1 #ifndef __SHAPE_DEFINITIONS_H
2 #define __SHAPE_DEFINITIONS_H
3 /*
4 SHAPE_DEFINITIONS.H
5 
6 	Copyright (C) 1991-2001 and beyond by Bungie Studios, Inc.
7 	and the "Aleph One" developers.
8 
9 	This program is free software; you can redistribute it and/or modify
10 	it under the terms of the GNU General Public License as published by
11 	the Free Software Foundation; either version 3 of the License, or
12 	(at your option) any later version.
13 
14 	This program is distributed in the hope that it will be useful,
15 	but WITHOUT ANY WARRANTY; without even the implied warranty of
16 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17 	GNU General Public License for more details.
18 
19 	This license is contained in the file "COPYING",
20 	which is included with this source code; it is available online at
21 	http://www.gnu.org/licenses/gpl.html
22 
23 Tuesday, August 29, 1995 9:56:56 AM  (Jason)
24 
25 Aug 14, 2000 (Loren Petrich):
26 	Turned collection and shading-table handles into pointers,
27 	because handles are needlessly MacOS-specific,
28 	and because these are variable-format objects.
29 */
30 
31 #include "shape_descriptors.h"
32 
33 struct collection_definition;
34 
35 /* ---------- structures */
36 
37 struct collection_header /* 32 bytes on disk */
38 {
39 	int16 status;
40 	uint16 flags;
41 
42 	int32 offset, length;
43 	int32 offset16, length16;
44 
45 	// LP: handles to pointers
46 	collection_definition *collection;
47 	byte *shading_tables;
48 };
49 const int SIZEOF_collection_header = 32;
50 
51 /* ---------- globals */
52 
53 static struct collection_header collection_headers[MAXIMUM_COLLECTIONS];
54 
55 #endif
56