1 // Copyright 2019 Citra Emulator Project 2 // Licensed under GPLv2 or any later version 3 // Refer to the license.txt file included. 4 5 #pragma once 6 7 #include <vector> 8 #include "common/common_types.h" 9 10 namespace Common { 11 void FlipRGBA8Texture(std::vector<u8>& tex, u64 width, u64 height); 12 } 13