1 //-------------------------------------------------------------------------
2 /*
3 Copyright (C) 2010-2019 EDuke32 developers and contributors
4 Copyright (C) 2019 Nuke.YKT
5 
6 This file is part of NBlood.
7 
8 NBlood is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License version 2
10 as published by the Free Software Foundation.
11 
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 
16 See the GNU General Public License for more details.
17 
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 */
22 //-------------------------------------------------------------------------
23 #pragma once
24 #include "gamemenu.h"
25 
26 extern CGameMenu menuMain;
27 extern CGameMenu menuMainWithSave;
28 extern CGameMenu menuNetMain;
29 extern CGameMenu menuNetStart;
30 extern CGameMenu menuEpisode;
31 extern CGameMenu menuDifficulty;
32 extern CGameMenu menuOptionsOld;
33 extern CGameMenu menuControls;
34 extern CGameMenu menuMessages;
35 extern CGameMenu menuKeys;
36 extern CGameMenu menuSaveGame;
37 extern CGameMenu menuLoadGame;
38 extern CGameMenu menuLoading;
39 extern CGameMenu menuSounds;
40 extern CGameMenu menuQuit;
41 extern CGameMenu menuRestart;
42 extern CGameMenu menuCredits;
43 extern CGameMenu menuOrder;
44 extern CGameMenu menuPlayOnline;
45 extern CGameMenu menuParentalLock;
46 extern CGameMenu menuSorry;
47 extern CGameMenu menuSorry2;
48 
49 extern CGameMenu menuOptions;
50 extern CGameMenu menuOptionsSound;
51 extern CGameMenu menuOptionsDisplayMode;
52 extern short gQuickLoadSlot;
53 extern short gQuickSaveSlot;
54 extern char strRestoreGameStrings[][16];
55 extern char restoreGameDifficulty[];
56 extern const char *zDiffStrings[];
57 void drawLoadingScreen(void);
58 void SetupMenus(void);
59 void UpdateNetworkMenus(void);
60 void QuickSaveGame(void);
61 void QuickLoadGame(void);