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19 
20 #include <sal/config.h>
21 
22 #include <canvas/elapsedtime.hxx>
23 
24 #include <tools/time.hxx>
25 
26 namespace canvas::tools {
27 
getSystemTime()28 double ElapsedTime::getSystemTime()
29 {
30     return ::tools::Time::GetMonotonicTicks() / 1.0E6;
31 }
32 
ElapsedTime()33 ElapsedTime::ElapsedTime()
34     : m_pTimeBase(),
35       m_fLastQueriedTime( 0.0 ),
36       m_fStartTime( getSystemTime() ),
37       m_fFrozenTime( 0.0 ),
38       m_bInPauseMode( false ),
39       m_bInHoldMode( false )
40 {
41 }
42 
ElapsedTime(std::shared_ptr<ElapsedTime> const & pTimeBase)43 ElapsedTime::ElapsedTime(
44     std::shared_ptr<ElapsedTime> const & pTimeBase )
45     : m_pTimeBase( pTimeBase ),
46       m_fLastQueriedTime( 0.0 ),
47       m_fStartTime( getCurrentTime() ),
48       m_fFrozenTime( 0.0 ),
49       m_bInPauseMode( false ),
50       m_bInHoldMode( false )
51 {
52 }
53 
reset()54 void ElapsedTime::reset()
55 {
56     m_fLastQueriedTime = 0.0;
57     m_fStartTime = getCurrentTime();
58     m_fFrozenTime = 0.0;
59     m_bInPauseMode = false;
60     m_bInHoldMode = false;
61 }
62 
adjustTimer(double fOffset)63 void ElapsedTime::adjustTimer( double fOffset )
64 {
65     // to make getElapsedTime() become _larger_, have to reduce
66     // m_fStartTime.
67     m_fStartTime -= fOffset;
68 
69     // also adjust frozen time, this method must _always_ affect the
70     // value returned by getElapsedTime()!
71     if (m_bInHoldMode || m_bInPauseMode)
72         m_fFrozenTime += fOffset;
73 }
74 
getCurrentTime() const75 double ElapsedTime::getCurrentTime() const
76 {
77     return m_pTimeBase == nullptr ? getSystemTime() : m_pTimeBase->getElapsedTimeImpl();
78 }
79 
getElapsedTime() const80 double ElapsedTime::getElapsedTime() const
81 {
82     m_fLastQueriedTime = getElapsedTimeImpl();
83     return m_fLastQueriedTime;
84 }
85 
getElapsedTimeImpl() const86 double ElapsedTime::getElapsedTimeImpl() const
87 {
88     if (m_bInHoldMode || m_bInPauseMode)
89         return m_fFrozenTime;
90 
91     return getCurrentTime() - m_fStartTime;
92 }
93 
pauseTimer()94 void ElapsedTime::pauseTimer()
95 {
96     m_fFrozenTime = getElapsedTimeImpl();
97     m_bInPauseMode = true;
98 }
99 
continueTimer()100 void ElapsedTime::continueTimer()
101 {
102     m_bInPauseMode = false;
103 
104     // stop pausing, time runs again. Note that
105     // getElapsedTimeImpl() honors hold mode, i.e. a
106     // continueTimer() in hold mode will preserve the latter
107     const double fPauseDuration( getElapsedTimeImpl() - m_fFrozenTime );
108 
109     // adjust start time, such that subsequent getElapsedTime() calls
110     // will virtually start from m_fFrozenTime.
111     m_fStartTime += fPauseDuration;
112 }
113 
holdTimer()114 void ElapsedTime::holdTimer()
115 {
116     // when called during hold mode (e.g. more than once per time
117     // object), the original hold time will be maintained.
118     m_fFrozenTime = getElapsedTimeImpl();
119     m_bInHoldMode = true;
120 }
121 
releaseTimer()122 void ElapsedTime::releaseTimer()
123 {
124     m_bInHoldMode = false;
125 }
126 
127 } // namespace
128 
129 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
130