1 2 /* 3 actionreplay.h 4 */ 5 6 typedef struct { 7 unsigned int addr; 8 int test,set; 9 } Ar_Code; 10 11 extern int ar_enabled; 12 13 /* prototypes */ 14 15 void ar_setcode(char *code); 16 int ar_checkwrite(unsigned int,unsigned char); 17