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19 
20 #ifndef INCLUDED_SDEXT_SOURCE_PRESENTER_PRESENTERSPRITE_HXX
21 #define INCLUDED_SDEXT_SOURCE_PRESENTER_PRESENTERSPRITE_HXX
22 
23 #include <com/sun/star/rendering/XCustomSprite.hpp>
24 #include <com/sun/star/rendering/XSpriteCanvas.hpp>
25 
26 namespace sdext::presenter
27 {
28 /** A wrapper around a css::rendering::XCustomSprite that allows
29     not only setting values like size, location, and transformation but also
30     provides read access to them.
31     It also handles the showing and hiding of a sprite.  This includes not
32     to show the sprite when its size is not yet defined (results in a crash)
33     and hiding a sprite before disposing it (results in zombie sprites.)
34 */
35 class PresenterSprite final
36 {
37 public:
38     PresenterSprite();
39     ~PresenterSprite();
40     PresenterSprite(const PresenterSprite&) = delete;
41     PresenterSprite& operator=(const PresenterSprite&) = delete;
42 
43     /** The given sprite canvas is used as factory to create the sprite that
44         is wrapped by objects of this class.
45         It is also used to call updateScreen() at (wrapped by the Update() method).
46     */
47     void SetFactory(const css::uno::Reference<css::rendering::XSpriteCanvas>& rxSpriteFactory);
48 
49     css::uno::Reference<css::rendering::XCanvas> GetCanvas();
50 
51     void Show();
52     void Hide();
53 
54     void Resize(const css::geometry::RealSize2D& rSize);
55     void MoveTo(const css::geometry::RealPoint2D& rLocation);
56 
57     void Update();
58 
59 private:
60     css::uno::Reference<css::rendering::XSpriteCanvas> mxSpriteFactory;
61     css::uno::Reference<css::rendering::XCustomSprite> mxSprite;
62     css::geometry::RealSize2D maSize;
63     css::geometry::RealPoint2D maLocation;
64     bool mbIsVisible;
65 
66     void ProvideSprite();
67     void DisposeSprite();
68 };
69 }
70 
71 #endif
72 
73 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
74