1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ 2 /* 3 * This file is part of the LibreOffice project. 4 * 5 * This Source Code Form is subject to the terms of the Mozilla Public 6 * License, v. 2.0. If a copy of the MPL was not distributed with this 7 * file, You can obtain one at http://mozilla.org/MPL/2.0/. 8 * 9 * This file incorporates work covered by the following license notice: 10 * 11 * Licensed to the Apache Software Foundation (ASF) under one or more 12 * contributor license agreements. See the NOTICE file distributed 13 * with this work for additional information regarding copyright 14 * ownership. The ASF licenses this file to you under the Apache 15 * License, Version 2.0 (the "License"); you may not use this file 16 * except in compliance with the License. You may obtain a copy of 17 * the License at http://www.apache.org/licenses/LICENSE-2.0 . 18 */ 19 20 #pragma once 21 22 #include <texture/texture.hxx> 23 #include <vcl/bitmapex.hxx> 24 25 namespace drawinglayer::primitive3d { 26 class HatchTexturePrimitive3D; 27 } 28 29 namespace drawinglayer::texture 30 { 31 class GeoTexSvxMono final : public GeoTexSvx 32 { 33 basegfx::BColor maSingleColor; 34 double mfOpacity; 35 36 public: 37 GeoTexSvxMono( 38 const basegfx::BColor& rSingleColor, 39 double fOpacity); 40 41 // compare operator 42 virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const override; 43 virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; 44 virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; 45 }; 46 47 } // end of namespace drawinglayer::texture 48 49 namespace drawinglayer::texture 50 { 51 class GeoTexSvxBitmapEx : public GeoTexSvx 52 { 53 protected: 54 BitmapEx maBitmapEx; 55 Bitmap maBitmap; // Bitmap held within maBitmapEx, to exist during mpReadBitmap scope 56 Bitmap::ScopedReadAccess mpReadBitmap; 57 Bitmap maTransparence; 58 Bitmap::ScopedReadAccess mpReadTransparence; 59 basegfx::B2DPoint maTopLeft; 60 basegfx::B2DVector maSize; 61 double mfMulX; 62 double mfMulY; 63 64 bool mbIsAlpha : 1; 65 66 // helpers 67 bool impIsValid(const basegfx::B2DPoint& rUV, sal_Int32& rX, sal_Int32& rY) const; 68 sal_uInt8 impGetTransparence(sal_Int32 rX, sal_Int32 rY) const; 69 70 public: 71 GeoTexSvxBitmapEx( 72 const BitmapEx& rBitmapEx, 73 const basegfx::B2DRange& rRange); 74 virtual ~GeoTexSvxBitmapEx() override; 75 76 virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; 77 virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; 78 }; 79 80 } // end of namespace drawinglayer::texture 81 82 namespace drawinglayer::texture 83 { 84 class GeoTexSvxBitmapExTiled final : public GeoTexSvxBitmapEx 85 { 86 double mfOffsetX; 87 double mfOffsetY; 88 89 bool mbUseOffsetX : 1; 90 bool mbUseOffsetY : 1; 91 92 // helpers 93 basegfx::B2DPoint impGetCorrected(const basegfx::B2DPoint& rUV) const; 94 95 public: 96 GeoTexSvxBitmapExTiled( 97 const BitmapEx& rBitmapEx, 98 const basegfx::B2DRange& rRange, 99 double fOffsetX, 100 double fOffsetY); 101 102 virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; 103 virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; 104 }; 105 106 } // end of namespace drawinglayer::texture 107 108 namespace drawinglayer::texture 109 { 110 class GeoTexSvxMultiHatch final : public GeoTexSvx 111 { 112 basegfx::BColor maColor; 113 double mfLogicPixelSize; 114 std::unique_ptr<GeoTexSvxHatch> mp0; 115 std::unique_ptr<GeoTexSvxHatch> mp1; 116 std::unique_ptr<GeoTexSvxHatch> mp2; 117 118 bool mbFillBackground : 1; 119 120 // helpers 121 bool impIsOnHatch(const basegfx::B2DPoint& rUV) const; 122 123 public: 124 GeoTexSvxMultiHatch(const primitive3d::HatchTexturePrimitive3D& rPrimitive, double fLogicPixelSize); 125 virtual ~GeoTexSvxMultiHatch() override; 126 virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; 127 virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; 128 }; 129 130 } // end of namespace drawinglayer::texture 131 132 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ 133