1 /* Copyright (C) 2011 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #include "../Common/Sidebar.h"
19 
20 class ITool;
21 
22 struct ObjectSidebarImpl;
23 class ObjectSidebar : public Sidebar
24 {
25 public:
26 	ObjectSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer);
27 	~ObjectSidebar();
28 	void FilterObjects();
29 
30 protected:
31 	virtual void OnFirstDisplay();
32 
33 private:
34 	void OnToolChange(ITool* tool);
35 	void OnToggleViewer(wxCommandEvent& evt);
36 	void OnSelectType(wxCommandEvent& evt);
37 	void OnSelectFilter(wxCommandEvent& evt);
38 	void OnSelectObject(wxCommandEvent& evt);
39 
40 	ObjectSidebarImpl* p;
41 
42 	DECLARE_EVENT_TABLE();
43 };
44