1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.GL import _types as _cs
5# End users want this...
6from OpenGL.raw.GL._types import *
7from OpenGL.raw.GL import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'GL_EXT_texture_buffer_object'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.GL,'GL_EXT_texture_buffer_object',error_checker=_errors._error_checker)
14GL_MAX_TEXTURE_BUFFER_SIZE_EXT=_C('GL_MAX_TEXTURE_BUFFER_SIZE_EXT',0x8C2B)
15GL_TEXTURE_BINDING_BUFFER_EXT=_C('GL_TEXTURE_BINDING_BUFFER_EXT',0x8C2C)
16GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT=_C('GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT',0x8C2D)
17GL_TEXTURE_BUFFER_EXT=_C('GL_TEXTURE_BUFFER_EXT',0x8C2A)
18GL_TEXTURE_BUFFER_FORMAT_EXT=_C('GL_TEXTURE_BUFFER_FORMAT_EXT',0x8C2E)
19@_f
20@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLuint)
21def glTexBufferEXT(target,internalformat,buffer):pass
22