1 /* Copyright (C) 2011 Wildfire Games. 2 * This file is part of 0 A.D. 3 * 4 * 0 A.D. is free software: you can redistribute it and/or modify 5 * it under the terms of the GNU General Public License as published by 6 * the Free Software Foundation, either version 2 of the License, or 7 * (at your option) any later version. 8 * 9 * 0 A.D. is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 * GNU General Public License for more details. 13 * 14 * You should have received a copy of the GNU General Public License 15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. 16 */ 17 18 #include "../Common/Sidebar.h" 19 20 #include "wx/collpane.h" 21 22 class MapSettingsControl; 23 24 class MapSidebar : public Sidebar 25 { 26 public: 27 MapSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer); 28 29 virtual void OnMapReload(); 30 31 protected: 32 virtual void OnFirstDisplay(); 33 34 private: 35 MapSettingsControl* m_MapSettingsCtrl; 36 37 void OnCollapse(wxCollapsiblePaneEvent& evt); 38 void OnSimPlay(wxCommandEvent& evt); 39 void OnSimPause(wxCommandEvent& evt); 40 void OnSimReset(wxCommandEvent& evt); 41 void OnRandomReseed(wxCommandEvent& evt); 42 void OnRandomGenerate(wxCommandEvent& evt); 43 void OnOpenPlayerPanel(wxCommandEvent& evt); 44 void UpdateSimButtons(); 45 46 int m_SimState; 47 48 DECLARE_EVENT_TABLE(); 49 }; 50