1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GL import _types as _cs 5# End users want this... 6from OpenGL.raw.GL._types import * 7from OpenGL.raw.GL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GL_EXT_texture_buffer_object' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GL,'GL_EXT_texture_buffer_object',error_checker=_errors._error_checker) 14GL_MAX_TEXTURE_BUFFER_SIZE_EXT=_C('GL_MAX_TEXTURE_BUFFER_SIZE_EXT',0x8C2B) 15GL_TEXTURE_BINDING_BUFFER_EXT=_C('GL_TEXTURE_BINDING_BUFFER_EXT',0x8C2C) 16GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT=_C('GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT',0x8C2D) 17GL_TEXTURE_BUFFER_EXT=_C('GL_TEXTURE_BUFFER_EXT',0x8C2A) 18GL_TEXTURE_BUFFER_FORMAT_EXT=_C('GL_TEXTURE_BUFFER_FORMAT_EXT',0x8C2E) 19@_f 20@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLuint) 21def glTexBufferEXT(target,internalformat,buffer):pass 22