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Name Date Size #Lines LOC

..03-May-2022-

COPYINGH A D12-Nov-200017.6 KiB341281

MakefileH A D03-May-2022731 4416

READMEH A D12-Nov-20001.4 KiB4029

STORYH A D24-Sep-20022.5 KiB7351

TO_DOH A D17-Feb-1980136 95

aliens.cH A D24-Sep-20026.3 KiB332289

aliens.hH A D15-Feb-19801.1 KiB6038

blit.cH A D24-Sep-200215.1 KiB798676

blit.hH A D24-Sep-20021.1 KiB5335

defs.hH A D24-Sep-20021 KiB4633

fire.cH A D24-Sep-20021.2 KiB8876

fire.hH A D09-Feb-1980396 2516

levels.cH A D20-Mar-201314.1 KiB483400

levels.hH A D17-Feb-1980239 146

main.cH A D20-Mar-20137.8 KiB418307

shield.cH A D24-Sep-20021.6 KiB9279

shield.hH A D09-Feb-1980653 2919

util.cH A D24-Sep-2002395 2517

util.hH A D12-Feb-1980179 126

xzarna.cH A D24-Sep-20024.3 KiB268233

xzarna.hH A D17-Feb-1980653 4327

README

1
2  Alienwave -- A game by Alessandro Pira
3
4This is a game I wrote in my free time, using ncurses.
5I tested it only on i586 linux, but it should run without problems on
6every *NIX system.
7
8To compile you need the ncurses library (all linux distrib. come with it)
9and you should just type "make; make clean".
10The file alienwave will be crated. You can copy it in your /usr/games
11directory, or wherever you want.
12
13The game is simple... just fire to everything that moves and avoid being
14hit. :-)
15If you want, you can read the file STORY where you will find a little
16background for the game.
17The keys are:
18
19Left arrow, right arrow: move your ship
20Down arrow: stop your ship
21Enter, Space: fire lasers
22S, Backspace, Up arrow: open shields (if the charge is enough)
23Shift+p, p: pause the game (press any key to resume)
24Shift+q, ESC: quit game in any moment
25
26In the upper left corner you can see the charge indicator of the shields. If
27it's empty you cannot raise them. When it starts charging you can open the
28shields... the will last more if the charge is high.
29Beware that the shields won't move... they will stay where you placed them!
30
31In the upper right corner you can see your score.
32If your score is high enough you can encounter Xzarna (see STORY).
33Write me if you manage to destroy her :-)
34
35This program is under GNU GPL, for more informations see COPYING.
36
37Alessandro Pira
38pira@cs.unibo.it
39
40