1 /*
2 
3     OpenGL loader generated by glad 0.1.33 on Thu Apr 23 20:11:55 2020.
4 
5     Language/Generator: C/C++
6     Specification: gl
7     APIs: gl=3.2
8     Profile: compatibility
9     Extensions:
10         GL_APPLE_fence,
11         GL_EXT_framebuffer_object,
12         GL_NV_fence
13     Loader: True
14     Local files: False
15     Omit khrplatform: False
16     Reproducible: False
17 
18     Commandline:
19         --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --extensions="GL_APPLE_fence,GL_EXT_framebuffer_object,GL_NV_fence"
20     Online:
21         https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.2&extensions=GL_APPLE_fence&extensions=GL_EXT_framebuffer_object&extensions=GL_NV_fence
22 */
23 
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <glad/glad.h>
28 
29 static void* get_proc(const char *namez);
30 
31 #if defined(_WIN32) || defined(__CYGWIN__)
32 #ifndef _WINDOWS_
33 #undef APIENTRY
34 #endif
35 #include <windows.h>
36 static HMODULE libGL;
37 
38 typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
39 static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
40 
41 #ifdef _MSC_VER
42 #ifdef __has_include
43   #if __has_include(<winapifamily.h>)
44     #define HAVE_WINAPIFAMILY 1
45   #endif
46 #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
47   #define HAVE_WINAPIFAMILY 1
48 #endif
49 #endif
50 
51 #ifdef HAVE_WINAPIFAMILY
52   #include <winapifamily.h>
53   #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
54     #define IS_UWP 1
55   #endif
56 #endif
57 
58 static
open_gl(void)59 int open_gl(void) {
60 #ifndef IS_UWP
61     libGL = LoadLibraryW(L"opengl32.dll");
62     if(libGL != NULL) {
63         void (* tmp)(void);
64         tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
65         gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
66         return gladGetProcAddressPtr != NULL;
67     }
68 #endif
69 
70     return 0;
71 }
72 
73 static
close_gl(void)74 void close_gl(void) {
75     if(libGL != NULL) {
76         FreeLibrary((HMODULE) libGL);
77         libGL = NULL;
78     }
79 }
80 #else
81 #include <dlfcn.h>
82 static void* libGL;
83 
84 #if !defined(__APPLE__) && !defined(__HAIKU__)
85 typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
86 static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
87 #endif
88 
89 static
open_gl(void)90 int open_gl(void) {
91 #ifdef __APPLE__
92     static const char *NAMES[] = {
93         "../Frameworks/OpenGL.framework/OpenGL",
94         "/Library/Frameworks/OpenGL.framework/OpenGL",
95         "/System/Library/Frameworks/OpenGL.framework/OpenGL",
96         "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
97     };
98 #else
99     static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
100 #endif
101 
102     unsigned int index = 0;
103     for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
104         libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
105 
106         if(libGL != NULL) {
107 #if defined(__APPLE__) || defined(__HAIKU__)
108             return 1;
109 #else
110             gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
111                 "glXGetProcAddressARB");
112             return gladGetProcAddressPtr != NULL;
113 #endif
114         }
115     }
116 
117     return 0;
118 }
119 
120 static
close_gl(void)121 void close_gl(void) {
122     if(libGL != NULL) {
123         dlclose(libGL);
124         libGL = NULL;
125     }
126 }
127 #endif
128 
129 static
get_proc(const char * namez)130 void* get_proc(const char *namez) {
131     void* result = NULL;
132     if(libGL == NULL) return NULL;
133 
134 #if !defined(__APPLE__) && !defined(__HAIKU__)
135     if(gladGetProcAddressPtr != NULL) {
136         result = gladGetProcAddressPtr(namez);
137     }
138 #endif
139     if(result == NULL) {
140 #if defined(_WIN32) || defined(__CYGWIN__)
141         result = (void*)GetProcAddress((HMODULE) libGL, namez);
142 #else
143         result = dlsym(libGL, namez);
144 #endif
145     }
146 
147     return result;
148 }
149 
gladLoadGL(void)150 int gladLoadGL(void) {
151     int status = 0;
152 
153     if(open_gl()) {
154         status = gladLoadGLLoader(&get_proc);
155         close_gl();
156     }
157 
158     return status;
159 }
160 
161 struct gladGLversionStruct GLVersion = { 0, 0 };
162 
163 #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
164 #define _GLAD_IS_SOME_NEW_VERSION 1
165 #endif
166 
167 static int max_loaded_major;
168 static int max_loaded_minor;
169 
170 static const char *exts = NULL;
171 static int num_exts_i = 0;
172 static char **exts_i = NULL;
173 
get_exts(void)174 static int get_exts(void) {
175 #ifdef _GLAD_IS_SOME_NEW_VERSION
176     if(max_loaded_major < 3) {
177 #endif
178         exts = (const char *)glGetString(GL_EXTENSIONS);
179 #ifdef _GLAD_IS_SOME_NEW_VERSION
180     } else {
181         unsigned int index;
182 
183         num_exts_i = 0;
184         glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
185         if (num_exts_i > 0) {
186             exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
187         }
188 
189         if (exts_i == NULL) {
190             return 0;
191         }
192 
193         for(index = 0; index < (unsigned)num_exts_i; index++) {
194             const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
195             size_t len = strlen(gl_str_tmp);
196 
197             char *local_str = (char*)malloc((len+1) * sizeof(char));
198             if(local_str != NULL) {
199                 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
200             }
201             exts_i[index] = local_str;
202         }
203     }
204 #endif
205     return 1;
206 }
207 
free_exts(void)208 static void free_exts(void) {
209     if (exts_i != NULL) {
210         int index;
211         for(index = 0; index < num_exts_i; index++) {
212             free((char *)exts_i[index]);
213         }
214         free((void *)exts_i);
215         exts_i = NULL;
216     }
217 }
218 
has_ext(const char * ext)219 static int has_ext(const char *ext) {
220 #ifdef _GLAD_IS_SOME_NEW_VERSION
221     if(max_loaded_major < 3) {
222 #endif
223         const char *extensions;
224         const char *loc;
225         const char *terminator;
226         extensions = exts;
227         if(extensions == NULL || ext == NULL) {
228             return 0;
229         }
230 
231         while(1) {
232             loc = strstr(extensions, ext);
233             if(loc == NULL) {
234                 return 0;
235             }
236 
237             terminator = loc + strlen(ext);
238             if((loc == extensions || *(loc - 1) == ' ') &&
239                 (*terminator == ' ' || *terminator == '\0')) {
240                 return 1;
241             }
242             extensions = terminator;
243         }
244 #ifdef _GLAD_IS_SOME_NEW_VERSION
245     } else {
246         int index;
247         if(exts_i == NULL) return 0;
248         for(index = 0; index < num_exts_i; index++) {
249             const char *e = exts_i[index];
250 
251             if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
252                 return 1;
253             }
254         }
255     }
256 #endif
257 
258     return 0;
259 }
260 int GLAD_GL_VERSION_1_0 = 0;
261 int GLAD_GL_VERSION_1_1 = 0;
262 int GLAD_GL_VERSION_1_2 = 0;
263 int GLAD_GL_VERSION_1_3 = 0;
264 int GLAD_GL_VERSION_1_4 = 0;
265 int GLAD_GL_VERSION_1_5 = 0;
266 int GLAD_GL_VERSION_2_0 = 0;
267 int GLAD_GL_VERSION_2_1 = 0;
268 int GLAD_GL_VERSION_3_0 = 0;
269 int GLAD_GL_VERSION_3_1 = 0;
270 int GLAD_GL_VERSION_3_2 = 0;
271 PFNGLACCUMPROC glad_glAccum = NULL;
272 PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
273 PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
274 PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
275 PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
276 PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
277 PFNGLBEGINPROC glad_glBegin = NULL;
278 PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
279 PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
280 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
281 PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
282 PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
283 PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
284 PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
285 PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
286 PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
287 PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
288 PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
289 PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
290 PFNGLBITMAPPROC glad_glBitmap = NULL;
291 PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
292 PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
293 PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
294 PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
295 PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
296 PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
297 PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
298 PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
299 PFNGLCALLLISTPROC glad_glCallList = NULL;
300 PFNGLCALLLISTSPROC glad_glCallLists = NULL;
301 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
302 PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
303 PFNGLCLEARPROC glad_glClear = NULL;
304 PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
305 PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
306 PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
307 PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
308 PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
309 PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
310 PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
311 PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
312 PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
313 PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
314 PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
315 PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
316 PFNGLCOLOR3BPROC glad_glColor3b = NULL;
317 PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
318 PFNGLCOLOR3DPROC glad_glColor3d = NULL;
319 PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
320 PFNGLCOLOR3FPROC glad_glColor3f = NULL;
321 PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
322 PFNGLCOLOR3IPROC glad_glColor3i = NULL;
323 PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
324 PFNGLCOLOR3SPROC glad_glColor3s = NULL;
325 PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
326 PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
327 PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
328 PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
329 PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
330 PFNGLCOLOR3USPROC glad_glColor3us = NULL;
331 PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
332 PFNGLCOLOR4BPROC glad_glColor4b = NULL;
333 PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
334 PFNGLCOLOR4DPROC glad_glColor4d = NULL;
335 PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
336 PFNGLCOLOR4FPROC glad_glColor4f = NULL;
337 PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
338 PFNGLCOLOR4IPROC glad_glColor4i = NULL;
339 PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
340 PFNGLCOLOR4SPROC glad_glColor4s = NULL;
341 PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
342 PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
343 PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
344 PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
345 PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
346 PFNGLCOLOR4USPROC glad_glColor4us = NULL;
347 PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
348 PFNGLCOLORMASKPROC glad_glColorMask = NULL;
349 PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
350 PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
351 PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
352 PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
353 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
354 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
355 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
356 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
357 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
358 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
359 PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
360 PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
361 PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
362 PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
363 PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
364 PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
365 PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
366 PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
367 PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
368 PFNGLCULLFACEPROC glad_glCullFace = NULL;
369 PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
370 PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
371 PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
372 PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
373 PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
374 PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
375 PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
376 PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
377 PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
378 PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
379 PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
380 PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
381 PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
382 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
383 PFNGLDISABLEPROC glad_glDisable = NULL;
384 PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
385 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
386 PFNGLDISABLEIPROC glad_glDisablei = NULL;
387 PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
388 PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
389 PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
390 PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
391 PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
392 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
393 PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
394 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
395 PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
396 PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
397 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
398 PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
399 PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
400 PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
401 PFNGLENABLEPROC glad_glEnable = NULL;
402 PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
403 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
404 PFNGLENABLEIPROC glad_glEnablei = NULL;
405 PFNGLENDPROC glad_glEnd = NULL;
406 PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
407 PFNGLENDLISTPROC glad_glEndList = NULL;
408 PFNGLENDQUERYPROC glad_glEndQuery = NULL;
409 PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
410 PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
411 PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
412 PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
413 PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
414 PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
415 PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
416 PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
417 PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
418 PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
419 PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
420 PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
421 PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
422 PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
423 PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
424 PFNGLFINISHPROC glad_glFinish = NULL;
425 PFNGLFLUSHPROC glad_glFlush = NULL;
426 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
427 PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
428 PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
429 PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
430 PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
431 PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
432 PFNGLFOGFPROC glad_glFogf = NULL;
433 PFNGLFOGFVPROC glad_glFogfv = NULL;
434 PFNGLFOGIPROC glad_glFogi = NULL;
435 PFNGLFOGIVPROC glad_glFogiv = NULL;
436 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
437 PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
438 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
439 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
440 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
441 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
442 PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
443 PFNGLFRUSTUMPROC glad_glFrustum = NULL;
444 PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
445 PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
446 PFNGLGENLISTSPROC glad_glGenLists = NULL;
447 PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
448 PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
449 PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
450 PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
451 PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
452 PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
453 PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
454 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
455 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
456 PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
457 PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
458 PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
459 PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
460 PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
461 PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
462 PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
463 PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
464 PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
465 PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
466 PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
467 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
468 PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
469 PFNGLGETERRORPROC glad_glGetError = NULL;
470 PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
471 PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
472 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
473 PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
474 PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
475 PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
476 PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
477 PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
478 PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
479 PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
480 PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
481 PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
482 PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
483 PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
484 PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
485 PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
486 PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
487 PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
488 PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
489 PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
490 PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
491 PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
492 PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
493 PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
494 PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
495 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
496 PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
497 PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
498 PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
499 PFNGLGETSTRINGPROC glad_glGetString = NULL;
500 PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
501 PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
502 PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
503 PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
504 PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
505 PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
506 PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
507 PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
508 PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
509 PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
510 PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
511 PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
512 PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
513 PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
514 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
515 PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
516 PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
517 PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
518 PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
519 PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
520 PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
521 PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
522 PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
523 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
524 PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
525 PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
526 PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
527 PFNGLHINTPROC glad_glHint = NULL;
528 PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
529 PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
530 PFNGLINDEXDPROC glad_glIndexd = NULL;
531 PFNGLINDEXDVPROC glad_glIndexdv = NULL;
532 PFNGLINDEXFPROC glad_glIndexf = NULL;
533 PFNGLINDEXFVPROC glad_glIndexfv = NULL;
534 PFNGLINDEXIPROC glad_glIndexi = NULL;
535 PFNGLINDEXIVPROC glad_glIndexiv = NULL;
536 PFNGLINDEXSPROC glad_glIndexs = NULL;
537 PFNGLINDEXSVPROC glad_glIndexsv = NULL;
538 PFNGLINDEXUBPROC glad_glIndexub = NULL;
539 PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
540 PFNGLINITNAMESPROC glad_glInitNames = NULL;
541 PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
542 PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
543 PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
544 PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
545 PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
546 PFNGLISLISTPROC glad_glIsList = NULL;
547 PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
548 PFNGLISQUERYPROC glad_glIsQuery = NULL;
549 PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
550 PFNGLISSHADERPROC glad_glIsShader = NULL;
551 PFNGLISSYNCPROC glad_glIsSync = NULL;
552 PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
553 PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
554 PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
555 PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
556 PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
557 PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
558 PFNGLLIGHTFPROC glad_glLightf = NULL;
559 PFNGLLIGHTFVPROC glad_glLightfv = NULL;
560 PFNGLLIGHTIPROC glad_glLighti = NULL;
561 PFNGLLIGHTIVPROC glad_glLightiv = NULL;
562 PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
563 PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
564 PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
565 PFNGLLISTBASEPROC glad_glListBase = NULL;
566 PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
567 PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
568 PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
569 PFNGLLOADNAMEPROC glad_glLoadName = NULL;
570 PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
571 PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
572 PFNGLLOGICOPPROC glad_glLogicOp = NULL;
573 PFNGLMAP1DPROC glad_glMap1d = NULL;
574 PFNGLMAP1FPROC glad_glMap1f = NULL;
575 PFNGLMAP2DPROC glad_glMap2d = NULL;
576 PFNGLMAP2FPROC glad_glMap2f = NULL;
577 PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
578 PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
579 PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
580 PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
581 PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
582 PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
583 PFNGLMATERIALFPROC glad_glMaterialf = NULL;
584 PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
585 PFNGLMATERIALIPROC glad_glMateriali = NULL;
586 PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
587 PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
588 PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
589 PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
590 PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
591 PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
592 PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
593 PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
594 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
595 PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
596 PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
597 PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
598 PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
599 PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
600 PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
601 PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
602 PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
603 PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
604 PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
605 PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
606 PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
607 PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
608 PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
609 PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
610 PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
611 PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
612 PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
613 PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
614 PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
615 PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
616 PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
617 PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
618 PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
619 PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
620 PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
621 PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
622 PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
623 PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
624 PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
625 PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
626 PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
627 PFNGLNEWLISTPROC glad_glNewList = NULL;
628 PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
629 PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
630 PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
631 PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
632 PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
633 PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
634 PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
635 PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
636 PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
637 PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
638 PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
639 PFNGLORTHOPROC glad_glOrtho = NULL;
640 PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
641 PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
642 PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
643 PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
644 PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
645 PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
646 PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
647 PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
648 PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
649 PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
650 PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
651 PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
652 PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
653 PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
654 PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
655 PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
656 PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
657 PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
658 PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
659 PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
660 PFNGLPOPNAMEPROC glad_glPopName = NULL;
661 PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
662 PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
663 PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
664 PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
665 PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
666 PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
667 PFNGLPUSHNAMEPROC glad_glPushName = NULL;
668 PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
669 PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
670 PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
671 PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
672 PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
673 PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
674 PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
675 PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
676 PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
677 PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
678 PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
679 PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
680 PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
681 PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
682 PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
683 PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
684 PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
685 PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
686 PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
687 PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
688 PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
689 PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
690 PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
691 PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
692 PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
693 PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
694 PFNGLRECTDPROC glad_glRectd = NULL;
695 PFNGLRECTDVPROC glad_glRectdv = NULL;
696 PFNGLRECTFPROC glad_glRectf = NULL;
697 PFNGLRECTFVPROC glad_glRectfv = NULL;
698 PFNGLRECTIPROC glad_glRecti = NULL;
699 PFNGLRECTIVPROC glad_glRectiv = NULL;
700 PFNGLRECTSPROC glad_glRects = NULL;
701 PFNGLRECTSVPROC glad_glRectsv = NULL;
702 PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
703 PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
704 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
705 PFNGLROTATEDPROC glad_glRotated = NULL;
706 PFNGLROTATEFPROC glad_glRotatef = NULL;
707 PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
708 PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
709 PFNGLSCALEDPROC glad_glScaled = NULL;
710 PFNGLSCALEFPROC glad_glScalef = NULL;
711 PFNGLSCISSORPROC glad_glScissor = NULL;
712 PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
713 PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
714 PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
715 PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
716 PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
717 PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
718 PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
719 PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
720 PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
721 PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
722 PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
723 PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
724 PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
725 PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
726 PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
727 PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
728 PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
729 PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
730 PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
731 PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
732 PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
733 PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
734 PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
735 PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
736 PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
737 PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
738 PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
739 PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
740 PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
741 PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
742 PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
743 PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
744 PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
745 PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
746 PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
747 PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
748 PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
749 PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
750 PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
751 PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
752 PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
753 PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
754 PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
755 PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
756 PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
757 PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
758 PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
759 PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
760 PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
761 PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
762 PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
763 PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
764 PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
765 PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
766 PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
767 PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
768 PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
769 PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
770 PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
771 PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
772 PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
773 PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
774 PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
775 PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
776 PFNGLTEXGENDPROC glad_glTexGend = NULL;
777 PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
778 PFNGLTEXGENFPROC glad_glTexGenf = NULL;
779 PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
780 PFNGLTEXGENIPROC glad_glTexGeni = NULL;
781 PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
782 PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
783 PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
784 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
785 PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
786 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
787 PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
788 PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
789 PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
790 PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
791 PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
792 PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
793 PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
794 PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
795 PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
796 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
797 PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
798 PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
799 PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
800 PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
801 PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
802 PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
803 PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
804 PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
805 PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
806 PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
807 PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
808 PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
809 PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
810 PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
811 PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
812 PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
813 PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
814 PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
815 PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
816 PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
817 PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
818 PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
819 PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
820 PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
821 PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
822 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
823 PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
824 PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
825 PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
826 PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
827 PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
828 PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
829 PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
830 PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
831 PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
832 PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
833 PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
834 PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
835 PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
836 PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
837 PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
838 PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
839 PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
840 PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
841 PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
842 PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
843 PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
844 PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
845 PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
846 PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
847 PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
848 PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
849 PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
850 PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
851 PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
852 PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
853 PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
854 PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
855 PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
856 PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
857 PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
858 PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
859 PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
860 PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
861 PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
862 PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
863 PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
864 PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
865 PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
866 PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
867 PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
868 PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
869 PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
870 PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
871 PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
872 PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
873 PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
874 PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
875 PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
876 PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
877 PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
878 PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
879 PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
880 PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
881 PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
882 PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
883 PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
884 PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
885 PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
886 PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
887 PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
888 PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
889 PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
890 PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
891 PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
892 PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
893 PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
894 PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
895 PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
896 PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
897 PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
898 PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
899 PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
900 PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
901 PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
902 PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
903 PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
904 PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
905 PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
906 PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
907 PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
908 PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
909 PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
910 PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
911 PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
912 PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
913 PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
914 PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
915 PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
916 PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
917 PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
918 PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
919 PFNGLVIEWPORTPROC glad_glViewport = NULL;
920 PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
921 PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
922 PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
923 PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
924 PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
925 PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
926 PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
927 PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
928 PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
929 PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
930 PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
931 PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
932 PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
933 PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
934 PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
935 PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
936 PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
937 int GLAD_GL_APPLE_fence = 0;
938 int GLAD_GL_EXT_framebuffer_object = 0;
939 int GLAD_GL_NV_fence = 0;
940 PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE = NULL;
941 PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE = NULL;
942 PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE = NULL;
943 PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE = NULL;
944 PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE = NULL;
945 PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE = NULL;
946 PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE = NULL;
947 PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE = NULL;
948 PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL;
949 PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL;
950 PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL;
951 PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL;
952 PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL;
953 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL;
954 PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL;
955 PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL;
956 PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL;
957 PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL;
958 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL;
959 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL;
960 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL;
961 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL;
962 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL;
963 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL;
964 PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL;
965 PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV = NULL;
966 PFNGLGENFENCESNVPROC glad_glGenFencesNV = NULL;
967 PFNGLISFENCENVPROC glad_glIsFenceNV = NULL;
968 PFNGLTESTFENCENVPROC glad_glTestFenceNV = NULL;
969 PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV = NULL;
970 PFNGLFINISHFENCENVPROC glad_glFinishFenceNV = NULL;
971 PFNGLSETFENCENVPROC glad_glSetFenceNV = NULL;
load_GL_VERSION_1_0(GLADloadproc load)972 static void load_GL_VERSION_1_0(GLADloadproc load) {
973 	if(!GLAD_GL_VERSION_1_0) return;
974 	glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
975 	glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
976 	glad_glHint = (PFNGLHINTPROC)load("glHint");
977 	glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
978 	glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
979 	glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
980 	glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
981 	glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
982 	glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
983 	glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
984 	glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
985 	glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
986 	glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
987 	glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
988 	glad_glClear = (PFNGLCLEARPROC)load("glClear");
989 	glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
990 	glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
991 	glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
992 	glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
993 	glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
994 	glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
995 	glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
996 	glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
997 	glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
998 	glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
999 	glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
1000 	glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
1001 	glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
1002 	glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
1003 	glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
1004 	glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
1005 	glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
1006 	glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
1007 	glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
1008 	glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
1009 	glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
1010 	glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
1011 	glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
1012 	glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
1013 	glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
1014 	glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
1015 	glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
1016 	glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
1017 	glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
1018 	glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
1019 	glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
1020 	glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
1021 	glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
1022 	glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList");
1023 	glad_glEndList = (PFNGLENDLISTPROC)load("glEndList");
1024 	glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList");
1025 	glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists");
1026 	glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists");
1027 	glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists");
1028 	glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase");
1029 	glad_glBegin = (PFNGLBEGINPROC)load("glBegin");
1030 	glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap");
1031 	glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b");
1032 	glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv");
1033 	glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d");
1034 	glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv");
1035 	glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f");
1036 	glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv");
1037 	glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i");
1038 	glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv");
1039 	glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s");
1040 	glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv");
1041 	glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub");
1042 	glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv");
1043 	glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui");
1044 	glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv");
1045 	glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us");
1046 	glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv");
1047 	glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b");
1048 	glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv");
1049 	glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d");
1050 	glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv");
1051 	glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
1052 	glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv");
1053 	glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i");
1054 	glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv");
1055 	glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s");
1056 	glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv");
1057 	glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
1058 	glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv");
1059 	glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui");
1060 	glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv");
1061 	glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us");
1062 	glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv");
1063 	glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag");
1064 	glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv");
1065 	glad_glEnd = (PFNGLENDPROC)load("glEnd");
1066 	glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd");
1067 	glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv");
1068 	glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf");
1069 	glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv");
1070 	glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi");
1071 	glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv");
1072 	glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs");
1073 	glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv");
1074 	glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b");
1075 	glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv");
1076 	glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d");
1077 	glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv");
1078 	glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
1079 	glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv");
1080 	glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i");
1081 	glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv");
1082 	glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s");
1083 	glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv");
1084 	glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d");
1085 	glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv");
1086 	glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f");
1087 	glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv");
1088 	glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i");
1089 	glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv");
1090 	glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s");
1091 	glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv");
1092 	glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d");
1093 	glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv");
1094 	glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f");
1095 	glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv");
1096 	glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i");
1097 	glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv");
1098 	glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s");
1099 	glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv");
1100 	glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d");
1101 	glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv");
1102 	glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f");
1103 	glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv");
1104 	glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i");
1105 	glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv");
1106 	glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s");
1107 	glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv");
1108 	glad_glRectd = (PFNGLRECTDPROC)load("glRectd");
1109 	glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv");
1110 	glad_glRectf = (PFNGLRECTFPROC)load("glRectf");
1111 	glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv");
1112 	glad_glRecti = (PFNGLRECTIPROC)load("glRecti");
1113 	glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv");
1114 	glad_glRects = (PFNGLRECTSPROC)load("glRects");
1115 	glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv");
1116 	glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d");
1117 	glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv");
1118 	glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f");
1119 	glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv");
1120 	glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i");
1121 	glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv");
1122 	glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s");
1123 	glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv");
1124 	glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d");
1125 	glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv");
1126 	glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f");
1127 	glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv");
1128 	glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i");
1129 	glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv");
1130 	glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s");
1131 	glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv");
1132 	glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d");
1133 	glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv");
1134 	glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f");
1135 	glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv");
1136 	glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i");
1137 	glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv");
1138 	glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s");
1139 	glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv");
1140 	glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d");
1141 	glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv");
1142 	glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f");
1143 	glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv");
1144 	glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i");
1145 	glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv");
1146 	glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s");
1147 	glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv");
1148 	glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d");
1149 	glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv");
1150 	glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f");
1151 	glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv");
1152 	glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i");
1153 	glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv");
1154 	glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s");
1155 	glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv");
1156 	glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d");
1157 	glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv");
1158 	glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f");
1159 	glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv");
1160 	glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i");
1161 	glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv");
1162 	glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s");
1163 	glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv");
1164 	glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d");
1165 	glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv");
1166 	glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f");
1167 	glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv");
1168 	glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i");
1169 	glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv");
1170 	glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s");
1171 	glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv");
1172 	glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane");
1173 	glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial");
1174 	glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
1175 	glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
1176 	glad_glFogi = (PFNGLFOGIPROC)load("glFogi");
1177 	glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv");
1178 	glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
1179 	glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
1180 	glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti");
1181 	glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv");
1182 	glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
1183 	glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
1184 	glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli");
1185 	glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv");
1186 	glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple");
1187 	glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
1188 	glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
1189 	glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali");
1190 	glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv");
1191 	glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple");
1192 	glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
1193 	glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
1194 	glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
1195 	glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
1196 	glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
1197 	glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend");
1198 	glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv");
1199 	glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf");
1200 	glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv");
1201 	glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni");
1202 	glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv");
1203 	glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer");
1204 	glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer");
1205 	glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode");
1206 	glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames");
1207 	glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName");
1208 	glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough");
1209 	glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName");
1210 	glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName");
1211 	glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum");
1212 	glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex");
1213 	glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask");
1214 	glad_glAccum = (PFNGLACCUMPROC)load("glAccum");
1215 	glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib");
1216 	glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib");
1217 	glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d");
1218 	glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f");
1219 	glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d");
1220 	glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f");
1221 	glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d");
1222 	glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f");
1223 	glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d");
1224 	glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f");
1225 	glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d");
1226 	glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv");
1227 	glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f");
1228 	glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv");
1229 	glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d");
1230 	glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv");
1231 	glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f");
1232 	glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv");
1233 	glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1");
1234 	glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1");
1235 	glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2");
1236 	glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2");
1237 	glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
1238 	glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom");
1239 	glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf");
1240 	glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi");
1241 	glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv");
1242 	glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv");
1243 	glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv");
1244 	glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels");
1245 	glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels");
1246 	glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane");
1247 	glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
1248 	glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv");
1249 	glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv");
1250 	glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv");
1251 	glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv");
1252 	glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
1253 	glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv");
1254 	glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv");
1255 	glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv");
1256 	glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv");
1257 	glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple");
1258 	glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
1259 	glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
1260 	glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv");
1261 	glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv");
1262 	glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv");
1263 	glad_glIsList = (PFNGLISLISTPROC)load("glIsList");
1264 	glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum");
1265 	glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
1266 	glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
1267 	glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd");
1268 	glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
1269 	glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
1270 	glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd");
1271 	glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho");
1272 	glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
1273 	glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
1274 	glad_glRotated = (PFNGLROTATEDPROC)load("glRotated");
1275 	glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
1276 	glad_glScaled = (PFNGLSCALEDPROC)load("glScaled");
1277 	glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
1278 	glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated");
1279 	glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
1280 }
load_GL_VERSION_1_1(GLADloadproc load)1281 static void load_GL_VERSION_1_1(GLADloadproc load) {
1282 	if(!GLAD_GL_VERSION_1_1) return;
1283 	glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
1284 	glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
1285 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
1286 	glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
1287 	glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
1288 	glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
1289 	glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
1290 	glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
1291 	glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
1292 	glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
1293 	glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
1294 	glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
1295 	glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
1296 	glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
1297 	glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement");
1298 	glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
1299 	glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
1300 	glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer");
1301 	glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
1302 	glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer");
1303 	glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays");
1304 	glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
1305 	glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
1306 	glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
1307 	glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident");
1308 	glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures");
1309 	glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub");
1310 	glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv");
1311 	glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib");
1312 	glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib");
1313 }
load_GL_VERSION_1_2(GLADloadproc load)1314 static void load_GL_VERSION_1_2(GLADloadproc load) {
1315 	if(!GLAD_GL_VERSION_1_2) return;
1316 	glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
1317 	glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
1318 	glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
1319 	glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
1320 }
load_GL_VERSION_1_3(GLADloadproc load)1321 static void load_GL_VERSION_1_3(GLADloadproc load) {
1322 	if(!GLAD_GL_VERSION_1_3) return;
1323 	glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
1324 	glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
1325 	glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
1326 	glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
1327 	glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
1328 	glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
1329 	glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
1330 	glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
1331 	glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
1332 	glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
1333 	glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d");
1334 	glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv");
1335 	glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f");
1336 	glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv");
1337 	glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i");
1338 	glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv");
1339 	glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s");
1340 	glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv");
1341 	glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d");
1342 	glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv");
1343 	glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f");
1344 	glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv");
1345 	glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i");
1346 	glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv");
1347 	glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s");
1348 	glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv");
1349 	glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d");
1350 	glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv");
1351 	glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f");
1352 	glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv");
1353 	glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i");
1354 	glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv");
1355 	glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s");
1356 	glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv");
1357 	glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d");
1358 	glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv");
1359 	glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
1360 	glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv");
1361 	glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i");
1362 	glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv");
1363 	glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s");
1364 	glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv");
1365 	glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf");
1366 	glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd");
1367 	glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf");
1368 	glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd");
1369 }
load_GL_VERSION_1_4(GLADloadproc load)1370 static void load_GL_VERSION_1_4(GLADloadproc load) {
1371 	if(!GLAD_GL_VERSION_1_4) return;
1372 	glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
1373 	glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
1374 	glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
1375 	glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
1376 	glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
1377 	glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
1378 	glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
1379 	glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf");
1380 	glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv");
1381 	glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd");
1382 	glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv");
1383 	glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer");
1384 	glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b");
1385 	glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv");
1386 	glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d");
1387 	glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv");
1388 	glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f");
1389 	glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv");
1390 	glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i");
1391 	glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv");
1392 	glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s");
1393 	glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv");
1394 	glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub");
1395 	glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv");
1396 	glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui");
1397 	glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv");
1398 	glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us");
1399 	glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv");
1400 	glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer");
1401 	glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d");
1402 	glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv");
1403 	glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f");
1404 	glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv");
1405 	glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i");
1406 	glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv");
1407 	glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s");
1408 	glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv");
1409 	glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d");
1410 	glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv");
1411 	glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f");
1412 	glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv");
1413 	glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i");
1414 	glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv");
1415 	glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s");
1416 	glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv");
1417 	glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
1418 	glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
1419 }
load_GL_VERSION_1_5(GLADloadproc load)1420 static void load_GL_VERSION_1_5(GLADloadproc load) {
1421 	if(!GLAD_GL_VERSION_1_5) return;
1422 	glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
1423 	glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
1424 	glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
1425 	glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
1426 	glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
1427 	glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
1428 	glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
1429 	glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
1430 	glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
1431 	glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
1432 	glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
1433 	glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
1434 	glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
1435 	glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
1436 	glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
1437 	glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
1438 	glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
1439 	glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
1440 	glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
1441 }
load_GL_VERSION_2_0(GLADloadproc load)1442 static void load_GL_VERSION_2_0(GLADloadproc load) {
1443 	if(!GLAD_GL_VERSION_2_0) return;
1444 	glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
1445 	glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
1446 	glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
1447 	glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
1448 	glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
1449 	glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
1450 	glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
1451 	glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
1452 	glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
1453 	glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
1454 	glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
1455 	glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
1456 	glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
1457 	glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
1458 	glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
1459 	glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
1460 	glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
1461 	glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
1462 	glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
1463 	glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
1464 	glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
1465 	glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
1466 	glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
1467 	glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
1468 	glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
1469 	glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
1470 	glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
1471 	glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
1472 	glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
1473 	glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
1474 	glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
1475 	glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
1476 	glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
1477 	glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
1478 	glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
1479 	glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
1480 	glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
1481 	glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
1482 	glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
1483 	glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
1484 	glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
1485 	glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
1486 	glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
1487 	glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
1488 	glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
1489 	glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
1490 	glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
1491 	glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
1492 	glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
1493 	glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
1494 	glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
1495 	glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
1496 	glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
1497 	glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
1498 	glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
1499 	glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
1500 	glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
1501 	glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
1502 	glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
1503 	glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
1504 	glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
1505 	glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
1506 	glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
1507 	glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
1508 	glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
1509 	glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
1510 	glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
1511 	glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
1512 	glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
1513 	glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
1514 	glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
1515 	glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
1516 	glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
1517 	glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
1518 	glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
1519 	glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
1520 	glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
1521 	glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
1522 	glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
1523 	glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
1524 	glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
1525 	glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
1526 	glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
1527 	glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
1528 	glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
1529 	glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
1530 	glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
1531 	glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
1532 	glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
1533 	glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
1534 	glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
1535 	glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
1536 	glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
1537 }
load_GL_VERSION_2_1(GLADloadproc load)1538 static void load_GL_VERSION_2_1(GLADloadproc load) {
1539 	if(!GLAD_GL_VERSION_2_1) return;
1540 	glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
1541 	glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
1542 	glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
1543 	glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
1544 	glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
1545 	glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
1546 }
load_GL_VERSION_3_0(GLADloadproc load)1547 static void load_GL_VERSION_3_0(GLADloadproc load) {
1548 	if(!GLAD_GL_VERSION_3_0) return;
1549 	glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
1550 	glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
1551 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
1552 	glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
1553 	glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
1554 	glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
1555 	glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
1556 	glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
1557 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
1558 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
1559 	glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
1560 	glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
1561 	glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
1562 	glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
1563 	glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
1564 	glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
1565 	glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
1566 	glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
1567 	glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
1568 	glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
1569 	glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
1570 	glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
1571 	glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
1572 	glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
1573 	glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
1574 	glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
1575 	glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
1576 	glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
1577 	glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
1578 	glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
1579 	glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
1580 	glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
1581 	glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
1582 	glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
1583 	glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
1584 	glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
1585 	glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
1586 	glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
1587 	glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
1588 	glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
1589 	glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
1590 	glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
1591 	glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
1592 	glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
1593 	glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
1594 	glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
1595 	glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
1596 	glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
1597 	glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
1598 	glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
1599 	glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
1600 	glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
1601 	glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
1602 	glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
1603 	glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
1604 	glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
1605 	glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
1606 	glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
1607 	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
1608 	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
1609 	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
1610 	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
1611 	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
1612 	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
1613 	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
1614 	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
1615 	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
1616 	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
1617 	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
1618 	glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
1619 	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
1620 	glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
1621 	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
1622 	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
1623 	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
1624 	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
1625 	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
1626 	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
1627 	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
1628 	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
1629 	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
1630 	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
1631 	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
1632 	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
1633 }
load_GL_VERSION_3_1(GLADloadproc load)1634 static void load_GL_VERSION_3_1(GLADloadproc load) {
1635 	if(!GLAD_GL_VERSION_3_1) return;
1636 	glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
1637 	glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
1638 	glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
1639 	glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
1640 	glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
1641 	glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
1642 	glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
1643 	glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
1644 	glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
1645 	glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
1646 	glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
1647 	glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
1648 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
1649 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
1650 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
1651 }
load_GL_VERSION_3_2(GLADloadproc load)1652 static void load_GL_VERSION_3_2(GLADloadproc load) {
1653 	if(!GLAD_GL_VERSION_3_2) return;
1654 	glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
1655 	glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
1656 	glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
1657 	glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
1658 	glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
1659 	glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
1660 	glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
1661 	glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
1662 	glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
1663 	glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
1664 	glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
1665 	glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
1666 	glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
1667 	glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
1668 	glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
1669 	glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
1670 	glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
1671 	glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
1672 	glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
1673 }
load_GL_APPLE_fence(GLADloadproc load)1674 static void load_GL_APPLE_fence(GLADloadproc load) {
1675 	if(!GLAD_GL_APPLE_fence) return;
1676 	glad_glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)load("glGenFencesAPPLE");
1677 	glad_glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)load("glDeleteFencesAPPLE");
1678 	glad_glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)load("glSetFenceAPPLE");
1679 	glad_glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)load("glIsFenceAPPLE");
1680 	glad_glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)load("glTestFenceAPPLE");
1681 	glad_glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)load("glFinishFenceAPPLE");
1682 	glad_glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)load("glTestObjectAPPLE");
1683 	glad_glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)load("glFinishObjectAPPLE");
1684 }
load_GL_EXT_framebuffer_object(GLADloadproc load)1685 static void load_GL_EXT_framebuffer_object(GLADloadproc load) {
1686 	if(!GLAD_GL_EXT_framebuffer_object) return;
1687 	glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT");
1688 	glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT");
1689 	glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT");
1690 	glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT");
1691 	glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT");
1692 	glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT");
1693 	glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT");
1694 	glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT");
1695 	glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT");
1696 	glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT");
1697 	glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT");
1698 	glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT");
1699 	glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT");
1700 	glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT");
1701 	glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT");
1702 	glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT");
1703 	glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT");
1704 }
load_GL_NV_fence(GLADloadproc load)1705 static void load_GL_NV_fence(GLADloadproc load) {
1706 	if(!GLAD_GL_NV_fence) return;
1707 	glad_glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)load("glDeleteFencesNV");
1708 	glad_glGenFencesNV = (PFNGLGENFENCESNVPROC)load("glGenFencesNV");
1709 	glad_glIsFenceNV = (PFNGLISFENCENVPROC)load("glIsFenceNV");
1710 	glad_glTestFenceNV = (PFNGLTESTFENCENVPROC)load("glTestFenceNV");
1711 	glad_glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)load("glGetFenceivNV");
1712 	glad_glFinishFenceNV = (PFNGLFINISHFENCENVPROC)load("glFinishFenceNV");
1713 	glad_glSetFenceNV = (PFNGLSETFENCENVPROC)load("glSetFenceNV");
1714 }
find_extensionsGL(void)1715 static int find_extensionsGL(void) {
1716 	if (!get_exts()) return 0;
1717 	GLAD_GL_APPLE_fence = has_ext("GL_APPLE_fence");
1718 	GLAD_GL_EXT_framebuffer_object = has_ext("GL_EXT_framebuffer_object");
1719 	GLAD_GL_NV_fence = has_ext("GL_NV_fence");
1720 	free_exts();
1721 	return 1;
1722 }
1723 
find_coreGL(void)1724 static void find_coreGL(void) {
1725 
1726     /* Thank you @elmindreda
1727      * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
1728      * https://github.com/glfw/glfw/blob/master/src/context.c#L36
1729      */
1730     int i, major, minor;
1731 
1732     const char* version;
1733     const char* prefixes[] = {
1734         "OpenGL ES-CM ",
1735         "OpenGL ES-CL ",
1736         "OpenGL ES ",
1737         NULL
1738     };
1739 
1740     version = (const char*) glGetString(GL_VERSION);
1741     if (!version) return;
1742 
1743     for (i = 0;  prefixes[i];  i++) {
1744         const size_t length = strlen(prefixes[i]);
1745         if (strncmp(version, prefixes[i], length) == 0) {
1746             version += length;
1747             break;
1748         }
1749     }
1750 
1751 /* PR #18 */
1752 #ifdef _MSC_VER
1753     sscanf_s(version, "%d.%d", &major, &minor);
1754 #else
1755     sscanf(version, "%d.%d", &major, &minor);
1756 #endif
1757 
1758     GLVersion.major = major; GLVersion.minor = minor;
1759     max_loaded_major = major; max_loaded_minor = minor;
1760 	GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
1761 	GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
1762 	GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
1763 	GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
1764 	GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
1765 	GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
1766 	GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
1767 	GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
1768 	GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
1769 	GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
1770 	GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
1771 	if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) {
1772 		max_loaded_major = 3;
1773 		max_loaded_minor = 2;
1774 	}
1775 }
1776 
gladLoadGLLoader(GLADloadproc load)1777 int gladLoadGLLoader(GLADloadproc load) {
1778 	GLVersion.major = 0; GLVersion.minor = 0;
1779 	glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
1780 	if(glGetString == NULL) return 0;
1781 	if(glGetString(GL_VERSION) == NULL) return 0;
1782 	find_coreGL();
1783 	load_GL_VERSION_1_0(load);
1784 	load_GL_VERSION_1_1(load);
1785 	load_GL_VERSION_1_2(load);
1786 	load_GL_VERSION_1_3(load);
1787 	load_GL_VERSION_1_4(load);
1788 	load_GL_VERSION_1_5(load);
1789 	load_GL_VERSION_2_0(load);
1790 	load_GL_VERSION_2_1(load);
1791 	load_GL_VERSION_3_0(load);
1792 	load_GL_VERSION_3_1(load);
1793 	load_GL_VERSION_3_2(load);
1794 
1795 	if (!find_extensionsGL()) return 0;
1796 	load_GL_APPLE_fence(load);
1797 	load_GL_EXT_framebuffer_object(load);
1798 	load_GL_NV_fence(load);
1799 	return GLVersion.major != 0 || GLVersion.minor != 0;
1800 }
1801 
1802