1 // Copyright 2019 Citra Emulator Project
2 // Licensed under GPLv2 or any later version
3 // Refer to the license.txt file included.
4 
5 #pragma once
6 
7 #include <vector>
8 #include "common/common_types.h"
9 
10 namespace Common {
11 void FlipRGBA8Texture(std::vector<u8>& tex, u64 width, u64 height);
12 }
13