1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.WGL import _types as _cs 5# End users want this... 6from OpenGL.raw.WGL._types import * 7from OpenGL.raw.WGL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'WGL_NV_swap_group' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.WGL,'WGL_NV_swap_group',error_checker=_errors._error_checker) 14 15@_f 16@_p.types(_cs.BOOL,_cs.GLuint,_cs.GLuint) 17def wglBindSwapBarrierNV(group,barrier):pass 18@_f 19@_p.types(_cs.BOOL,_cs.HDC,_cs.GLuint) 20def wglJoinSwapGroupNV(hDC,group):pass 21@_f 22@_p.types(_cs.BOOL,_cs.HDC,arrays.GLuintArray) 23def wglQueryFrameCountNV(hDC,count):pass 24@_f 25@_p.types(_cs.BOOL,_cs.HDC,arrays.GLuintArray,arrays.GLuintArray) 26def wglQueryMaxSwapGroupsNV(hDC,maxGroups,maxBarriers):pass 27@_f 28@_p.types(_cs.BOOL,_cs.HDC,arrays.GLuintArray,arrays.GLuintArray) 29def wglQuerySwapGroupNV(hDC,group,barrier):pass 30@_f 31@_p.types(_cs.BOOL,_cs.HDC) 32def wglResetFrameCountNV(hDC):pass 33