1------------------------------------------------------------------------------[[
2-- Filename: leg_armor.lua
3--
4-- Description: This file contains the definitions of all leg armors that exist
5-- in Hero of Allacrost. Each armor has a unique integer identifier that is used
6-- as its key in the armor table below.
7--
8-- Note (1): Armors ids do *not* need to be sequential. When you make a new
9-- armor, keep it grouped with similar leg armor types (greaves, leggings,
10-- etc.) and keep some space between groups. This way, we won't get a garbled
11-- mess of leg armor definitions.
12--
13-- Note (2): Valid ids for head armors are 50001-60000. Do not go out of bounds
14-- with this limit, as other value ranges correspond to other types of objects
15-- (items, weapons, etc.)
16------------------------------------------------------------------------------]]
17
18-- All armor definitions are stored in this table
19if (armor == nil) then
20   armor = {}
21end
22
23-- -----------------------------------------------------------------------------
24-- IDs 50001-50500 are reserved for greaves
25-- -----------------------------------------------------------------------------
26
27armor[50001] = {
28	name = hoa_system.Translate("Karlate Greaves"),
29	description = hoa_system.Translate("Standard Karlate issued equipment. Light metal alloy protects the legs while minimizing the negative impact on movement."),
30	icon = "img/icons/armor/karlate_greaves.png",
31	physical_defense = 3,
32	metaphysical_defense = 0,
33	standard_price = 120,
34	usable_by = CLAUDIUS,
35	slots = 0
36}
37
38-- -----------------------------------------------------------------------------
39-- IDs 50501-51000 are reserved for light footwear
40-- -----------------------------------------------------------------------------
41
42armor[50501] = {
43	name = hoa_system.Translate("Leather Sandals"),
44	description = hoa_system.Translate("Light footwear that while fashionable, was not designed for battle and affords very poor protection for the user."),
45	icon = "img/icons/armor/leather_sandals.png",
46	physical_defense = 1,
47	metaphysical_defense = 1,
48	standard_price = 80,
49	usable_by = LAILA,
50	slots = 0
51}
52
53armor[50502] = {
54	name = hoa_system.Translate("Leather Boots"),
55	description = hoa_system.Translate("Comfortable leather that protects the entire foot and lower region of the shin."),
56	icon = "img/icons/armor/leather_boots.png",
57	physical_defense = 3,
58	metaphysical_defense = 1,
59	standard_price = 120,
60	usable_by = LAILA,
61	slots = 0
62}
63
64