1 ////////////////////////////////////////////////////////////////////////////////////////
2 //
3 // Nestopia - NES/Famicom emulator written in C++
4 //
5 // Copyright (C) 2003-2008 Martin Freij
6 //
7 // This file is part of Nestopia.
8 //
9 // Nestopia is free software; you can redistribute it and/or modify
10 // it under the terms of the GNU General Public License as published by
11 // the Free Software Foundation; either version 2 of the License, or
12 // (at your option) any later version.
13 //
14 // Nestopia is distributed in the hope that it will be useful,
15 // but WITHOUT ANY WARRANTY; without even the implied warranty of
16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17 // GNU General Public License for more details.
18 //
19 // You should have received a copy of the GNU General Public License
20 // along with Nestopia; if not, write to the Free Software
21 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
22 //
23 ////////////////////////////////////////////////////////////////////////////////////////
24 
25 #ifndef NST_RESOURCE_GENERIC_H
26 #define NST_RESOURCE_GENERIC_H
27 
28 #pragma once
29 
30 #include "NstMain.hpp"
31 
32 namespace Nestopia
33 {
34 	namespace Resource
35 	{
36 		class Generic
37 		{
38 			const void* data;
39 			uint size;
40 
41 		protected:
42 
43 			bool Load(uint,wcstring);
44 
45 		public:
46 
GetData() const47 			const void* GetData() const
48 			{
49 				return data;
50 			}
51 
GetSize() const52 			uint GetSize() const
53 			{
54 				return size;
55 			}
56 		};
57 	}
58 }
59 
60 #endif
61