1# Microsoft Developer Studio Project File - Name="VisualPng" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Application" 0x0101
6
7CFG=VisualPng - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "VisualPng.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "VisualPng.mak" CFG="VisualPng - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "VisualPng - Win32 Release" (based on "Win32 (x86) Application")
21!MESSAGE "VisualPng - Win32 Debug" (based on "Win32 (x86) Application")
22!MESSAGE
23
24# Begin Project
25# PROP AllowPerConfigDependencies 0
26# PROP Scc_ProjName ""
27# PROP Scc_LocalPath ""
28CPP=cl.exe
29MTL=midl.exe
30RSC=rc.exe
31
32!IF  "$(CFG)" == "VisualPng - Win32 Release"
33
34# PROP BASE Use_MFC 0
35# PROP BASE Use_Debug_Libraries 0
36# PROP BASE Output_Dir "Release"
37# PROP BASE Intermediate_Dir "Release"
38# PROP BASE Ignore_Export_Lib 0
39# PROP BASE Target_Dir ""
40# PROP Use_MFC 0
41# PROP Use_Debug_Libraries 0
42# PROP Output_Dir "Release"
43# PROP Intermediate_Dir "Release"
44# PROP Ignore_Export_Lib 0
45# PROP Target_Dir ""
46# ADD BASE CPP /nologo /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /FD /c
47# SUBTRACT BASE CPP /YX
48# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /FD /c
49# SUBTRACT CPP /YX
50# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
51# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
52# ADD BASE RSC /l 0x409 /d "NDEBUG"
53# ADD RSC /l 0x409 /d "NDEBUG"
54BSC32=bscmake.exe
55# ADD BASE BSC32 /nologo
56# ADD BSC32 /nologo
57LINK32=link.exe
58# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
59# ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
60# Begin Special Build Tool
61OutDir=.\Release
62SOURCE="$(InputPath)"
63PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
64# End Special Build Tool
65
66!ELSEIF  "$(CFG)" == "VisualPng - Win32 Debug"
67
68# PROP BASE Use_MFC 0
69# PROP BASE Use_Debug_Libraries 1
70# PROP BASE Output_Dir "Debug"
71# PROP BASE Intermediate_Dir "Debug"
72# PROP BASE Ignore_Export_Lib 0
73# PROP BASE Target_Dir ""
74# PROP Use_MFC 0
75# PROP Use_Debug_Libraries 1
76# PROP Output_Dir "Debug"
77# PROP Intermediate_Dir "Debug"
78# PROP Ignore_Export_Lib 0
79# PROP Target_Dir ""
80# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /FD /GZ /c
81# SUBTRACT BASE CPP /YX
82# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /FD /GZ /c
83# SUBTRACT CPP /YX
84# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
85# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
86# ADD BASE RSC /l 0x409 /d "_DEBUG"
87# ADD RSC /l 0x409 /d "_DEBUG"
88BSC32=bscmake.exe
89# ADD BASE BSC32 /nologo
90# ADD BSC32 /nologo
91LINK32=link.exe
92# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
93# ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /pdbtype:sept
94# Begin Special Build Tool
95OutDir=.\Debug
96SOURCE="$(InputPath)"
97PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
98# End Special Build Tool
99
100!ENDIF
101
102# Begin Target
103
104# Name "VisualPng - Win32 Release"
105# Name "VisualPng - Win32 Debug"
106# Begin Group "Source Files"
107
108# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
109# Begin Source File
110
111SOURCE=.\PngFile.c
112# End Source File
113# Begin Source File
114
115SOURCE=.\VisualPng.c
116# End Source File
117# End Group
118# Begin Group "Header Files"
119
120# PROP Default_Filter "h;hpp;hxx;hm;inl"
121# Begin Source File
122
123SOURCE=.\cexcept.h
124# End Source File
125# Begin Source File
126
127SOURCE=.\PngFile.h
128# End Source File
129# Begin Source File
130
131SOURCE=.\resource.h
132# End Source File
133# End Group
134# Begin Group "Resource Files"
135
136# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
137# Begin Source File
138
139SOURCE=.\VisualPng.ico
140# End Source File
141# Begin Source File
142
143SOURCE=.\VisualPng.rc
144# End Source File
145# End Group
146# End Target
147# End Project
148