1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 /* Thread management routines for SDL */
24 
25 #include "SDL_thread.h"
26 #include "../SDL_systhread.h"
27 
28 #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
29 int
SDL_SYS_CreateThread(SDL_Thread * thread,void * args,pfnSDL_CurrentBeginThread pfnBeginThread,pfnSDL_CurrentEndThread pfnEndThread)30 SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
31                      pfnSDL_CurrentBeginThread pfnBeginThread,
32                      pfnSDL_CurrentEndThread pfnEndThread)
33 #else
34 int
35 SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
36 #endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
37 {
38     return SDL_SetError("Threads are not supported on this platform");
39 }
40 
41 void
SDL_SYS_SetupThread(const char * name)42 SDL_SYS_SetupThread(const char *name)
43 {
44     return;
45 }
46 
47 SDL_threadID
SDL_ThreadID(void)48 SDL_ThreadID(void)
49 {
50     return (0);
51 }
52 
53 int
SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)54 SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
55 {
56     return (0);
57 }
58 
59 void
SDL_SYS_WaitThread(SDL_Thread * thread)60 SDL_SYS_WaitThread(SDL_Thread * thread)
61 {
62     return;
63 }
64 
65 void
SDL_SYS_DetachThread(SDL_Thread * thread)66 SDL_SYS_DetachThread(SDL_Thread * thread)
67 {
68     return;
69 }
70 
71 /* vi: set ts=4 sw=4 expandtab: */
72