1 /* Copyright (C) 2011 Wildfire Games. 2 * This file is part of 0 A.D. 3 * 4 * 0 A.D. is free software: you can redistribute it and/or modify 5 * it under the terms of the GNU General Public License as published by 6 * the Free Software Foundation, either version 2 of the License, or 7 * (at your option) any later version. 8 * 9 * 0 A.D. is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 * GNU General Public License for more details. 13 * 14 * You should have received a copy of the GNU General Public License 15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. 16 */ 17 18 #include "../Common/Sidebar.h" 19 20 class ITool; 21 22 struct ObjectSidebarImpl; 23 class ObjectSidebar : public Sidebar 24 { 25 public: 26 ObjectSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer); 27 ~ObjectSidebar(); 28 void FilterObjects(); 29 30 protected: 31 virtual void OnFirstDisplay(); 32 33 private: 34 void OnToolChange(ITool* tool); 35 void OnToggleViewer(wxCommandEvent& evt); 36 void OnSelectType(wxCommandEvent& evt); 37 void OnSelectFilter(wxCommandEvent& evt); 38 void OnSelectObject(wxCommandEvent& evt); 39 40 ObjectSidebarImpl* p; 41 42 DECLARE_EVENT_TABLE(); 43 }; 44