1 // license:BSD-3-Clause
2 // copyright-holders:Bryan McPhail
3 /***************************************************************************
4
5 Thunder Zone / Desert Assault (c) 1991 Data East Corporation
6
7 Thunder Zone (World 2 or 4 players, 2 sets)
8 Thunder Zone (World 4 players only)
9 Thunder Zone (Japan 2 or 4 players)
10 Desert Assault (USA 4 players only)
11 Desert Assault (USA Selectable 2-4 players)
12
13 Emulation by Bryan McPhail, mish@tendril.co.uk
14
15 ***************************************************************************
16
17 Thunder Zone / Desert Assault
18 Data East 1991
19
20 PCB Layout
21 ----------
22
23 Main PCB:
24
25 DE-0344-3
26 |--------------------------------------------------------|
27 |TA8205 YM3012 YM2151 GT04 MAJ-01 GZ03|
28 | VOL VOL YM3014 YM2203 6264 |---| MAJ-00 GT02|
29 | 3403 3403 M6295(1) MAJ-03 |45 | GZ01|
30 | 3403 3403 M6295(2) GT07 32MHz |---| GT00|
31 | MAJ-02 |
32 | SW3 SW2 SW1 GT06 6264 |
33 |J GT05 |-----| 6264 |
34 |A MB7128 | 55 | 6264 |
35 |M | | 6264 |
36 |M |-----| |
37 |A |
38 | RCDM-I111 77 |
39 | RCDM-I111 |-----| 6264 |
40 | RCDM-I111 | 55 | 6264 |
41 | RCDM-I111 6116 | | |---| |
42 | 6116 |-----| |59 | |
43 | CN4 6116 |---| |
44 | CN3 |
45 |--------------------------------------------------------|
46 Notes:
47 (some PCBs may use a 32.22MHz oscillator)
48 59 - 68000-based CPU (in custom QFP64 package) disguised as Data East chip 59. Clock input 14.161MHz [28.322/2] (QFP64)
49 45 - Hudson/NEC HuC6280 disguised as Data East chip 45. Clock input 8.000MHz on pin 10 [32/4] (QFP80)
50 55 - Data East custom chip 55 graphic generator IC (QFP160)
51 77 - Data East custom chip 77 (SOP28)
52 M6295(1) - OKI M6295 4-Channel Mixing ADPCM Voice Synthesis LSI. Clock input 2.000MHz [32/16]. Pin 7 HIGH (QFP44)
53 M6295(2) - OKI M6295 4-Channel Mixing ADPCM Voice Synthesis LSI. Clock input 1.000MHz [32/32]. Pin 7 HIGH (QFP44)
54 YM2203 - Yamaha YM2203C FM Operator Type-N(OPN). Clock input 4.000MHz [32/8] (DIP40)
55 YM2151 - Yamaha YM2151 FM Operator Type-M(OPM). Clock input 3.55556MHz comes from a 74F163 on pin 12. F163 input pin 2 is 32MHz (DIP24)
56 YM3012 - Yamaha YM3012 2-Channel Serial Input Floating D/A Converter (DIP16)
57 YM3014 - Yamaha YM3014 Serial Input Floating D/A Converter (DIP8)
58 6116 - 2kx8 SRAM (DIP24)
59 6264 - 8kx8 SRAM (DIP28)
60 MAJ* - Mask ROMs
61 GT* & GZ* - EPROMs
62 MB7128 - Fujitsu MB7128 Bi-Polar PROM marked 'GR-0' (DIP18)
63 CN3/4 - Connector for extra joystick & buttons for player 3 and player 4
64 TA8205 - Toshiba TA8205AH 18W BTL 2 Channel Audio Power Amplifier
65 3403 - NEC uPC3403C Quad Operational Amplifier (DIP14)
66 RCDM-I111 - Custom Data East resistor array
67 SW1/2/3 - 8-position DIP switch (2 populated, SW3 unpopulated)
68 HSYNC - 15.80464kHz
69 VSYNC - 58.1052Hz
70
71 Sub PCB:
72
73 DE-0345-1
74 |--------------------------------------------------------|
75 | 28.322MHz GT12 |
76 | 6116 GT13 MAJ-04 |
77 |6116 6116 |-----| GT14 MAJ-05 |
78 |6116 | 52 | GT15 MAJ-06 |
79 | | | MAJ-07 |
80 | |---| |-----| |
81 | |59 | MAJ-08 |
82 | |---| |-----| MAJ-09 |
83 | | 52 | MAJ-10 |
84 | 6116 | | MAJ-11 |
85 |GZ08 6116 |-----| |
86 |GT09 |
87 |GZ10 6264 6116 |
88 |GT11 6264 6116 6116 |
89 | 6116 |
90 |MB8421 MB8431 |
91 | MB7138 |
92 | MB7138 MB7138 |
93 |--------------------------------------------------------|
94 Notes:
95 (some PCBs may use a 28.0MHz oscillator)
96 59 - 68000-based CPU (in custom QFP64 package) disguised as Data East chip 59. Clock input 14.161MHz [28.322/2] (QFP64)
97 52 - Data East custom chip 52 graphic generator IC (QFP128)
98 MB7138 - Fujitsu MB7138 Bi-Polar PROM marked 'GR-1' (DIP24)
99 6116 - 2kx8 SRAM (DIP24)
100 6264 - 8kx8 SRAM (DIP28)
101 MAJ* - Mask ROMs
102 GT* & GZ* - EPROMs
103 MB8421 - Fujitsu MB8421 CMOS 16k-bit Dual-port SRAM (SDIP52)
104 MB8431 - Fujitsu MB8431 CMOS 16k-bit Dual-port SRAM (SDIP52)
105
106 ***************************************************************************
107
108 Stephh's notes (based on the games M68000 code and some tests) :
109
110
111 1) 'thndzone'
112
113 - "Max Players" Dip Switch set to "2" :
114
115 * COIN1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch
116 * COIN2 : adds coin(s)/credit(s) depending on "Coin B" Dip Switch
117 * COIN3 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch
118 * COIN4 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch
119 * SERVICE1 : adds 4 coins/credits
120
121 * START1 : starts a game for player 1
122 * START2 : starts a game for player 2
123
124 * BUTTON1n : "fire"
125 * BUTTON2n : "nuke"
126
127 - "Max Players" Dip Switch set to "4" :
128
129 * COIN1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch
130 * COIN2 : adds coin(s)/credit(s) depending on "Coin B" Dip Switch
131 * COIN3 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch
132 * COIN4 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch
133 * SERVICE1 : adds 4 coins/credits
134
135 * START1 : starts a game for player 1
136 * START2 : starts a game for player 2
137
138 * BUTTON1n : "fire" + starts a game for player n
139 * BUTTON2n : "nuke"
140
141
142 2) 'dassault'
143
144 - "Max Players" Dip Switch set to "2" :
145
146 * COIN1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch
147 * COIN2 : adds coin(s)/credit(s) depending on "Coin B" Dip Switch
148 * COIN3 : NO EFFECT !
149 * COIN4 : NO EFFECT !
150 * SERVICE1 : adds 1 coin/credit
151
152 * START1 : starts a game for player 1
153 * START2 : starts a game for player 2
154
155 * BUTTON1n : "fire"
156 * BUTTON2n : "nuke"
157
158 - "Max Players" Dip Switch set to "3" :
159
160 * COIN1 : adds coin(s)/credit(s) for player 1 depending on "Coin A" Dip Switch
161 * COIN2 : adds coin(s)/credit(s) for player 2 depending on "Coin A" Dip Switch
162 * COIN3 : adds coin(s)/credit(s) for player 3 depending on "Coin A" Dip Switch
163 * COIN4 : adds coin(s)/credit(s) for FAKE player 4 depending on "Coin A" Dip Switch
164 * SERVICE1 : adds 1 coin/credit for all players (including FAKE player 4 !)
165
166 * START1 : NO EFFECT !
167 * START2 : NO EFFECT !
168
169 * BUTTON1n : "fire" + starts a game for player n
170 * BUTTON2n : "nuke"
171
172 - "Max Players" Dip Switch set to "4" :
173
174 * COIN1 : adds coin(s)/credit(s) for player 1 depending on "Coin A" Dip Switch
175 * COIN2 : adds coin(s)/credit(s) for player 2 depending on "Coin A" Dip Switch
176 * COIN3 : adds coin(s)/credit(s) for player 3 depending on "Coin A" Dip Switch
177 * COIN4 : adds coin(s)/credit(s) for player 4 depending on "Coin A" Dip Switch
178 * SERVICE1 : adds 1 coin/credit for all players
179
180 * START1 : NO EFFECT !
181 * START2 : NO EFFECT !
182
183 * BUTTON1n : "fire" + starts a game for player n
184 * BUTTON2n : "nuke"
185
186
187 3) 'dassault4'
188
189 - always 4 players :
190
191 * COIN1 : adds coin(s)/credit(s) for player 1 depending on "Coinage" Dip Switch
192 * COIN2 : adds coin(s)/credit(s) for player 2 depending on "Coinage" Dip Switch
193 * COIN3 : adds coin(s)/credit(s) for player 3 depending on "Coinage" Dip Switch
194 * COIN4 : adds coin(s)/credit(s) for player 4 depending on "Coinage" Dip Switch
195 * SERVICE1 : adds 1 coin/credit
196
197 * NO START1 !
198 * NO START2 !
199
200 * BUTTON1n : "fire" + starts a game for player n
201 * BUTTON2n : "nuke"
202
203
204 2008-08
205 Dip locations verified with US conversion kit manual.
206
207 TODO:
208 Blend function aren't fully emulated.
209
210 ***************************************************************************/
211
212 #include "emu.h"
213 #include "includes/dassault.h"
214
215 #include "cpu/m68000/m68000.h"
216 #include "machine/mb8421.h"
217 #include "sound/2203intf.h"
218 #include "sound/ym2151.h"
219 #include "screen.h"
220 #include "speaker.h"
221
222
223 /**********************************************************************************/
224
priority_w(offs_t offset,uint16_t data,uint16_t mem_mask)225 void dassault_state::priority_w(offs_t offset, uint16_t data, uint16_t mem_mask)
226 {
227 COMBINE_DATA(&m_priority);
228 }
229
main_irq_ack_w(uint16_t data)230 void dassault_state::main_irq_ack_w(uint16_t data)
231 {
232 m_maincpu->set_input_line(M68K_IRQ_4, CLEAR_LINE);
233 }
234
sub_irq_ack_w(uint16_t data)235 void dassault_state::sub_irq_ack_w(uint16_t data)
236 {
237 m_subcpu->set_input_line(M68K_IRQ_5, CLEAR_LINE);
238 }
239
dassault_control_r(offs_t offset)240 uint16_t dassault_state::dassault_control_r(offs_t offset)
241 {
242 switch (offset << 1)
243 {
244 case 0: /* Player 1 & Player 2 joysticks & fire buttons */
245 return ioport("P1_P2")->read();
246
247 case 2: /* Player 3 & Player 4 joysticks & fire buttons */
248 return ioport("P3_P4")->read();
249
250 case 4: /* Dip 1 (stored at 0x3f8035) */
251 return ioport("DSW1")->read();
252
253 case 6: /* Dip 2 (stored at 0x3f8034) */
254 return ioport("DSW2")->read();
255
256 case 8: /* VBL, Credits */
257 return ioport("SYSTEM")->read();
258 }
259
260 return 0xffff;
261 }
262
dassault_control_w(uint16_t data)263 void dassault_state::dassault_control_w(uint16_t data)
264 {
265 machine().bookkeeping().coin_counter_w(0, data & 1);
266 if (data & 0xfffe)
267 logerror("Coin cointrol %04x\n", data);
268 }
269
dassault_sub_control_r()270 uint16_t dassault_state::dassault_sub_control_r()
271 {
272 return ioport("VBLANK1")->read();
273 }
274
275 /**********************************************************************************/
276
dassault_map(address_map & map)277 void dassault_state::dassault_map(address_map &map)
278 {
279 map(0x000000, 0x07ffff).rom();
280
281 map(0x100000, 0x103fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
282
283 map(0x140004, 0x140005).w(FUNC(dassault_state::main_irq_ack_w));
284 map(0x140006, 0x140007).nopw(); /* ? */
285
286 map(0x180001, 0x180001).w(m_soundlatch, FUNC(generic_latch_8_device::write));
287
288 map(0x1c0000, 0x1c000f).r(FUNC(dassault_state::dassault_control_r));
289 map(0x1c000a, 0x1c000b).w(FUNC(dassault_state::priority_w));
290 map(0x1c000c, 0x1c000d).w(m_spriteram[1], FUNC(buffered_spriteram16_device::write));
291 map(0x1c000e, 0x1c000f).w(FUNC(dassault_state::dassault_control_w));
292
293 map(0x200000, 0x201fff).rw(m_deco_tilegen[0], FUNC(deco16ic_device::pf1_data_r), FUNC(deco16ic_device::pf1_data_w));
294 map(0x202000, 0x203fff).rw(m_deco_tilegen[0], FUNC(deco16ic_device::pf2_data_r), FUNC(deco16ic_device::pf2_data_w));
295 map(0x212000, 0x212fff).writeonly().share("pf2_rowscroll");
296 map(0x220000, 0x22000f).w(m_deco_tilegen[0], FUNC(deco16ic_device::pf_control_w));
297
298 map(0x240000, 0x240fff).rw(m_deco_tilegen[1], FUNC(deco16ic_device::pf1_data_r), FUNC(deco16ic_device::pf1_data_w));
299 map(0x242000, 0x242fff).rw(m_deco_tilegen[1], FUNC(deco16ic_device::pf2_data_r), FUNC(deco16ic_device::pf2_data_w));
300 map(0x252000, 0x252fff).writeonly().share("pf4_rowscroll");
301 map(0x260000, 0x26000f).w(m_deco_tilegen[1], FUNC(deco16ic_device::pf_control_w));
302
303 map(0x3f8000, 0x3fbfff).ram(); /* Main ram */
304 map(0x3fc000, 0x3fcfff).ram().share("spriteram2"); /* Spriteram (2nd) */
305 map(0x3fe000, 0x3fefff).rw("sharedram", FUNC(mb8421_mb8431_16_device::left_r), FUNC(mb8421_mb8431_16_device::left_w));
306 }
307
dassault_sub_map(address_map & map)308 void dassault_state::dassault_sub_map(address_map &map)
309 {
310 map(0x000000, 0x07ffff).rom();
311
312 map(0x100000, 0x100001).w(m_spriteram[0], FUNC(buffered_spriteram16_device::write));
313 map(0x100002, 0x100003).w(FUNC(dassault_state::sub_irq_ack_w));
314 map(0x100004, 0x100007).nopw(); /* ? */
315 map(0x100004, 0x100005).r(FUNC(dassault_state::dassault_sub_control_r));
316
317 map(0x3f8000, 0x3fbfff).ram(); /* Sub cpu ram */
318 map(0x3fc000, 0x3fcfff).ram().share("spriteram1"); /* Sprite ram */
319 map(0x3fe000, 0x3fefff).rw("sharedram", FUNC(mb8421_mb8431_16_device::right_r), FUNC(mb8421_mb8431_16_device::right_w));
320 }
321
322 /******************************************************************************/
323
sound_map(address_map & map)324 void dassault_state::sound_map(address_map &map)
325 {
326 map(0x000000, 0x00ffff).rom();
327 map(0x100000, 0x100001).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
328 map(0x110000, 0x110001).rw("ym2", FUNC(ym2151_device::read), FUNC(ym2151_device::write));
329 map(0x120000, 0x120001).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
330 map(0x130000, 0x130001).rw(m_oki2, FUNC(okim6295_device::read), FUNC(okim6295_device::write));
331 map(0x140000, 0x140001).r(m_soundlatch, FUNC(generic_latch_8_device::read));
332 map(0x1f0000, 0x1f1fff).ram();
333 }
334
335 /**********************************************************************************/
336
337 static INPUT_PORTS_START( thndzone )
338
339 PORT_START("SYSTEM")
340 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
341 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
342 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Adds 4 credits/coins !
343 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
344 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
345 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
346 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
347 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
348
349 PORT_START("DSW1")
350 PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
351 PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
352 PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
353 PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
354 PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
355 PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
356 PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
357 PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
358 PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) )
359 PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
360 PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
361 PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
362 PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
363 PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) )
364 PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) )
365 PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
366 PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) )
367 PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) )
368 PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
369 PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
370 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
371 PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:8")
372 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
373 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
374
375 PORT_START("DSW2")
376 PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" ) /* OFF & Not to be changed, according to manual */
377 PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" ) /* OFF & Not to be changed, according to manual */
378 PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
379 PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
380 PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
381 PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
382 PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
383 PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" ) /* OFF & Not to be changed, according to manual */
384 PORT_DIPNAME( 0x20, 0x20, "Max Players" ) PORT_DIPLOCATION("SW2:6")
385 PORT_DIPSETTING( 0x20, "2" )
386 PORT_DIPSETTING( 0x00, "4" )
387 PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" ) /* OFF & Not to be changed, according to manual */
388 PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") // Check code at 0x001490
389 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
390 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
391
392 PORT_START("P1_P2")
393 PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_8WAY
394 PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_8WAY
395 PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_8WAY
396 PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_8WAY
397 PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
398 PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
399 PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
400 PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
401
402 PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_8WAY
403 PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_8WAY
404 PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_8WAY
405 PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_8WAY
406 PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
407 PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
408 PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
409 PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
410
411 PORT_START("P3_P4")
412 PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_8WAY
413 PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_8WAY
414 PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_8WAY
415 PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_8WAY
416 PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
417 PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
418 PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
419 PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN3 )
420
421 PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_8WAY
422 PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_8WAY
423 PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_8WAY
424 PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_8WAY
425 PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
426 PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
427 PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
428 PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN4 )
429
430 PORT_START("VBLANK1") /* Cpu 1 vblank */
431 PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
432 INPUT_PORTS_END
433
434 static INPUT_PORTS_START( thndzone4 ) /* Coin-B selectable values work for this set */
435 PORT_INCLUDE( thndzone )
436
437 PORT_MODIFY("P1_P2")
438 PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */
439 PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */
440
441 PORT_MODIFY("DSW2")
442 PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" ) /* No selectable number of players DSW */
443 INPUT_PORTS_END
444
445 static INPUT_PORTS_START( dassault )
446 PORT_INCLUDE( thndzone )
447
448 PORT_MODIFY("DSW2")
449 PORT_DIPNAME( 0x30, 0x30, "Max Players" ) PORT_DIPLOCATION("SW2:5,6")
450 PORT_DIPSETTING( 0x30, "2" )
451 PORT_DIPSETTING( 0x20, "3" )
452 PORT_DIPSETTING( 0x10, "4" )
453 // PORT_DIPSETTING( 0x00, "4 (buggy)" )
454 INPUT_PORTS_END
455
456 static INPUT_PORTS_START( dassault4 )
457 PORT_INCLUDE( thndzone )
458
459 PORT_MODIFY("P1_P2")
460 PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */
461 PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */
462
463 PORT_MODIFY("DSW1")
464 PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW1:4" ) /* No selectable Coin-B values */
465 PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW1:5" )
466 PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:6" )
467
468 PORT_MODIFY("DSW2")
469 PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" ) /* No selectable number of players DSW */
470 INPUT_PORTS_END
471
472 /**********************************************************************************/
473
474 static const gfx_layout charlayout =
475 {
476 8,8,
477 RGN_FRAC(1,2),
478 4,
479 { RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 },
480 { STEP8(0,1) },
481 { STEP8(0,8*2) },
482 16*8
483 };
484
485 static const gfx_layout tilelayout =
486 {
487 16,16,
488 RGN_FRAC(1,2),
489 4,
490 { RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 },
491 { STEP8(16*8*2,1), STEP8(0,1) },
492 { STEP16(0,8*2) },
493 64*8
494 };
495
496 static GFXDECODE_START( gfx_dassault )
497 /* "gfx1" is copied to "gfx2" at runtime */
498 GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0, 32 ) /* Characters 8x8 */
499 GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 32 ) /* Tiles 16x16 */
500 GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 512, 32 ) /* Tiles 16x16 */
501 GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 0/*1024*/, 64 ) /* Sprites 16x16 */
502 GFXDECODE_ENTRY( "gfx5", 0, tilelayout, 0/*2048*/, 64 ) /* Sprites 16x16 */
503 GFXDECODE_END
504
505 /**********************************************************************************/
506
sound_bankswitch_w(uint8_t data)507 void dassault_state::sound_bankswitch_w(uint8_t data)
508 {
509 /* the second OKIM6295 ROM is bank switched */
510 m_oki2->set_rom_bank(data & 1);
511 }
512
513 /**********************************************************************************/
514
DECO16IC_BANK_CB_MEMBER(dassault_state::bank_callback)515 DECO16IC_BANK_CB_MEMBER(dassault_state::bank_callback)
516 {
517 return ((bank >> 4) & 0xf) << 12;
518 }
519
machine_reset()520 void dassault_state::machine_reset()
521 {
522 m_priority = 0;
523 }
524
dassault(machine_config & config)525 void dassault_state::dassault(machine_config &config)
526 {
527 /* basic machine hardware */
528 M68000(config, m_maincpu, XTAL(28'000'000)/2); /* 14MHz - Accurate */
529 m_maincpu->set_addrmap(AS_PROGRAM, &dassault_state::dassault_map);
530 m_maincpu->set_vblank_int("screen", FUNC(dassault_state::irq4_line_assert));
531
532 M68000(config, m_subcpu, XTAL(28'000'000)/2); /* 14MHz - Accurate */
533 m_subcpu->set_addrmap(AS_PROGRAM, &dassault_state::dassault_sub_map);
534 m_subcpu->set_vblank_int("screen", FUNC(dassault_state::irq5_line_assert));
535
536 H6280(config, m_audiocpu, XTAL(32'220'000)/8); /* Accurate */
537 m_audiocpu->set_addrmap(AS_PROGRAM, &dassault_state::sound_map);
538 m_audiocpu->add_route(ALL_OUTPUTS, "lspeaker", 0); // internal sound unused
539 m_audiocpu->add_route(ALL_OUTPUTS, "rspeaker", 0);
540
541 // config.set_maximum_quantum(attotime::from_hz(8400)); /* 140 CPU slices per frame */
542 config.set_perfect_quantum(m_maincpu); // I was seeing random lockups.. let's see if this helps
543
544 mb8421_mb8431_16_device &sharedram(MB8421_MB8431_16BIT(config, "sharedram"));
545 sharedram.intl_callback().set_inputline("maincpu", M68K_IRQ_5);
546 sharedram.intr_callback().set_inputline("sub", M68K_IRQ_6);
547
548 /* video hardware */
549 screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
550 screen.set_raw(XTAL(28'000'000) / 4, 442, 0, 320, 274, 8, 248); // same as robocop2(cninja.cpp)? verify this from real pcb.
551 screen.set_screen_update(FUNC(dassault_state::screen_update_dassault));
552
553 GFXDECODE(config, "gfxdecode", m_palette, gfx_dassault);
554 PALETTE(config, m_palette).set_format(palette_device::xBGR_888, 4096);
555
556 BUFFERED_SPRITERAM16(config, m_spriteram[0]);
557 BUFFERED_SPRITERAM16(config, m_spriteram[1]);
558
559 DECO16IC(config, m_deco_tilegen[0], 0);
560 m_deco_tilegen[0]->set_pf1_size(DECO_64x32);
561 m_deco_tilegen[0]->set_pf2_size(DECO_64x32);
562 m_deco_tilegen[0]->set_pf1_col_bank(0);
563 m_deco_tilegen[0]->set_pf2_col_bank(16);
564 m_deco_tilegen[0]->set_pf1_col_mask(0x0f);
565 m_deco_tilegen[0]->set_pf2_col_mask(0x0f);
566 m_deco_tilegen[0]->set_bank1_callback(FUNC(dassault_state::bank_callback));
567 m_deco_tilegen[0]->set_bank2_callback(FUNC(dassault_state::bank_callback));
568 m_deco_tilegen[0]->set_pf12_8x8_bank(0);
569 m_deco_tilegen[0]->set_pf12_16x16_bank(1);
570 m_deco_tilegen[0]->set_gfxdecode_tag("gfxdecode");
571
572 DECO16IC(config, m_deco_tilegen[1], 0);
573 m_deco_tilegen[1]->set_pf1_size(DECO_64x32);
574 m_deco_tilegen[1]->set_pf2_size(DECO_64x32);
575 m_deco_tilegen[1]->set_pf1_col_bank(0);
576 m_deco_tilegen[1]->set_pf2_col_bank(16);
577 m_deco_tilegen[1]->set_pf1_col_mask(0x0f);
578 m_deco_tilegen[1]->set_pf2_col_mask(0x0f);
579 m_deco_tilegen[1]->set_bank1_callback(FUNC(dassault_state::bank_callback));
580 m_deco_tilegen[1]->set_bank2_callback(FUNC(dassault_state::bank_callback));
581 m_deco_tilegen[1]->set_pf12_8x8_bank(0);
582 m_deco_tilegen[1]->set_pf12_16x16_bank(2);
583 m_deco_tilegen[1]->set_gfxdecode_tag("gfxdecode");
584
585 DECO_SPRITE(config, m_sprgen[0], 0);
586 m_sprgen[0]->set_gfx_region(3);
587 m_sprgen[0]->set_gfxdecode_tag("gfxdecode");
588
589 DECO_SPRITE(config, m_sprgen[1], 0);
590 m_sprgen[1]->set_gfx_region(4);
591 m_sprgen[1]->set_gfxdecode_tag("gfxdecode");
592
593 /* sound hardware */
594 SPEAKER(config, "lspeaker").front_left();
595 SPEAKER(config, "rspeaker").front_right();
596
597 GENERIC_LATCH_8(config, m_soundlatch);
598 m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, 0); // IRQ1
599
600 ym2203_device &ym1(YM2203(config, "ym1", XTAL(32'220'000)/8));
601 ym1.add_route(ALL_OUTPUTS, "lspeaker", 0.40);
602 ym1.add_route(ALL_OUTPUTS, "rspeaker", 0.40);
603
604 ym2151_device &ym2(YM2151(config, "ym2", XTAL(32'220'000)/9));
605 ym2.irq_handler().set_inputline(m_audiocpu, 1);
606 ym2.port_write_handler().set(FUNC(dassault_state::sound_bankswitch_w));
607 ym2.add_route(0, "lspeaker", 0.45);
608 ym2.add_route(1, "rspeaker", 0.45);
609
610 okim6295_device &oki1(OKIM6295(config, "oki1", XTAL(32'220'000)/32, okim6295_device::PIN7_HIGH)); // verified
611 oki1.add_route(ALL_OUTPUTS, "lspeaker", 0.50);
612 oki1.add_route(ALL_OUTPUTS, "rspeaker", 0.50);
613
614 OKIM6295(config, m_oki2, XTAL(32'220'000)/16, okim6295_device::PIN7_HIGH); // verified
615 m_oki2->add_route(ALL_OUTPUTS, "lspeaker", 0.25);
616 m_oki2->add_route(ALL_OUTPUTS, "rspeaker", 0.25);
617 }
618
619 /**********************************************************************************/
620
621 ROM_START( thndzone ) /* World rev 1 set, DSW selectable 2 or 4 players */
622 ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
623 ROM_LOAD16_BYTE("gz01-1.a15", 0x00000, 0x20000, CRC(20250da6) SHA1(2d01d59b67a2ecc2ddc88eded43f451931a0a33b) )
624 ROM_LOAD16_BYTE("gz03-1.a17", 0x00001, 0x20000, CRC(3595fad0) SHA1(5d61776cdf2274cb26ea06ce97c35f5ce7f27e66) )
CRC(b7277175)625 ROM_LOAD16_BYTE("gt00.a14", 0x40000, 0x20000, CRC(b7277175) SHA1(ffb19c4dd12e0391f01de57c46a7998885fe22bf) ) /* Same data as GS00.A14 */
626 ROM_LOAD16_BYTE("gt02.a16", 0x40001, 0x20000, CRC(cde31e35) SHA1(0219845308c9f46e73b0504bd2aefa2fa74f388e) ) /* Same data as GS02.A16 */
627
628 ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */
629 ROM_LOAD16_BYTE("gz10-1.a12", 0x00000, 0x20000, CRC(811d86d7) SHA1(94971acad2c648b7a65ca54d9315414ed3b94f24) )
630 ROM_LOAD16_BYTE("gz08-1.a9", 0x00001, 0x20000, CRC(8f61ab1e) SHA1(df4e7db889915eca39ed4e1a4b5fcae9cd1a9882) )
631 ROM_LOAD16_BYTE("gt11-1.a14", 0x40000, 0x20000, CRC(80cb23de) SHA1(d52426460eea2285c57cfc3fe37aa6dc79990e25) ) /* Same data as GS11.A14 */
632 ROM_LOAD16_BYTE("gt09-1.a11", 0x40001, 0x20000, CRC(0a8fa7e1) SHA1(330ae9602b5f56b5dc4961a41991b64412a59880) ) /* Same data as GS09.A11 */
633
634 ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */
635 ROM_LOAD( "gt04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */
636
637 ROM_REGION(0x020000, "gfx1", 0 )
638 ROM_LOAD16_BYTE( "gt05.h11", 0x000000, 0x10000, CRC(0aae996a) SHA1(d37a12b057e9934212362d7eafa575c961819a27) ) /* Same data for all regions, different label */
639 ROM_LOAD16_BYTE( "gt06.h12", 0x000001, 0x10000, CRC(4efdf03d) SHA1(835d22829c6d0f4efc76801b449f9a779f460f1c) ) /* Same data for all regions, different label */
640
641 ROM_REGION(0x120000, "gfx2", 0 )
642 ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) )
643 /* Other 0x20000 filled in later */
644
645 ROM_REGION(0x200000, "gfx3", 0 )
646 ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) )
647 ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) )
648
649 ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */
650 ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) )
651 ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) )
652 ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) )
653 ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) )
654 ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) )
655 ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) )
656 ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) )
657 ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) )
658
659 ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */
660 ROM_LOAD16_BYTE( "gt12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) )
661 ROM_LOAD16_BYTE( "gt13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) )
662 ROM_LOAD16_BYTE( "gt14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) )
663 ROM_LOAD16_BYTE( "gt15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) )
664
665 ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */
666 ROM_LOAD( "gt07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) ) /* Same data as GS07.H15 */
667
668 ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */
669 ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */
670
671 ROM_REGION( 0x1000, "proms", 0 )
672 ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */
673 ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Timing?? Unused */
674 /* Above prom also at 16s and 17s */
675
676 ROM_REGION( 0x1000, "plds", 0 )
677 ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
678 ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
679 ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */
680 ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */
681 ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */
682 ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */
683 ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */
684 ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */
685 ROM_END
686
687 ROM_START( thndzonea ) /* World set, DSW selectable 2 or 4 players */
688 ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
689 ROM_LOAD16_BYTE("gz01.a15", 0x00000, 0x20000, CRC(15e8c328) SHA1(8876b5fde77604c2fe4654271ceb341a8fa460c1) )
690 ROM_LOAD16_BYTE("gz03.a17", 0x00001, 0x20000, CRC(aab5c86e) SHA1(c3560b15360ddf14e8444d9f70724e698b2bd42f) )
691 ROM_LOAD16_BYTE("gt00.a14", 0x40000, 0x20000, CRC(b7277175) SHA1(ffb19c4dd12e0391f01de57c46a7998885fe22bf) ) /* Same data as GS00.A14 */
692 ROM_LOAD16_BYTE("gt02.a16", 0x40001, 0x20000, CRC(cde31e35) SHA1(0219845308c9f46e73b0504bd2aefa2fa74f388e) ) /* Same data as GS02.A16 */
693
694 ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */
695 ROM_LOAD16_BYTE("gz10.a12", 0x00000, 0x20000, CRC(79f919e9) SHA1(b6793173e310b1df07cf3e9209da1fbec3a8a05b) )
696 ROM_LOAD16_BYTE("gz08.a9", 0x00001, 0x20000, CRC(d47d7836) SHA1(8a5d3e8b89f5dfd6bac83f7b093ddb03d5ecef73) )
697 ROM_LOAD16_BYTE("gt11-1.a14", 0x40000, 0x20000, CRC(80cb23de) SHA1(d52426460eea2285c57cfc3fe37aa6dc79990e25) ) /* Same data as GS11.A14 */
698 ROM_LOAD16_BYTE("gt09-1.a11", 0x40001, 0x20000, CRC(0a8fa7e1) SHA1(330ae9602b5f56b5dc4961a41991b64412a59880) ) /* Same data as GS09.A11 */
699
700 ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */
701 ROM_LOAD( "gt04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */
702
703 ROM_REGION(0x020000, "gfx1", 0 )
704 ROM_LOAD16_BYTE( "gt05.h11", 0x000000, 0x10000, CRC(0aae996a) SHA1(d37a12b057e9934212362d7eafa575c961819a27) ) /* Same data for all regions, different label */
705 ROM_LOAD16_BYTE( "gt06.h12", 0x000001, 0x10000, CRC(4efdf03d) SHA1(835d22829c6d0f4efc76801b449f9a779f460f1c) ) /* Same data for all regions, different label */
706
707 ROM_REGION(0x120000, "gfx2", 0 )
708 ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) )
709 /* Other 0x20000 filled in later */
710
711 ROM_REGION(0x200000, "gfx3", 0 )
712 ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) )
713 ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) )
714
715 ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */
716 ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) )
717 ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) )
718 ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) )
719 ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) )
720 ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) )
721 ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) )
722 ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) )
723 ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) )
724
725 ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */
726 ROM_LOAD16_BYTE( "gt12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) )
727 ROM_LOAD16_BYTE( "gt13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) )
728 ROM_LOAD16_BYTE( "gt14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) )
729 ROM_LOAD16_BYTE( "gt15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) )
730
731 ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */
732 ROM_LOAD( "gt07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) ) /* Same data as GS07.H15 */
733
734 ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */
735 ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */
736
737 ROM_REGION( 0x2000, "proms", 0 )
738 ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */
739 ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */
740 ROM_LOAD( "mb7128y.16s", 0x01000, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */
741 ROM_LOAD( "mb7128y.17s", 0x01800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused - Data identical for 3 proms! */
742
743 ROM_REGION( 0x1000, "plds", 0 )
744 ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
745 ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
746 ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */
747 ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */
748 ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */
749 ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */
750 ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */
751 ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */
752 ROM_END
753
754 ROM_START( thndzone4 ) /* World set, 4 Player (shared credits) only English set from a Korean PCB without labels */
755 ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
756 ROM_LOAD16_BYTE("27c010.a15", 0x00000, 0x20000, CRC(30f21608) SHA1(087defd8869faf3f7f4569b98debe691a75fcec4) )
757 ROM_LOAD16_BYTE("27c010.a17", 0x00001, 0x20000, CRC(60886a33) SHA1(5b215e460845705af4b5e0cd00f6b0ad488520bb) )
758 ROM_LOAD16_BYTE("gt00.a14", 0x40000, 0x20000, CRC(b7277175) SHA1(ffb19c4dd12e0391f01de57c46a7998885fe22bf) ) /* Same data as GS00.A14 */
759 ROM_LOAD16_BYTE("gt02.a16", 0x40001, 0x20000, CRC(cde31e35) SHA1(0219845308c9f46e73b0504bd2aefa2fa74f388e) ) /* Same data as GS02.A16 */
760
761 ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */
762 ROM_LOAD16_BYTE("d27c010.a12", 0x00000, 0x20000, CRC(99356cba) SHA1(2bc2b031bd44101e12213bb04a94d2d438f96ee0) )
763 ROM_LOAD16_BYTE("d27c010.a9", 0x00001, 0x20000, CRC(8bf114e7) SHA1(84b1b8d8aea8788902367cae3b766bb4e6e44d5a) )
764 ROM_LOAD16_BYTE("d27c010.a14", 0x40000, 0x20000, CRC(3d96d47e) SHA1(e2c01a17237cb6dc914da847642629415eda14a8) )
765 ROM_LOAD16_BYTE("d27c010.a11", 0x40001, 0x20000, CRC(2ab9b63f) SHA1(2ab06abbdee6e0d9c83004cdcb871c7389624086) )
766
767 ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */
768 ROM_LOAD( "gu04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */
769
770 ROM_REGION(0x020000, "gfx1", 0 )
771 ROM_LOAD16_BYTE( "27512.j10", 0x000000, 0x10000, CRC(ab22a078) SHA1(246c9ebae5c2f296652395267fa3eeb81b8b52bd) ) /* Only set with different data here! */
772 ROM_LOAD16_BYTE( "27512.j12", 0x000001, 0x10000, CRC(34fc4428) SHA1(c912441ab8433391193b4199c2553d7909221d93) ) /* Only set with different data here! */
773
774 ROM_REGION(0x120000, "gfx2", 0 )
775 ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) )
776 /* Other 0x20000 filled in later */
777
778 ROM_REGION(0x200000, "gfx3", 0 )
779 ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) )
780 ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) )
781
782 ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */
783 ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) )
784 ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) )
785 ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) )
786 ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) )
787 ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) )
788 ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) )
789 ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) )
790 ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) )
791
792 ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */
793 ROM_LOAD16_BYTE( "gt12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) )
794 ROM_LOAD16_BYTE( "gt13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) )
795 ROM_LOAD16_BYTE( "gt14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) )
796 ROM_LOAD16_BYTE( "gt15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) )
797
798 ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */
799 ROM_LOAD( "gs07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) )
800
801 ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */
802 ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */
803
804 ROM_REGION( 0x2000, "proms", 0 )
805 ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */
806 ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */
807 ROM_LOAD( "mb7128y.16s", 0x01000, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */
808 ROM_LOAD( "mb7128y.17s", 0x01800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused - Data identical for 3 proms! */
809
810 ROM_REGION( 0x1000, "plds", 0 )
811 ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
812 ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
813 ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */
814 ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */
815 ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */
816 ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */
817 ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */
818 ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */
819 ROM_END
820
821 ROM_START( thndzonej ) /* Japan set, DSW selectable 2 or 4 players - Japanese language */
822 ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
823 ROM_LOAD16_BYTE("gu01.a15", 0x00000, 0x20000, CRC(eb28f8e8) SHA1(834f89db3ef48a71d20c0ec3a0c2231e115d7f48) )
824 ROM_LOAD16_BYTE("gu03.a17", 0x00001, 0x20000, CRC(9ad2b431) SHA1(c2fb88b4d2df93e3f787fe49c240573e1bc2844e) )
825 ROM_LOAD16_BYTE("gu00.a14", 0x40000, 0x20000, CRC(fca9e84f) SHA1(a0ecf99eace7357b05da8f8fe06b9bbf7d16d95a) )
826 ROM_LOAD16_BYTE("gu02.a16", 0x40001, 0x20000, CRC(b6026bae) SHA1(673b7f7a432580ec1780d1efa2b48184af428698) )
827
828 ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */
829 ROM_LOAD16_BYTE("gu10.a12", 0x00000, 0x20000, CRC(8042e87d) SHA1(dc69b13fc06d94a2bc5569e96931e6d9496bd44f) )
830 ROM_LOAD16_BYTE("gu08.a9", 0x00001, 0x20000, CRC(c8895bfa) SHA1(6a5421bd926e0aa86c81e345f2dfe5265bd3add2) )
831 ROM_LOAD16_BYTE("gu11.a14", 0x40000, 0x20000, CRC(c0d6eb82) SHA1(44070e6d37f5327cf7f647e44ea49a1fe6844e5e) )
832 ROM_LOAD16_BYTE("gu09.a11", 0x40001, 0x20000, CRC(42de13a7) SHA1(f948d31e368499fd8c35da0c7dd7519cfbd4b5f7) )
833
834 ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */
835 ROM_LOAD( "gu04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */
836
837 ROM_REGION(0x020000, "gfx1", 0 )
838 ROM_LOAD16_BYTE( "gu05.h11", 0x000000, 0x10000, CRC(0aae996a) SHA1(d37a12b057e9934212362d7eafa575c961819a27) ) /* Same data for all regions, different label */
839 ROM_LOAD16_BYTE( "gu06.h12", 0x000001, 0x10000, CRC(4efdf03d) SHA1(835d22829c6d0f4efc76801b449f9a779f460f1c) ) /* Same data for all regions, different label */
840
841 ROM_REGION(0x120000, "gfx2", 0 )
842 ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) )
843 /* Other 0x20000 filled in later */
844
845 ROM_REGION(0x200000, "gfx3", 0 )
846 ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) )
847 ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) )
848
849 ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */
850 ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) )
851 ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) )
852 ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) )
853 ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) )
854 ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) )
855 ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) )
856 ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) )
857 ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) )
858
859 ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */
860 /* Although the other Mask ROMs on the PCB are MAJ-xx, for the Japan version, these 4 are actually MAL-xx */
861 ROM_LOAD16_BYTE( "mal-12.n1", 0x000000, 0x20000, NO_DUMP ) /* Mask ROM - Need to verify if these are the same or different as the other sets */
862 ROM_LOAD16_BYTE( "mal-13.n2", 0x000001, 0x20000, NO_DUMP ) /* Mask ROM - Need to verify if these are the same or different as the other sets */
863 ROM_LOAD16_BYTE( "mal-14.n3", 0x040000, 0x20000, NO_DUMP ) /* Mask ROM - Need to verify if these are the same or different as the other sets */
864 ROM_LOAD16_BYTE( "mal-15.n5", 0x040001, 0x20000, NO_DUMP ) /* Mask ROM - Need to verify if these are the same or different as the other sets */
865 ROM_LOAD16_BYTE( "gt12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) ) /* REMOVE when MAL-12.N1 is dumped & added */
866 ROM_LOAD16_BYTE( "gt13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) ) /* REMOVE when MAL-13.N2 is dumped & added */
867 ROM_LOAD16_BYTE( "gt14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) ) /* REMOVE when MAL-14.N3 is dumped & added */
868 ROM_LOAD16_BYTE( "gt15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) ) /* REMOVE when MAL-15.N5 is dumped & added */
869
870 ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */
871 /* This rom is also a Mask ROM label MAL-07 and _NOT_ MAJ-07 */
872 ROM_LOAD( "mal-07.h15", 0x00000, 0x20000, NO_DUMP ) /* Mask ROM - Need to verify if these are the same or different as the other sets */
873 ROM_LOAD( "gs07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) ) /* REMOVE when MAL-07.H15 is dumped & added */
874
875 ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */
876 ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */
877
878 ROM_REGION( 0x2000, "proms", 0 )
879 ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */
880 ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */
881 ROM_LOAD( "mb7128y.16s", 0x01000, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */
882 ROM_LOAD( "mb7128y.17s", 0x01800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused - Data identical for 3 proms! */
883
884 ROM_REGION( 0x1000, "plds", 0 )
885 ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
886 ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
887 ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */
888 ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */
889 ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */
890 ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */
891 ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */
892 ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */
893 ROM_END
894
895 ROM_START( dassault ) /* USA set, DSW selectable 2, 3 or 4 players */
896 ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
897 ROM_LOAD16_BYTE("01.a15", 0x00000, 0x20000, CRC(14f17ea7) SHA1(0bb8b7dba05f1ea42e68838861f0d4c263eac6b3) )
898 ROM_LOAD16_BYTE("03.a17", 0x00001, 0x20000, CRC(bed1b90c) SHA1(c100f89b69025e2ff885b35a733abc627da98a07) )
899 ROM_LOAD16_BYTE("gs00.a14", 0x40000, 0x20000, CRC(b7277175) SHA1(ffb19c4dd12e0391f01de57c46a7998885fe22bf) ) /* Same data as GT00.A14 */
900 ROM_LOAD16_BYTE("gs02.a16", 0x40001, 0x20000, CRC(cde31e35) SHA1(0219845308c9f46e73b0504bd2aefa2fa74f388e) ) /* Same data as GT02.A16 */
901
902 ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */
903 ROM_LOAD16_BYTE("hc10-1.a12", 0x00000, 0x20000, CRC(ac5ac770) SHA1(bf6640900c2f9c8091168bf106edf85350c34652) )
904 ROM_LOAD16_BYTE("hc08-1.a9", 0x00001, 0x20000, CRC(864dca56) SHA1(0967f613684b539d10b67e4f6033c890e2134ea2) )
905 ROM_LOAD16_BYTE("gs11.a14", 0x40000, 0x20000, CRC(80cb23de) SHA1(d52426460eea2285c57cfc3fe37aa6dc79990e25) ) /* Same data as GT11-1.A14 */
906 ROM_LOAD16_BYTE("gs09.a11", 0x40001, 0x20000, CRC(0a8fa7e1) SHA1(330ae9602b5f56b5dc4961a41991b64412a59880) ) /* Same data as GT09-1.A11 */
907
908 ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */
909 ROM_LOAD( "gs04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */
910
911 ROM_REGION(0x020000, "gfx1", 0 )
912 ROM_LOAD16_BYTE( "gs05.h11", 0x000000, 0x10000, CRC(0aae996a) SHA1(d37a12b057e9934212362d7eafa575c961819a27) ) /* Same data for all regions, different label */
913 ROM_LOAD16_BYTE( "gs06.h12", 0x000001, 0x10000, CRC(4efdf03d) SHA1(835d22829c6d0f4efc76801b449f9a779f460f1c) ) /* Same data for all regions, different label */
914
915 ROM_REGION(0x120000, "gfx2", 0 )
916 ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) )
917 /* Other 0x20000 filled in later */
918
919 ROM_REGION(0x200000, "gfx3", 0 )
920 ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) )
921 ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) )
922
923 ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */
924 ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) )
925 ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) )
926 ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) )
927 ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) )
928 ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) )
929 ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) )
930 ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) )
931 ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) )
932
933 ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */
934 ROM_LOAD16_BYTE( "gs12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) )
935 ROM_LOAD16_BYTE( "gs13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) )
936 ROM_LOAD16_BYTE( "gs14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) )
937 ROM_LOAD16_BYTE( "gs15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) )
938
939 ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */
940 ROM_LOAD( "gs07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) )
941
942 ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */
943 ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */
944
945 ROM_REGION( 0x2000, "proms", 0 )
946 ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */
947 ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */
948 ROM_LOAD( "mb7128y.16s", 0x01000, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */
949 ROM_LOAD( "mb7128y.17s", 0x01800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused - Data identical for 3 proms! */
950
951 ROM_REGION( 0x1000, "plds", 0 )
952 ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
953 ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
954 ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */
955 ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */
956 ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */
957 ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */
958 ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */
959 ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */
960 ROM_END
961
962 ROM_START( dassault4 ) /* USA set, 4 player only */
963 ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
964 ROM_LOAD16_BYTE("gs01.a15", 0x00000, 0x20000, CRC(8613634d) SHA1(69b64e54fde3b5f1ee3435d7327b84e7a7d43f6d) )
965 ROM_LOAD16_BYTE("gs03.a17", 0x00001, 0x20000, CRC(ea860bd4) SHA1(6e4e2d004433ad5842b4bc895eaa8f55bd1ee168) )
966 ROM_LOAD16_BYTE("gs00.a14", 0x40000, 0x20000, CRC(b7277175) SHA1(ffb19c4dd12e0391f01de57c46a7998885fe22bf) ) /* Same data as GT00.A14 */
967 ROM_LOAD16_BYTE("gs02.a16", 0x40001, 0x20000, CRC(cde31e35) SHA1(0219845308c9f46e73b0504bd2aefa2fa74f388e) ) /* Same data as GT02.A16 */
968
969 ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */
970 ROM_LOAD16_BYTE("gs10.a12", 0x00000, 0x20000, CRC(285f72a3) SHA1(d01972aec500805ca1abed14983064cd14e942d4) )
971 ROM_LOAD16_BYTE("gs08.a9", 0x00001, 0x20000, CRC(16691ede) SHA1(dc481dfc6104833a6fd18be6275e77ecc0510165) )
972 ROM_LOAD16_BYTE("gs11.a14", 0x40000, 0x20000, CRC(80cb23de) SHA1(d52426460eea2285c57cfc3fe37aa6dc79990e25) ) /* Same data as GT11-1.A14 */
973 ROM_LOAD16_BYTE("gs09.a11", 0x40001, 0x20000, CRC(0a8fa7e1) SHA1(330ae9602b5f56b5dc4961a41991b64412a59880) ) /* Same data as GT09-1.A11 */
974
975 ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */
976 ROM_LOAD( "gs04.f18", 0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */
977
978 ROM_REGION(0x020000, "gfx1", 0 )
979 ROM_LOAD16_BYTE( "gs05.h11", 0x000000, 0x10000, CRC(0aae996a) SHA1(d37a12b057e9934212362d7eafa575c961819a27) ) /* Same data for all regions, different label */
980 ROM_LOAD16_BYTE( "gs06.h12", 0x000001, 0x10000, CRC(4efdf03d) SHA1(835d22829c6d0f4efc76801b449f9a779f460f1c) ) /* Same data for all regions, different label */
981
982 ROM_REGION(0x120000, "gfx2", 0 )
983 ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) )
984 /* Other 0x20000 filled in later */
985
986 ROM_REGION(0x200000, "gfx3", 0 )
987 ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) )
988 ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) )
989
990 ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */
991 ROM_LOAD( "maj-04.r1", 0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) )
992 ROM_LOAD( "maj-05.r2", 0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) )
993 ROM_LOAD( "maj-06.r3", 0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) )
994 ROM_LOAD( "maj-07.r5", 0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) )
995 ROM_LOAD( "maj-08.s6", 0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) )
996 ROM_LOAD( "maj-09.s8", 0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) )
997 ROM_LOAD( "maj-10.s9", 0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) )
998 ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) )
999
1000 ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */
1001 ROM_LOAD16_BYTE( "gs12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) )
1002 ROM_LOAD16_BYTE( "gs13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) )
1003 ROM_LOAD16_BYTE( "gs14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) )
1004 ROM_LOAD16_BYTE( "gs15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) )
1005
1006 ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */
1007 ROM_LOAD( "gs07.h15", 0x00000, 0x20000, CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) )
1008
1009 ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */
1010 ROM_LOAD( "maj-03.h16", 0x00000, 0x80000, CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) ) /* banked */
1011
1012 ROM_REGION( 0x2000, "proms", 0 )
1013 ROM_LOAD( "mb7128y.10m", 0x00000, 0x800, CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) ) /* Priority? Unused */
1014 ROM_LOAD( "mb7128y.16p", 0x00800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */
1015 ROM_LOAD( "mb7128y.16s", 0x01000, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused */
1016 ROM_LOAD( "mb7128y.17s", 0x01800, 0x800, CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) ) /* Unknown, Unused - Data identical for 3 proms! */
1017
1018 ROM_REGION( 0x1000, "plds", 0 )
1019 ROM_LOAD( "pal16r8a 1h", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
1020 ROM_LOAD( "pal16l8b.7c", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
1021 ROM_LOAD( "pal16l8b.7d", 0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */
1022 ROM_LOAD( "pal16l8b.7e", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */
1023 ROM_LOAD( "pal16l8b.7l", 0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */
1024 ROM_LOAD( "pal16l8b.8e", 0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */
1025 ROM_LOAD( "pal16l8b.9d", 0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */
1026 ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */
1027 ROM_END
1028
1029 /**********************************************************************************/
1030
1031
1032 void dassault_state::init_dassault()
1033 {
1034 const uint8_t *src = memregion("gfx1")->base();
1035 uint8_t *dst = memregion("gfx2")->base();
1036 std::vector<uint8_t> tmp(0x80000);
1037
1038 /* Playfield 4 also has access to the char graphics, make things easier
1039 by just copying the chars to both banks (if I just used a different gfx
1040 bank then the colours would be wrong). */
1041 memcpy(&tmp[0x000000], dst + 0x80000, 0x80000);
1042 memcpy(dst + 0x090000, &tmp[0x00000], 0x80000);
1043 memcpy(dst + 0x080000, src + 0x00000, 0x10000);
1044 memcpy(dst + 0x110000, src + 0x10000, 0x10000);
1045 }
1046
1047 /**********************************************************************************/
1048
1049 GAME( 1991, thndzone, 0, dassault, thndzone, dassault_state, init_dassault, ROT0, "Data East Corporation", "Thunder Zone (World, Rev 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
1050 GAME( 1991, thndzonea, thndzone, dassault, thndzone, dassault_state, init_dassault, ROT0, "Data East Corporation", "Thunder Zone (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
1051 GAME( 1991, thndzone4, thndzone, dassault, thndzone4, dassault_state, init_dassault, ROT0, "Data East Corporation", "Thunder Zone (World 4 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
1052 GAME( 1991, thndzonej, thndzone, dassault, thndzone, dassault_state, init_dassault, ROT0, "Data East Corporation", "Thunder Zone (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
1053 GAME( 1991, dassault, thndzone, dassault, dassault, dassault_state, init_dassault, ROT0, "Data East Corporation", "Desert Assault (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
1054 GAME( 1991, dassault4, thndzone, dassault, dassault4, dassault_state, init_dassault, ROT0, "Data East Corporation", "Desert Assault (US 4 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
1055