1 
2 /*
3   actionreplay.h
4 */
5 
6 typedef struct {
7   unsigned int addr;
8   int test,set;
9 } Ar_Code;
10 
11 extern int ar_enabled;
12 
13 /* prototypes */
14 
15 void ar_setcode(char *code);
16 int ar_checkwrite(unsigned int,unsigned char);
17