1 /*
2  * Seven Kingdoms: Ancient Adversaries
3  *
4  * Copyright 1997,1998 Enlight Software Ltd.
5  *
6  * This program is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
18  *
19  */
20 
21 // Filename    : COLCODE.H
22 // Description : C include file for defining special color
23 //               see/update also COLCODE.INC for assembly
24 
25 // for transparent code repeated for 1 to UNIQUE_REPEAT_CODE_NUM times,
26 // write FEW_TRANSPARENT_CODE(repeated_times)
27 // for transparent code repeated for UNIQUE_REPEAT_CODE_NUM+1 to 255 times,
28 // write two bytes, MANY_TRANSPARENT_CODE and repeated_times
29 
30 #define TRANSPARENT_CODE			255
31 #define UNIQUE_REPEAT_CODE_NUM	  7		// total no. of bytes used by transparent pixels and compressed transparent pixels is 7+1 (the last 1 is the first byte of the 2 bytes compression code)
32 #define FEW_TRANSPARENT_CODE(n) (0xFF-n+1)
33 #define MANY_TRANSPARENT_CODE   0xf8
34 #define MIN_TRANSPARENT_CODE    0xf8
35 #define MAX_TRANSPARENT_CODE    0xff
36 
37 #define SHADOW_CODE      		  0x00
38 #define OUTLINE_CODE            0xf2
39 #define OUTLINE_SHADOW_CODE     0xf3
40