1 #include "qemu/osdep.h"
2 #include "ui/egl-context.h"
3 
qemu_egl_create_context(DisplayChangeListener * dcl,QEMUGLParams * params)4 QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
5                                       QEMUGLParams *params)
6 {
7    EGLContext ctx;
8    EGLint ctx_att_core[] = {
9        EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
10        EGL_CONTEXT_CLIENT_VERSION, params->major_ver,
11        EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver,
12        EGL_NONE
13    };
14    EGLint ctx_att_gles[] = {
15        EGL_CONTEXT_CLIENT_VERSION, params->major_ver,
16        EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver,
17        EGL_NONE
18    };
19    bool gles = (qemu_egl_mode == DISPLAYGL_MODE_ES);
20 
21    ctx = eglCreateContext(qemu_egl_display, qemu_egl_config,
22                           eglGetCurrentContext(),
23                           gles ? ctx_att_gles : ctx_att_core);
24    return ctx;
25 }
26 
qemu_egl_destroy_context(DisplayChangeListener * dcl,QEMUGLContext ctx)27 void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
28 {
29     eglDestroyContext(qemu_egl_display, ctx);
30 }
31 
qemu_egl_make_context_current(DisplayChangeListener * dcl,QEMUGLContext ctx)32 int qemu_egl_make_context_current(DisplayChangeListener *dcl,
33                                   QEMUGLContext ctx)
34 {
35    return eglMakeCurrent(qemu_egl_display,
36                          EGL_NO_SURFACE, EGL_NO_SURFACE, ctx);
37 }
38 
qemu_egl_get_current_context(DisplayChangeListener * dcl)39 QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl)
40 {
41     return eglGetCurrentContext();
42 }
43