: id): cint; cdecl; external; 41 42// Temporarily release lock on 'obj' and wait for another thread to notify on 'obj' 43// Return OBJC_SYNC_SUCCESS, OBJC_SYNC_NOT_OWNING_THREAD_ERROR, OBJC_SYNC_TIMED_OUT 44function objc_sync_wait(obj: id; milliSecondsMaxWait: clonglong): cint; cdecl; external; 45 46// Wake up another thread waiting on 'obj' 47// Return OBJC_SYNC_SUCCESS, OBJC_SYNC_NOT_OWNING_THREAD_ERROR 48function objc_sync_notify(obj: id): cint; cdecl; external; 49 50// Wake up all threads waiting on 'obj' 51// Return OBJC_SYNC_SUCCESS, OBJC_SYNC_NOT_OWNING_THREAD_ERROR 52function objc_sync_notifyAll(obj: id): cint; cdecl; external; 53 54const 55 OBJC_SYNC_SUCCESS = 0; 56 OBJC_SYNC_NOT_OWNING_THREAD_ERROR = -1; 57 OBJC_SYNC_TIMED_OUT = -2; 58 OBJC_SYNC_NOT_INITIALIZED = -3; 59 60