1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 /**
23  *  \file SDL_version.h
24  *
25  *  This header defines the current SDL version.
26  */
27 
28 #ifndef _SDL_version_h
29 #define _SDL_version_h
30 
31 #include "SDL_stdinc.h"
32 
33 #include "begin_code.h"
34 /* Set up for C function definitions, even when using C++ */
35 #ifdef __cplusplus
36 extern "C" {
37 #endif
38 
39 /**
40  *  \brief Information the version of SDL in use.
41  *
42  *  Represents the library's version as three levels: major revision
43  *  (increments with massive changes, additions, and enhancements),
44  *  minor revision (increments with backwards-compatible changes to the
45  *  major revision), and patchlevel (increments with fixes to the minor
46  *  revision).
47  *
48  *  \sa SDL_VERSION
49  *  \sa SDL_GetVersion
50  */
51 typedef struct SDL_version
52 {
53     Uint8 major;        /**< major version */
54     Uint8 minor;        /**< minor version */
55     Uint8 patch;        /**< update version */
56 } SDL_version;
57 
58 /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
59 */
60 #define SDL_MAJOR_VERSION   2
61 #define SDL_MINOR_VERSION   0
62 #define SDL_PATCHLEVEL      5
63 
64 /**
65  *  \brief Macro to determine SDL version program was compiled against.
66  *
67  *  This macro fills in a SDL_version structure with the version of the
68  *  library you compiled against. This is determined by what header the
69  *  compiler uses. Note that if you dynamically linked the library, you might
70  *  have a slightly newer or older version at runtime. That version can be
71  *  determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
72  *  is not a macro.
73  *
74  *  \param x A pointer to a SDL_version struct to initialize.
75  *
76  *  \sa SDL_version
77  *  \sa SDL_GetVersion
78  */
79 #define SDL_VERSION(x)                          \
80 {                                   \
81     (x)->major = SDL_MAJOR_VERSION;                 \
82     (x)->minor = SDL_MINOR_VERSION;                 \
83     (x)->patch = SDL_PATCHLEVEL;                    \
84 }
85 
86 /**
87  *  This macro turns the version numbers into a numeric value:
88  *  \verbatim
89     (1,2,3) -> (1203)
90     \endverbatim
91  *
92  *  This assumes that there will never be more than 100 patchlevels.
93  */
94 #define SDL_VERSIONNUM(X, Y, Z)                     \
95     ((X)*1000 + (Y)*100 + (Z))
96 
97 /**
98  *  This is the version number macro for the current SDL version.
99  */
100 #define SDL_COMPILEDVERSION \
101     SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
102 
103 /**
104  *  This macro will evaluate to true if compiled with SDL at least X.Y.Z.
105  */
106 #define SDL_VERSION_ATLEAST(X, Y, Z) \
107     (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
108 
109 /**
110  *  \brief Get the version of SDL that is linked against your program.
111  *
112  *  If you are linking to SDL dynamically, then it is possible that the
113  *  current version will be different than the version you compiled against.
114  *  This function returns the current version, while SDL_VERSION() is a
115  *  macro that tells you what version you compiled with.
116  *
117  *  \code
118  *  SDL_version compiled;
119  *  SDL_version linked;
120  *
121  *  SDL_VERSION(&compiled);
122  *  SDL_GetVersion(&linked);
123  *  printf("We compiled against SDL version %d.%d.%d ...\n",
124  *         compiled.major, compiled.minor, compiled.patch);
125  *  printf("But we linked against SDL version %d.%d.%d.\n",
126  *         linked.major, linked.minor, linked.patch);
127  *  \endcode
128  *
129  *  This function may be called safely at any time, even before SDL_Init().
130  *
131  *  \sa SDL_VERSION
132  */
133 extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
134 
135 /**
136  *  \brief Get the code revision of SDL that is linked against your program.
137  *
138  *  Returns an arbitrary string (a hash value) uniquely identifying the
139  *  exact revision of the SDL library in use, and is only useful in comparing
140  *  against other revisions. It is NOT an incrementing number.
141  */
142 extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
143 
144 /**
145  *  \brief Get the revision number of SDL that is linked against your program.
146  *
147  *  Returns a number uniquely identifying the exact revision of the SDL
148  *  library in use. It is an incrementing number based on commits to
149  *  hg.libsdl.org.
150  */
151 extern DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
152 
153 
154 /* Ends C function definitions when using C++ */
155 #ifdef __cplusplus
156 }
157 #endif
158 #include "close_code.h"
159 
160 #endif /* _SDL_version_h */
161 
162 /* vi: set ts=4 sw=4 expandtab: */
163