1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.WGL import _types as _cs
5# End users want this...
6from OpenGL.raw.WGL._types import *
7from OpenGL.raw.WGL import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'WGL_NV_swap_group'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.WGL,'WGL_NV_swap_group',error_checker=_errors._error_checker)
14
15@_f
16@_p.types(_cs.BOOL,_cs.GLuint,_cs.GLuint)
17def wglBindSwapBarrierNV(group,barrier):pass
18@_f
19@_p.types(_cs.BOOL,_cs.HDC,_cs.GLuint)
20def wglJoinSwapGroupNV(hDC,group):pass
21@_f
22@_p.types(_cs.BOOL,_cs.HDC,arrays.GLuintArray)
23def wglQueryFrameCountNV(hDC,count):pass
24@_f
25@_p.types(_cs.BOOL,_cs.HDC,arrays.GLuintArray,arrays.GLuintArray)
26def wglQueryMaxSwapGroupsNV(hDC,maxGroups,maxBarriers):pass
27@_f
28@_p.types(_cs.BOOL,_cs.HDC,arrays.GLuintArray,arrays.GLuintArray)
29def wglQuerySwapGroupNV(hDC,group,barrier):pass
30@_f
31@_p.types(_cs.BOOL,_cs.HDC)
32def wglResetFrameCountNV(hDC):pass
33