1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ 2 /* 3 * This file is part of the LibreOffice project. 4 * 5 * This Source Code Form is subject to the terms of the Mozilla Public 6 * License, v. 2.0. If a copy of the MPL was not distributed with this 7 * file, You can obtain one at http://mozilla.org/MPL/2.0/. 8 * 9 * This file incorporates work covered by the following license notice: 10 * 11 * Licensed to the Apache Software Foundation (ASF) under one or more 12 * contributor license agreements. See the NOTICE file distributed 13 * with this work for additional information regarding copyright 14 * ownership. The ASF licenses this file to you under the Apache 15 * License, Version 2.0 (the "License"); you may not use this file 16 * except in compliance with the License. You may obtain a copy of 17 * the License at http://www.apache.org/licenses/LICENSE-2.0 . 18 */ 19 20 #ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSCENEATTRIBUTE3D_HXX 21 #define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSCENEATTRIBUTE3D_HXX 22 23 #include <drawinglayer/drawinglayerdllapi.h> 24 25 #include <com/sun/star/drawing/ProjectionMode.hpp> 26 #include <com/sun/star/drawing/ShadeMode.hpp> 27 #include <o3tl/cow_wrapper.hxx> 28 29 30 // predefines 31 32 namespace drawinglayer { namespace attribute { 33 class ImpSdrSceneAttribute; 34 }} 35 36 37 namespace drawinglayer 38 { 39 namespace attribute 40 { 41 class DRAWINGLAYER_DLLPUBLIC SdrSceneAttribute 42 { 43 public: 44 typedef o3tl::cow_wrapper< ImpSdrSceneAttribute > ImplType; 45 46 private: 47 ImplType mpSdrSceneAttribute; 48 49 public: 50 /// constructors/assignmentoperator/destructor 51 SdrSceneAttribute( 52 double fDistance, 53 double fShadowSlant, 54 css::drawing::ProjectionMode aProjectionMode, 55 css::drawing::ShadeMode aShadeMode, 56 bool bTwoSidedLighting); 57 SdrSceneAttribute(); 58 SdrSceneAttribute(const SdrSceneAttribute&); 59 SdrSceneAttribute(SdrSceneAttribute&&); 60 SdrSceneAttribute& operator=(const SdrSceneAttribute&); 61 SdrSceneAttribute& operator=(SdrSceneAttribute&&); 62 ~SdrSceneAttribute(); 63 64 // checks if the incarnation is default constructed 65 bool isDefault() const; 66 67 // compare operator 68 bool operator==(const SdrSceneAttribute& rCandidate) const; 69 70 // data read access 71 double getShadowSlant() const; 72 css::drawing::ProjectionMode getProjectionMode() const; 73 css::drawing::ShadeMode getShadeMode() const; 74 bool getTwoSidedLighting() const; 75 }; 76 } // end of namespace attribute 77 } // end of namespace drawinglayer 78 79 80 #endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSCENEATTRIBUTE3D_HXX 81 82 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ 83